- accept that you are not everyone's cup of tea
- reinvent a mechanic from first principles
- make games that drive 10-30 other designers mad
- speak with the confidence of someone who thinks very long and hard about how to play pretend more good
- accept that you are not everyone's cup of tea
- reinvent a mechanic from first principles
- make games that drive 10-30 other designers mad
- speak with the confidence of someone who thinks very long and hard about how to play pretend more good
(First post below!)
(First post below!)