Hantomei 🦊🌸💢🏳️‍⚧️「Cybernetic Fennec」
banner
hantomei.bsky.social
Hantomei 🦊🌸💢🏳️‍⚧️「Cybernetic Fennec」
@hantomei.bsky.social
That Fennecky Vtuber with 5-PC Setup ~ (─‿‿─)
website: http://hantomei.space
Twitch: http://twitch.tv/hantomeii
Discord: https://discord.gg/FnkqZCYbgP
I'm working on a redeem that dissolves my clothing off.

#Warudo #Vtuber #NiloToon
October 25, 2025 at 6:30 AM
I spent all day working on this redeem in Warudo, fit in with my dynamic follow camera for seamless activation.

#Warudo #NiloToon #Vtuber
October 9, 2025 at 3:14 AM
I set it up so now the processing of what footstep sounds to play is handled remotely on PC #3 Instead of locally on PC #2.

This increased my avg FPS on PC #2 by ~15 for a total of 90fps avg.

#Warudo #Vtuber
October 8, 2025 at 12:49 AM
Now I have smooth transition from walking around my scene, to gaming scene where the display automatically raises from the dead and camera switches from following my model to looking at the game screen. Vice versa when walking away.

#Warudo #NiloToon #Vtuber
October 7, 2025 at 2:14 AM
I finished setting it up. I mapped the entire environment for different audio sources, set up a platform to follow my character to trigger the footsteps, and a red peg below the character to detect the terrain colliders, even when jumping.

#Warudo #Nilotoons #Vtubers
September 25, 2025 at 6:31 AM
I'm not dead, I just had to get over some depression and lack of motivation. I'm now working on setting up for a SpOwOkY Streamathon next month to Celebrate my 1 Year 3D Anniversary on the 27th

Starting with setting up terrain specific footstep audio.
#Warudo #Nilotoons #Vtuber
September 24, 2025 at 11:28 PM
Applied the concept to an open scene, using a screen anchored to the camera in the distance, effectively creating an expansive skybox that can be populated with other characters and objects.

Sync is a little off at times, but I will work on that

#Vtuber
May 1, 2025 at 6:56 AM
I visually expanded the environment in Warudo by mirroring camera movements across 3 PCs using C# I coded. Now when the camera moves around the scene, the perspective of the city shifts to give the appearance that there is an entire city outside the window.
May 1, 2025 at 3:35 AM
I ran into a critical bug that forced me to wipe everything on PC #4, which was the brain for my entire 4-PC setup and all my stream automation stuff.

The bug caused some of the nodes I coded to no longer function, which broke my blueprints and required me to start from scratch to fix them. (┬┬﹏┬┬)
April 15, 2025 at 12:18 PM
WIP Vtuber Movement System Demo

Step 1: Draw line to Destination

Step 2: Key points of the line check for object hitboxes

Step 3: If yes, the Keypoints seek out nearest Navigation Marker.

Step 4: Model follows the line.

Rotation needs tweaking so model stops doing the spinny.
April 12, 2025 at 6:55 AM