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hex4.xyz
hex4
@hex4.xyz
hex4.xyz <::> middle schooler, dreamer, coder, and maker for a funner web & world

🇨🇦 // hack clubber // design & development // dreaming @reverie.wtf
gamedev @diamondstudios.xyz // no politics plz :3 // he/him
is this a twitter reference
February 11, 2026 at 11:23 PM
[day 42 of daily making till 2025 ends]

carden is shaping up! drew some very nice corn sprites and worked a ton on the farm infra - now you can plant corn with a nice function! going to lock in and finish this tomorrow
December 24, 2025 at 5:15 AM
[day 41 of daily making till 2025 ends]

today was day 1/10 of the last 10 days of the year, wow. got a lot done for carden! made some tweaks to card infra (switched from dicts to classes for storing card data), drew a much better farm sprite, and made cards actually do stuff!

#gamedev #godot
December 23, 2025 at 4:47 AM
[day 40 of daily making till 2025 ends]

went shopping, ate hot pot 😋, and worked on carden! completely rewrote the card infra but it should work much, much better now. also made the cards look a little nicer! let's hope i can finish in time...

#gamedev #godot
December 22, 2025 at 5:05 AM
[days 38 and 39 of daily making till 2025 ends]

38: not much, prepped a mc SMP

39: attended a vibe-coding debate with hack clubbers! and worked on carden (secret santa gift) - drew a farm and fiddled with card infra. here's the current state of the game 😭

#gamedev #godot
December 21, 2025 at 5:13 AM
[day 37 of daily making till 2025 ends]

did some pentesting on a vibe-coded site (the admin panel has no backend validation 💀) and made some nice infra for cards in my mini game! now it's much easier to add different kinds of cards with their own effects
December 19, 2025 at 4:47 AM
[day 36 of daily making till 2025 ends]

whoops, missed a few days! started on my secret santa gift, with a card you can drag around in godot! hopefully this will go smoother than the last card-based game i made...

#godot #gamedev
December 18, 2025 at 4:43 AM
[day 32 of daily making till 2025 ends]

more unbeatable + started to install etterna on my steam deck so i can use it with my usb dancepad. been feeling weirdly demotivated to code lately (burnout??) but i did start setting up my blog with the fuwari template
December 14, 2025 at 5:29 AM
[day 31 of daily making till 2025 ends]

got to unbeatable episode 3! it is definitely absolute cinema so far. also got back to work on README - here's some of the stuff I've written for Part I - Hacker Culture
December 13, 2025 at 5:23 AM
[day 30 of daily making till 2025 ends]

went to my little brother's winter concert, then got home and played unbeatable plus studied. also made this super scrappy sticky note wall with my last-50-days-of-2025 goals!

i will lock in on actually making stuff this weekend trust 😭
December 12, 2025 at 5:13 AM
[day 27 of daily making till 2025 ends]

new keeb switches arrived today! took the opportunity to disassemble [glyph], clean it out, and apply some mods. also fought with QMK a bunch, but I eventually figured out how to fix the joysticks! the keyboard sounds super nice now :D

#MechanicalKeyboards
December 9, 2025 at 4:38 AM
[day 26 of daily making till 2025 ends]

didn't get much done today since i'm getting sick (again 😭) but I did work on a pi pico game engine (coded in rust!) i'm making. after that headed to a bday party, then did homework. also looked into how to start AoC day 7 and a secret project 👀

#coding
December 8, 2025 at 4:54 AM
[day 25 of daily making till 2025 ends]

halfway there!! did a bunch of AoC! completely reworked my day 5 solution so that it doesn't create a dictionary with hundreds of trillions of keys
did day 6 as well! i quite like my solution :3 also picked up some snowboard boots

#coding #AdventOfCode
December 7, 2025 at 5:18 AM
the indescribable wave of euphoria that washes over my body when I see this screen

#AdventOfCode
December 7, 2025 at 1:04 AM
[day 24 of daily making till 2025 ends]

not much today - did some research on some new tools and started on my day 5 AoC solution! it. uh. runs out of memory but that's a future me problem!
December 6, 2025 at 5:12 AM
[day 23 of daily making till 2025 ends]

locked in on AoC! managed to submit a better day 3 part 2 solution, and then worked on day 4! it was fun, but i ran into many strange quirks of Python. i did manage to solve it though! spent the rest of my time on rustlings :3

#coding #AdventOfCode
December 5, 2025 at 4:32 AM
[day 22 of daily making till 2025 ends]

finally packed some stickers i've been meaning to mail out!spent the rest of the day on AoC day 3 - part 1 was easy enough but I couldn't for the life of me get part 2 to work :( maybe if I have free time tomorrow I can try again.

#coding #AdventOfCode
December 4, 2025 at 4:35 AM
[day 21 of daily making till 2025 ends]

day 2 of AoC! part 1 was easy enough (but my solution took 30 seconds on a tower pc 😅) but part 2 has me rethink my strategy. regex to the rescue! part 2 solves in ~3s on the same machine which isn't terrible? also did more rustlings

#AdventOfCode #coding
December 3, 2025 at 4:36 AM
[day 20 🎉 of daily making till 2025 ends]

advent of code time!!
my part 1 solution had a nasty bug but i eventually managed to crack both puzzles :D
also doing some more learning on vim! here's the LazyVim for Ambitious Developers book and my day 1 solution side by side

#coding #AdventOfCode
December 2, 2025 at 4:27 AM
[day 19 of daily making till 2025 ends]

didn't do much hacking today 😔 went rock climbing, did some writing for hack club's community newsletter, and also some fiddling with and learning of neovim - here's me working on README

#coding
December 1, 2025 at 4:30 AM
[day 18 of daily making till 2025 ends]

finally moved over to neovim today! i'm using the lazyvim config to get started. i can definitely see how things like motions and flash.nvim will let me code soo much faster :D here's me learning rust with rustlings with the new setup

#coding
November 30, 2025 at 5:02 AM
[day 17 of daily making till 2025 ends]

back to working on readme! got a chapter navigation bar done :) instead of using tailwind like usual I actually wrote vanilla css, it felt weird but i kinda... liked it? there's something nice about cascading styles down instead of ctrl-cing classes

#coding
November 29, 2025 at 4:43 AM
[day 16 of daily building till 2025 ends]
(missed yesterday but I was doing my math wrong so turns out today is day 16)

been pretty tired recently so i haven't done much, but i did get a lot more of Mixtape's system prompt done
November 28, 2025 at 4:27 AM
[day 15 of daily making till 2025 ends]

slack is back up! spent most of today catching up on s4 of stranger things, but I did start rewriting mixtape's system prompt
November 26, 2025 at 4:47 AM
[day 14 of daily making till 2025 ends]

hack club slack is down :( but that means I got a lot done for mixtape! i set up a sveltekit route to hit my AI proxy, wrote a system prompt, did some frontend debugging, and Mixtape is now able to write Strudel code all by itself!

#coding #strudel
November 25, 2025 at 4:02 AM