mantis
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imakecoolstuff.bsky.social
mantis
@imakecoolstuff.bsky.social
I make cool stuff | he/him

Developer of Roarr! The Adventures of Rampage Rex. Trying to atone for my gamedev sins.
Seems like the camera system is doing the camera system things like I wanted it to. Good. Belt scrolling unlocked.
January 5, 2026 at 9:04 PM
Drillers got second attack, a spike from below. They are now straight up bullies :D
December 18, 2025 at 10:53 AM
To create full variety of enemies for a beat'em'up, I'll need certain amount of attacks:

IN
-regular
-jump
-charge

TO BE DONE
-spawned entity (damage/DOT/CC)
-shot
-weapon/item throw
-grenade
-shield/defend
-extending hitbox
-active multihit
-grapple/stun
-throw

Time for the spawned entity type.
December 18, 2025 at 8:45 AM
Sketched a quick temp art for the second enemy to test out new attack types. First one is in: charge.
December 17, 2025 at 12:49 PM
Sometimes you spend couple days refactoring and you end up with code that isn't exactly yet at the point it was before refactor

I now have a bug with Octis sliding when entering idle state that wasn't there earlier, but the new architecture is way more customizable and less spaghettified. Good shit
December 15, 2025 at 6:39 AM
Adding juggling to my tiny kaiju beat'em'up and it's SO MUCH FUN to test :D

#indiedev #gamedev #godot #beatemup #pixelart
December 10, 2025 at 1:20 PM
Things that you don't have to give a damn about in 3D: properly displaying particles in Y sorted environment is a relatively challenging thing

What I ended up doing is spawning a particle prefab at the same Y position as the enemies for sorting purpose, but its internal sprite node gets a Y offset
December 9, 2025 at 11:52 PM
Slowly adding steering behaviors for enemy scatter mode, to make them feel bit more alive and fun. Octis are REALLY active at this point in time, but I need to add switching between aggressive/scatter states before I tweak this behavior.
December 5, 2025 at 1:41 PM
Since I'm way ahead of the schedule (6 days), and I'm really enjoying TheGamedevTavern's tutorials, I'm going through the second one - arcade style soccer game. Having so much fun.
November 11, 2025 at 8:05 PM