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impiousdev.bsky.social
impious_dev
@impiousdev.bsky.social
Game Dev on https://flaman.studio/
Currently developing "Impious" RPG.
➡️*Wishlist* https://store.steampowered.com/app/3119710/Impious/
Working on a unified skin shader that can serve all characters,avoiding the need to texture each one individually,and saving tons of time when creating new ones.
It works by blending different maps along with the character’s blend shapes.
#GodotEngine #ucupaint #b3d #shaders #gamedev #indiedev
July 10, 2025 at 1:51 PM
Time to get hands dirty with weighted RNG.
Here, I'm tweaking the probability of finding a loot room so it increases with each failed roll — a way to make randomness feel fairer and empower player agency.
Balance should start here :D
#GodotEngine #gamedev #indiedev #rng #gamebalance #roguelite #rpg
April 30, 2025 at 2:07 PM
Working on a foolproof first-time tutorial (crafting system bit). It's a challenge to track all the necessary sequences while ensuring nothing breaks the player's flow, but it's coming along well! #GodotEngine #IndieGameDev #Impious #Godot
March 18, 2025 at 3:08 PM
🚀 New Blog Launch!
I've started a blog to share insights and articles about the development of Impious. In my latest post, I dive into how I implemented an advanced projector system in Godot. 🎮✨
bit.ly/godot_projec...
#GameDev #GodotEngine #IndieDev #Impious #shaders #VFX
November 27, 2024 at 5:00 PM