Artist, Designer, Former Captain of a Puzzle Pirate submarine.
Previously Three Rings, SEGA
He/Him
Steam page: store.steampowered.com/app/3302080/...
#pcgaming #rpg #turnbased #indiedev #indiegamedev #ascii
I have a shelved game idea that’s a direct homage. In a “Cobbler and Elves” cycle you play a hedge witch in the day, growing a garden for remedies, and at night you guide the Little Guys who live there.
Programmers weren’t into it 🤷
I have a shelved game idea that’s a direct homage. In a “Cobbler and Elves” cycle you play a hedge witch in the day, growing a garden for remedies, and at night you guide the Little Guys who live there.
Programmers weren’t into it 🤷
Everything is so delightfully procedural!
I guess when just getting an image to the screen was an elaborate shader trick, what’s a few more to make the cybercouple blend into each other in a psychedelic vortex.
Everything is so delightfully procedural!
I guess when just getting an image to the screen was an elaborate shader trick, what’s a few more to make the cybercouple blend into each other in a psychedelic vortex.
Pick it up for the punchy, expressive style!
Stay for the tension looming between fragile teen friendships and pent-up teen self-determination!
Pick it up for the punchy, expressive style!
Stay for the tension looming between fragile teen friendships and pent-up teen self-determination!
🤍 trueref.art/trueref-gest...
🤍 trueref.art/trueref-gest...
This is the art my soul needs.
All Living Things has a steampage, wishlist to be notified for the upcoming early demo!
store.steampowered.com/app/3681340
This is the art my soul needs.
It's just a fancy billboard, which lets me apply directional wind and faux 3D scaling while keeping it stylized.
The flame and smoke are part of a single shader, so that values like wind and intensity can affect them both consistently.
#indiedev
#techart
It's just a fancy billboard, which lets me apply directional wind and faux 3D scaling while keeping it stylized.
The flame and smoke are part of a single shader, so that values like wind and intensity can affect them both consistently.
#indiedev
#techart
Puzzle Wizards is multiplayer, and that one big choice shoved us away from so much of the satisfying single-player crafting progression Mythmatch is doing here.
It looks so good!
#indiedev
Here's what typical game day in Mythmatch might look like. Showing our latest and greatest including
🦝 Raccoon Army
🐻 Bear Hugs
🌙 Day / Night
youtu.be/ON26PKMYQgI
Puzzle Wizards is multiplayer, and that one big choice shoved us away from so much of the satisfying single-player crafting progression Mythmatch is doing here.
It looks so good!
#indiedev
"Oldschool PC dungeoncrawler in the style of oldschool TTRPG manual" is extremely good.
"Oldschool PC dungeoncrawler in the style of oldschool TTRPG manual" is extremely good.
Every would-be victim you rescue joins your resistance as a playable. So rescuing them isn't just heroic, it's also a practical need for when your current character inevitably falls to The Feast.
#indiegame
Every would-be victim you rescue joins your resistance as a playable. So rescuing them isn't just heroic, it's also a practical need for when your current character inevitably falls to The Feast.
#indiegame
Every would-be victim you rescue joins your resistance as a playable. So rescuing them isn't just heroic, it's also a practical need for when your current character inevitably falls to The Feast.
#indiegame
Every would-be victim you rescue joins your resistance as a playable. So rescuing them isn't just heroic, it's also a practical need for when your current character inevitably falls to The Feast.
#indiegame
Concept, Design and Animation : AJ Jefferies
Music and Sound Design : Megalithic Sound
#art #animation #shortfilm #ducks #trailer
Concept, Design and Animation : AJ Jefferies
Music and Sound Design : Megalithic Sound
#art #animation #shortfilm #ducks #trailer
...a little artificial, since we don't yet have a system for squeezing up against cover like this, but this shot is my stake in the ground to get that feature in :)
#indiegame
...a little artificial, since we don't yet have a system for squeezing up against cover like this, but this shot is my stake in the ground to get that feature in :)
#indiegame
Let's turn our fear and rage into community action.
Let's turn our fear and rage into community action.