Sandilya Jandhyala
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jysandy.bsky.social
Sandilya Jandhyala
@jysandy.bsky.social
Backend engineer turned graphics programmer
Reposted by Sandilya Jandhyala
My "No Graphics API" blog post is live! Please repost :)
www.sebastianaaltonen.com/blog/no-grap...

I spend 1.5 years doing this. Full rewrite last summer and another partial rewrite last month. As Hemingway said: "First draft of everything is always shit".
No Graphics API — Sebastian Aaltonen
Graphics APIs and shader languages have significantly increased in complexity over the past decade. It’s time to start discussing how to strip down the abstractions to simplify development, improve pe...
www.sebastianaaltonen.com
December 16, 2025 at 6:52 PM
Reposted by Sandilya Jandhyala
Just want to remind everyone that little moments of joy are so important right now.

For instance, my cat does not understand the human concept of kisses beyond Incoming Nose = Love. So every time she’s happy, she’ll smush her face or shove her nose into ours.

Please share your joys with us.
October 9, 2025 at 3:30 PM
Reposted by Sandilya Jandhyala
why does the largest yaml file simply not eat all of the smaller yaml files
October 3, 2025 at 7:18 PM
Reposted by Sandilya Jandhyala
It’s official: EA is going private.

The leveraged buyout will be financed by a staggering $20 billion of debt, which likely means some *aggressive* cost cutting is ahead for EA in the coming months and years.

www.businesswire.com/news/home/20...
www.businesswire.com
September 29, 2025 at 12:35 PM
software programming
September 27, 2025 at 12:47 AM
cooked up something new: youtu.be/OohD9MdUksg
Interval Shaded Volumetrics - 21/7/25
YouTube video by Sandilya Jandhyala
youtu.be
July 21, 2025 at 2:06 PM
Reposted by Sandilya Jandhyala
Today, after 14 years, I’m resigning from the Labour Party.

Jeremy Corbyn and I will co-lead the founding of a new party, with other Independent MPs, campaigners and activists across the country.

Join us. The time is now.

Sign up here to stay updated: actionnetwork.org/forms/join-t...
July 3, 2025 at 7:20 PM
Reposted by Sandilya Jandhyala
June 15, 2025 at 2:49 AM
Reposted by Sandilya Jandhyala
The SIGGRAPH Physically Based Shading course is back this year: blog.selfshadow.com/publications...
SIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice
blog.selfshadow.com
June 10, 2025 at 3:19 PM
Cooking up something new!

#screenshotsaturday
June 7, 2025 at 12:58 PM
Instancing Leaves with Mesh Shaders
jysandy.github.io/posts/mesh-s...

In this post, I talk about how I used mesh shaders to draw foliage and the benefits it provides over the conventional vertex shader pipeline.
June 1, 2025 at 6:17 PM
Reposted by Sandilya Jandhyala
I agree 100%. It's one thing to criticize corporate practices, the social impact, ethics, or future risks.
But I watch in total awe how it writes in a few seconds a well documented program in a language/API I don't know, while they complain "but it might have a bug and requires a pass or two" O_o
May 31, 2025 at 11:11 PM
GTAO, distance fog and improved indirect lighting: before vs after

#screenshotsaturday
May 31, 2025 at 8:31 AM
Graphics papers be like
May 28, 2025 at 7:44 PM
Reposted by Sandilya Jandhyala
Are Labour right to cut migrants’ rights to citizenship?

Is this latest attempt to signal xenophobia finally going to see off Reform?

Am I in line to be the next Pope?

3 questions, 1 simple answer🤦‍♀️
May 12, 2025 at 10:34 AM
May 4, 2025 at 6:03 PM
Another project I've been working on - coming soon to itch.io!

#screenshotsaturday
May 4, 2025 at 11:13 AM
A few million leaves later…
#screenshotsaturday
May 4, 2025 at 7:40 AM
I generated a forest from code!

jysandy.github.io/posts/proced...
April 14, 2025 at 3:52 PM
Procedurally generated trees - blog post coming soon!

#screenshotsaturday
April 12, 2025 at 10:40 AM