Things is: looks extremely similar to using a fixed [u8; N] where that would be correct. But with a Vec, I forgot the call to `buf.clear()` 😭 But what I wonder is 1/2
Things is: looks extremely similar to using a fixed [u8; N] where that would be correct. But with a Vec, I forgot the call to `buf.clear()` 😭 But what I wonder is 1/2