Lewis Gordon
@lewisgordon.bsky.social
1.2K followers 320 following 590 posts
Culture on computers, mostly | ✍ The Verge, FT, The Ringer, The Nation, ArtReview, The Guardian, Vulture | ✉️ lewisjohngordon~at~gmail~dot~com | he/him
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lewisgordon.bsky.social
Explored this in a broader piece on Yotei's depiction of nature and the historical moment of its setting.

atmos.earth/art-and-cult...
lewisgordon.bsky.social
let me at it 🔪
everyfilmnow.bsky.social
Elon Musk announces xAI game studio will release a great AI-generated game before end of 2026.

Powered by Grok, the studio aims to revolutionize gaming with dynamic, photo-realistic experiences.

#xAI #Grok #AIGaming
Reposted by Lewis Gordon
cityofsound.bsky.social
Found this featuring interviews with the game’s art directors, which is interesting. atmos.earth/art-and-cult... What impact might this have on millions of largely young(ish) people playing it? Reinforcing immersion in ‘perfect’ virtual worlds or reconnecting with embodied natural worlds?
This Year’s Most Anticipated Video Game Is an Homage—and Elegy—to Nature | Atmos
Nature in Ghost of Yōtei is more than a backdrop. This rugged and beautiful scenery is a character with its own powerful story.
atmos.earth
Reposted by Lewis Gordon
byjasonpdinh.bsky.social
this game-of-the-year contender doesn't take nature lightly

Ghost of Yōtei, out today, tells the story of a land and its people resisting 17th-century colonization—a surprisingly modern environmental tale

@lewisgordon.bsky.social takes @atmosmag.bsky.social behind the scenes into its making 🌎🧪
This Year’s Most Anticipated Video Game Is an Homage—and Elegy—to Nature | Atmos
Nature in Ghost of Yōtei is more than a backdrop. This rugged and beautiful scenery is a character with its own powerful story.
atmos.earth
Reposted by Lewis Gordon
foddy.net
Level design started with a fractal base, then in most cases a zoomed-out flow idea (‘keep looping til you realize you can go off-piste’) then finally ‘foot interest’ and sightlines. I dunno at least that’s where we ended up, at first we were really bad at it, as you saw when you playtested
Reposted by Lewis Gordon
nicolecarpenter.bsky.social
maxi boch told me about the sound design in baby steps!!
lewisgordon.bsky.social
Was significantly less hellish than advertised tbh
lewisgordon.bsky.social
This was good — and funny!!
Reposted by Lewis Gordon
carolynmichelle.bsky.social
That line—what we're supposed to view as real or "true to the story" or however you want to put it & what we're supposed to view as happening in the exaggerated dream realm that comes w/a work's status as a VIDEO GAME—has always fascinated me & here, via M:TOC, Ed builds up to an important question!
edwardsmithwriter.bsky.social
The @bulletpointsvg.bsky.social Mafia: The Old Country issue continues.

This week, it's my turn. If you have time to read and share this article, I'd be flattered.

Link and preview attached.

bulletpointsmonthly.com/2025/10/02/y...
lewisgordon.bsky.social
It's definitely a smooth play, but I've found a ton to chew on as I gallop, slice, and dice my way across the landscape.

And it really is beautiful to look at, my god

bsky.app/profile/byja...
lewisgordon.bsky.social
I mean, also, just look at this
lewisgordon.bsky.social
Yōtei has a lot going on, particularly in its depiction of nature and indigenous Ainu people on the cusp of colonisation.

Wolves would go extinct; people would get assimilated. I don't think the ghost of the title soley refers to Atsu but the land and its inhabitants.

atmos.earth/art-and-cult...
lewisgordon.bsky.social
Ghost of Yōtei is one of the most ravishing, nature-rich games I've ever played.

For @atmosmag.bsky.social, I went deep on the craft and symbolism behind it, from how the grass billows and petals swirl to Atsu herself, a mighty force of nature personified.

atmos.earth/art-and-cult...
This Year’s Most Anticipated Video Game Is an Homage—and Elegy—to Nature | Atmos
Nature in Ghost of Yōtei is more than a backdrop. This rugged and beautiful scenery is a character with its own powerful story.
atmos.earth
Reposted by Lewis Gordon
jtoresson.bsky.social
This year has had a ton of indie bangers.... But what about next year? Post your steam page/trailer/site below and show us what you're releasing in the next 12 months!

Reskeeeeeeeeeets welcome!
a man with a beard wearing a wig and a coat
ALT: a man with a beard wearing a wig and a coat
media.tenor.com
lewisgordon.bsky.social
ornamentation perhaps undersells the importance of narrative. scaffolding is better.
lewisgordon.bsky.social
It's a similar dynamic with Silent Hill f — a channeling of feminine rage through tried-and-tested combat mechanics. It's amazing what tweaks to the narrative ornamentation around these interactions can yield in terms of emotional output.
lewisgordon.bsky.social
Here's a thing I'm digging about Ghost of Yōtei: the way shifting to a female protagonist makes the combat feel so much more cathartic. Atsu is constantly denigrated by men for simply being a woman — and then she/we get to cleave them in two with her katana.
Reposted by Lewis Gordon
matpiscatella.bsky.social
Console gaming in particular is already a luxury hobby.

This is why we've been seeing shifts in younger and less affluent players to mobile and PC, particularly f2p.
stevesaylor.net
I get all the outside economics of it all, inflation, cost of development, etc. But we are scary close, if not there already, to where gaming is a luxury hobby and not a casual one. It's too expensive now. When you have to decide between food and gaming, that's gone too far.
lewisgordon.bsky.social
There is something so delightful about getting lost in clubs: see also Warehouse Project, Fabric, etc -- that disorientating combination of sound, substances, shifts in light, unfamiliar spaces
lewisgordon.bsky.social
lol yes that weird little corridor -- totally a psychic reset!!