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litemechanist.bsky.social
lite
@litemechanist.bsky.social
Game dev, cat enjoyer, enabler of silly creative ideas.
Co-founder/tech guy @spacecolonystudios.bsky.social
The "unk" in @teamlilypunk.bsky.social

Developer of Stories from Sol: The Gun-Dog (quick, buy it)
s.team/a/2118420
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December 22, 2025 at 10:36 PM
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A friend is venting to me about some indie person saying more indies should make games "for mainstream appeal and success" and it's just so funny because not even the big rich companies designed to make things for mainstream appeal and success can barely do it ike come on man
December 23, 2025 at 11:47 PM
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During development, it's very important to have your priorities straight.
December 21, 2025 at 7:03 PM
I will protect this adorable creature until my last breath.
Finalized character portrait for Crystal. Plenty enough to do some fun dialogue tests. All thanks to @tg-marlo.bsky.social !
#illustration #art #anime #digitalart #indiedev #gamedev #Heavensfall #イラスト #創作 #SF
December 19, 2025 at 9:49 AM
I'm so tired of the insincerity in modern writing
December 4, 2025 at 9:26 AM
I've just been viciously emasculated by an error message.

How's your day going?
November 24, 2025 at 4:45 PM
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This'll be the finalized character portrait for Yurushi. We're very lucky to have @tg-marlo.bsky.social, that's for sure - she turned out perfectly. <3
#illustration #art #digitalart #mecha #robotgirl #indiedev #gamedev #Heavensfall #イラスト #ロボ娘 #創作 #メカ #ロボット #ロボ #アンドロイド #SF
November 15, 2025 at 12:39 AM
sharing an office with my girlfriend is great because I get to sit here and grin like a cheshire cat while she's in a call about being given a promotion
November 7, 2025 at 9:11 AM
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Everything about making video games is harder than you think.
November 6, 2025 at 11:07 AM
the world can be pretty shit sometimes, but at least my cat is still cute
November 6, 2025 at 2:25 PM
A tip for aspiring game devs:

Don't.

If reading that dissuades you, you probably don't have the stomach for it
November 5, 2025 at 4:18 PM
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rkgk🎃
October 30, 2025 at 1:56 PM
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Got UI and sound effects implemented. Hopefully this small showcase gets the idea of the *basic* TRPG gameplay loop across, but there'll be way more toys and mechanics implemented later for sure. Melee and E-warfare in particular. #GameDev #IndieDev #godot #Devtober #Mecha #lowpoly #Heavensfall
October 10, 2025 at 2:08 PM
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Crystal is the perfect character to introduce the Bond mechanics for us. She's practically Yurushi's already best friend by the time Heavensfall takes place, aside from being her maintenance technician. She's...enthusiastic, about her job. #digitalart #indiedev #yuri #Heavensfall
October 5, 2025 at 12:36 AM
Benefit of having a messy desk:

Using empty mugs to visualise 3D space when working on AI targeting.

They even have a handle for which way they're pointing, it's perfect.

#gamedev #godot
September 29, 2025 at 5:12 PM
Is it even possible to buy a dumb TV anymore? I just want something that displays moving pictures sent to it via HDMI
September 28, 2025 at 10:30 AM
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Our first two characters, courtesy of @tg-marlo.bsky.social ! These two are inseparable - a prototype robot girl and her maintenance engineer/best friend - which is good because #Heavensfall is as much about relationships as it is about giant robots. #indiedev #mecha #yuri #digitalart #robotgirl
September 27, 2025 at 11:50 AM
I don't trust people who wear cowboy hats
September 1, 2025 at 12:12 PM
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The basic enemy AI is working nicely now. The presentation isn't pretty, but having the functional bones put together is still incredibly exciting - especially since even those basic elements are surprisingly engaging. #indiedev #gamedev #heavensfall #mecha #godot #lowpoly #mech
August 28, 2025 at 1:34 PM
sincerely addressing my cat as "tiny dingus" and pretending like it's normal human behaviour
August 28, 2025 at 10:01 AM
Why can't I bitshift floats in GDScript.

I had such a cool idea and now I am sad.
August 23, 2025 at 2:33 PM
If you have a pile of money and you're not funding artists to make cool shit then you've got some confusing priorities my guy
August 18, 2025 at 6:49 AM
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cross posting from mastodon: electric.marf.space/@trysdyn/sta...

"I wrote too damn much about how payment processing works and what happened to Valve and Itch and I know no one's going to read all this crap, but it's out of my brain now. voidfox.com/blog/payment... "
Payment Processor Fun 2025 -- Making Your Own MSP
voidfox.com
August 15, 2025 at 1:04 PM
GIRL LOVE
I can't get over this logo that @imasiphy.bsky.social‬ made for us. It's the perfect vibe - femininity, defiance, and girl love!

And we've decided to reveal Litkit's name:
Our first game, the Narrative-Heavy, Character-Driven Tactical Mecha RPG, will be HEAVENSFALL. #indiedev #gamedev #heavensfall
August 13, 2025 at 2:13 PM
tasty snack
August 12, 2025 at 8:14 AM