Rob L
@lwnyrb.bsky.social
700 followers 460 following 46 posts
Senior Learning Technologist at Dublin City University. SCMALT SFHEA SFSEDA. #HigherEd #EdTech #CPD #Students Is gorm iad na spéartha i bhfad uainn!
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lwnyrb.bsky.social
Lovely to see lots of @dublincityuni.bsky.social colleagues joining us on here, where the skies are blue! I've created a Starter Pack so you can easily follow all the wonderful DCU peeps :)

Let me know if I've missed anyone!!

go.bsky.app/7JNjbjW
lwnyrb.bsky.social
Fantastic and inspiring presentation from Gavin Henrick of @brickfield.bsky.social reminding us all of the importance of digital accessibility to enable truly inclusive learning #MootGlobal25
Gavin stands on stage at a lectern with a slide behind reading “Brickfield Education Labs Imagine a world where learning is accessible to all”
lwnyrb.bsky.social
Great presentation today at #MootGlobal25 - Joey Murison from @catalyst-it.bsky.social shared learnings from their myriad higher education partnerships, including how they’ve helped build a strong and scalable #Moodle environment for @dublincityuni.bsky.social and support our new student orientation
Joey stands at a lectern with a slide behind reading “Dublin City University
VPartnership formed in 2019
Focusing on student engagement and Moodle adoption” Joey stands at a lectern with a slide reading “Student Engagement focus - DCU partnership
I'm excited to begin my Executive MBA joumey with
DCU. I graduated in 1994 and completed my last HDip in 2005, back when handouts and a warm welcome were the norm on day one. Fast forward to today, and the transformation in the learning landscape is remarkable.
Technology has reshaped how we engage with education. Accessing orientation materials through DCUs Loop platform has already given me a glimpse into the dynamic and supportive environment ahead. It's a far cry from my first day in college in 19901 I'm genuinely looking forward to this next chapter, embracing new tools, new thinking, and new connections.”
lwnyrb.bsky.social
Themes from a recent survey of #Moodle university users illustrate the importance of open source learning technologies - allows ownership, agency, sovereignty of our learners’ data and our pedagogical possibilities #MootGlobal25
Scott Anderberg, Moodle CEO, stands on a stage and behind a screen reads What is it about Open Source that's important?
*We have found that open source products offer us more flexibility to respond to the specific needs of our HEl, particularly in terms of the VLE (our previous commercial VLE was too restrictive and did not meet the needs of our academic community). The community aspect of open source is also of vital importance, allowing us to work with colleagues in other institutions to develop and share resources.
*Ethical. Affordable. Sustainable. Customisable to our needs. Allows us agency in what we do. We are not beholden to commercial vendors, their roadmap, their stakeholders' interests, etc. Given the concentration of commercial (ed)tech in America and the rise of technofascism there, open source is more important than ever in allowing us control over what we can do, and in owning what we do. We have been Moodle users for over 20 years, and back when deciding whether or not to adopt Moodle, the open source nature, the ability to customise and the ability to establish ourselves as leaders in this space was important to the university and still remains important all these years later. We have added Mahara to our ecosystem too. Our university also uses Drupal. "
"We would like to gain value from wherever we can find it - open source is better value."
lwnyrb.bsky.social
Looking forward to a few days of Moodlin’ in beautiful Edinburgh for #MootGlobal25
Photo of an empty stage with a lectern and a screen which reads Welcome to MoodleMoot Global 2025
lwnyrb.bsky.social
Excited to launch a collaborative webinar series this month for #HigherEducation educators, all around #ImmersiveLearning, #VirtualReality and more! Speakers will share stories of embedding these technologies in their teaching.

All are welcome to strap in and learn at VR-HEd:SETS!

www.dcu.ie/vr-he
VR-HEd:SETS - Virtual Reality in Higher Education: Sharing Educational Tips and Stories | Teaching Enhancement Unit
www.dcu.ie
lwnyrb.bsky.social
Touching some grass on the beautiful @dublincityuni.bsky.social St Patrick’s Campus, looking stunning in the Dublin sunshine today
Photo from the courtyard on St Patrick’s Campus, with some benches and picnic tables dotted around, and a water fountain in the centre of the courtyard. Overlooking the courtyard is the old chapel, with its ornate front facade.
Reposted by Rob L
risu.bsky.social
All true but wait until you hear how much data is collected and shared by schools and edtech. And the difference is: no one can opt out. You can throw out the Alexa but you can’t opt out of edtech data grabbing unless you home school.
nytimes.com
This is not a conspiracy theory: Many of the devices living in your home are quietly collecting towering heaps of information about you. Your TV, your doorbell, your security system, your thermostat, even your earbuds — all of them are involved.
Yes, Your TV Is Probably Spying on You. Your Fridge, Too. Here’s What They Know.
Devices in your home are quietly collecting information about you. Some of that data may be shared, analyzed, and sold by organizations you’ve never heard of. Maybe it’s fine. Maybe not.
nyti.ms
lwnyrb.bsky.social
Thrilled to bring the wonderful #EdTech conference to @dublincityuni.bsky.social in 2026, for its milestone 25th iteration. We’re looking forward to shaping an amazing conference experience for all, befitting this important anniversary!
@kate-molloy.net @eam0.bsky.social @stevedotedu.bsky.social
iltasky.bsky.social
@kate-molloy.net and @stevedotedu.bsky.social share their conference plans (and along with @lwnyrb.bsky.social) for the 25th Edtech - don’t miss it! See you next year in Dublin! #edtech26 #savethedate #highered #edusky #edchatie
Steve and Kate at the main stage
lwnyrb.bsky.social
And our second #MoodleMunch speaker is Leah Ridgway from @dcuengineering.bsky.social, sharing their experience of using the wonderful #Moodle Lesson tool for personalised and interactive learning #MoodleMunch
Screenshot of a Zoom webinar with Leah’s video feed on the right and a slide which reads “Choose your own adventure
Using the Moodle Lesson tool to provide a personalized learning journey in large classes
Dr Leah Ridgway”
lwnyrb.bsky.social
Delighted to be joined by Caroline Kennedy from @lawsocireland.bsky.social at today’s #MoodleMunch webinar to tell us all about their integrated use of #Moodle for professional legal education
Screenshot of a webinar with Caroline’s video feed on the right and a slide reading “MoodleMunch, May 2025
LAW SOCIETY OF IRFLAND
Caroline Kennedy
IT Manager - Education, Law Society of Ireland
Overview of our Moodle-based learning technology ecosystem and how it caters for the needs of professional legal education.”
Reposted by Rob L
dublincityuni.bsky.social
Who owns my child's data?
Teachers, parents and children should have a say in the role of technology in schools.
Piece by DCU's Dr Eamon Costello @eam0.bsky.social and Dr Rob Lowney @lwnyrb.bsky.social for
@rtebrainstorm.bsky.social.
Read here: launch.dcu.ie/3EZO0Mt
#RTEBrainstorm
Photo by anyaberkut on iStock
lwnyrb.bsky.social
At today's #MoodleMunch webinar, Noeleen O'Keeffe & Emma Coyle from @dublincityuni.bsky.social share experiences of using a group review tool on #Moodle for students to rate each other in groupwork and promote positive group dynamics
Screenshot of Zoom meeting. Noeleen's video feed is on the side. She shares a slide with text reading: "Moodle Peerwork Tool (Group Review)
The Challenge
• Assessing students' individual contributions in a group assignment
• Freeloader & sucker effect
• Lack of recognition of individual contributions
• Lack of accountability
The Solution
•A collaborative tool within
Moodle that facilitates peer assessment and group work
• Fair grading
• Improve group dynamics
Enhance reflection & accountability"
lwnyrb.bsky.social
Angela Stewart from University of Pittsburgh shares a useful theoretical framework for evaluating leaners’ collaborative problem solving skills at today’s #LAK25 session
Slide from presentation reading The Generalized Competency Model

Mean (SD)
Facet
Description

Construction of Shared Knowledge
Establishing shared understanding amongst teammates
• 14 (.14)
Negotiation/ Coordination
Maintaining Team
Function
Develop, execute, and revise a solution
Proactively contribute to positive group environment
• 18 (.09)
•15 (.11)
lwnyrb.bsky.social
Great insights into interaction types and multimodal data types available for incorporation into #LearningAnalytics dashboards at today’s #LAK25 sessions
Photo of a large conference room with tables of attendees watching speakers present on stage
lwnyrb.bsky.social
Birte Heinemann from @rwth.bsky.social showing us a wonderfully rich #VirutalReality application "Teach-R" developed to help trainee teachers develop classroom management techniques #LAK25

Reminds me of a similar project from @pt-phone-home.bsky.social in @dcuioe.bsky.social!
lwnyrb.bsky.social
Common data types and data analysis techniques uses in #VirtualReality #LearningAnalytics shared by Tao Lei at today's #LAK25 workshop
Tao Lei stands at a lectern with a slide behind reading 
3.2 What are the data types and data analysis techniques used in the reviewed studies?
Common Data Types Used:
• Behavioural Data (7 studies) → Interaction logs, user activity tracking.
• Physiological Data (1 study) → EEG, heart rate (HR), electrodermal activity (EDA).
• Eye-tracking Data (3 studies) → Gaze fixation, pupil dilation.
• Spatial Data (1 study) → Head movement, hand tracking.
• Self-reported Data (2 studies) → Questionnaires, self-assessments.
• Video & Speech Data (2 studies) → Recorded interactions & sentiment analysis.
• VR-Specific Interaction Data (3 studies) → Motion tracking, object manipulation.
lwnyrb.bsky.social
Tao Lei from Education University of Hong Kong presents a concise overview of what immersive #VirtualReality in #LearningAnalytics looks like #LAK25
Tao Lei stands at a lectern with slide behind reading 1.2 Immersive VR in LA
• Immersive Virtual Reality (IVR) refers to fully immersive virtual environments where learners interact using head-mounted displays
(HMDs), motion controllers, and sometimes haptic feedback.
• IVR enables real-time tracking (e.g., eye-tracking, physiological sensors, motion tracking) to analyze behavioral, affective, and cognitive learning dimensions (Shadiev & Li, 2023).
• Ability to simulate real-world scenarios for practical learning (Allcoat et al., 2021)
• Support for educational activities that are risky or difficult to perform in real life.
lwnyrb.bsky.social
Good to see #OpenEducationalResources listed as a potential solution to #VirtualReality financial challenges #OER #LAK25
Aytaj stands at lectern with slide behind reading Solution?
smartphone-based headsets or
Google Cardboard are budget-friendly solutions that allow schools to provide immersive VR experiences without large upfront costs.
Low-Cost VR
Solutions
Affordable VR
options for schools.
Collaborative
Resource
Sharing
Institutions pooling resources to cut costs.
Open
Educational Resources
Free VR content for broader access.
Schools and educational institutions can pool their resources, such as VR equipment and software, to reduce individual costs.
OER can include free VR experiences, environments, or lesson plans that schools and educators can use without needing to purchase expensive software or licenses.
lwnyrb.bsky.social
Many challenges to face in scaling #VirtualReality classrooms including financial and technological says Aytaj Ismayilzada from @uniofjyvaskyla.bsky.social at today’s #LAK25 workshop
Aytaj stands at lectern with slide behind reading Why scaling VR
classrooms still remains as a challenge:
- Scaling VR environments require more than simply expanding VR access and it involves addressing a wide range of complex barriers that impact the practical implementation of VR on a larger scale.
- One of the primary requirements for scaling VR classrooms is the development of effective learning analytics systems that can track and evaluate student progress in immersive settings.
- However, the current state of learning analytics within VR faces various technical and practical challenges, including processing the extensive data generated by VR applications
- These technical demands can lead to accessibility issues, especially for institutions with limited resources, such as smaller schools or those in underfunded regions.
lwnyrb.bsky.social
A much needed framework from Miriam Fernandez @openuniversity.bsky.social around the responsible use of #ArtificialIntelligence in #LearningAnalytics presented at #LAK25
Miriam at a lectern with a slide behind reading A Responsible Al Framework for LA in HE
Goal: Based on a decade of experience researching and developing Learning Analytics for HE, our goal is to create an operational responsible Al framework for Learning Analytics in Higher Education, offering guidance and best practices to empower universities to design, develop, and implement Al-based LA systems while fostering fairness and inclusivity.
Socio-technical lens
SoA review
Algorithmic bias investigation
Human decision analysis
Transparency and student empowerment
Guidelines and regulatory compliance
lwnyrb.bsky.social
Rogers Kaliisa and Ioana Jivet share what #LearningAnalytics dashboards should be: informative, understandable, actionable #LAK25
Rogers and Ioana stand in front of a slide reading Learning analytics dashboard design
Informative Does the feedback contain valuable information for the user
Understandable Does the delivery method allow easy understanding and sense-making? Actionable Does the feedback allow users to take action and change behaviour?
lwnyrb.bsky.social
What does success look like in #LearningAnalytics adoption? Great reminders from Esther Ventura-Medina, Eindhoven University of Technology at the #LAK25 workshop today on dashboards
Esther stands at a lectern with a slide behind reading Evidence of success
Institutional policies
Senior management support
Capacity building
Participatory co-design
lwnyrb.bsky.social
Our second presentation at #MoodleMunch today is Simon Hewitt from @maynoothuniversity.ie, sharing how he uses genAI to enhance his teaching practice and his #Moodle courses
Screenshot of a slide shared during the Zoom webinar reading 

IMPROVING VISUAL
ENGAGEMENT THROUGH GENERATIVE AI IN MEDIA
STUDIES
Dr. Simon Hewitt
Assistant Professor
Department of Media Studies
Maynooth University
simon.hewitt@mu.ie