Maeevick (Aurel)
maeevick.bsky.social
Maeevick (Aurel)
@maeevick.bsky.social
🎮 ... Speaking mainly about my erratic gamedev & gamejam adventures

https://www.maeevick.com
🐈‍⬛ Day 8 #js13k update: Main layout ready for mobile + desktop!

Hybrid HTML/CSS + Canvas approach working well

Still top-down but enough to work on the cat and the core stealth mechanics 🎯

Embrace "full canvas" or keep the "hybrid"? The flexibility is tempting... 😵‍💫

#gamedev #gamejam #indiegame
August 21, 2025 at 6:34 PM
Reposted by Maeevick (Aurel)
#js13kgames #js13k - Progress on "Miss Fortune"

Added some random window generation, and a potted plant. I plan to make the window sizes differ on each floor, and add the ability to knock the potted plants off the window sills.

Breaking things, and disturbing the peace, will increase your score.
August 19, 2025 at 5:45 AM
Reposted by Maeevick (Aurel)
I may have spent an unreasonable amount of time polishing the screen shake. Worth it

#js13k #gamedev
August 20, 2025 at 6:07 AM
Reposted by Maeevick (Aurel)
We’re opening #js13k 2025 submit form, so make sure to create your draft early if you plan on submitting an entry this year!

js13kgames.com/2025/blog/su...

#gamedev #gamedevjs #competition #submit #form #indiedev #indiegames #JavaScript #HTML5
August 18, 2025 at 7:09 PM
🐈‍⬛ Day 4 #js13k: Still in "design phase"

When procrastination meets "CTO's holidays"... 😵

But, here's what's brewing:

- Cellular Automata + Recursive Backtracking
- Witch AI: Lazy → Suspicious → Aggressive
- Light/Shadow focus gameplay

And indeed 9 lives to win...

#gamedev #gamejam #indiegame
August 17, 2025 at 7:53 PM
Reposted by Maeevick (Aurel)
✓ You’ve got a browser.
✓ You’ve got JavaScript.
✓ You’ve got 13KB.

Join the byte-sized battle for glory, swag, and bragging rights.
This year’s #js13k theme: black cat 🐈‍⬛ → js13kgames.com
August 14, 2025 at 12:05 AM
Reposted by Maeevick (Aurel)
That time of year again - #js13k #js13kgames

I'm returning to #LittleJS from @frankforce.bsky.social, and @vite.dev as my build tool.

Working title is "Miss Fortune" - I want to lean in hard into superstitions as part of the theme, and gameplay.

Starting @ 7.66 KB compressed - lets go!
August 14, 2025 at 3:15 PM
🐈‍⬛ You are the Rebel Black Cat

Can you escape the Witches' Tower and avoid the old sorceresses hunting you, sneaking from shadows to shadows? 🎱

If I say: turn-based tactical stealth puzzle game for #js13k 2025, what's your feeling?

Follow for the dev journey! 👀

#gamedev #gamejam #indiegame
August 14, 2025 at 8:11 AM
The #js13k 2025 theme is out: BLACK CAT!

What ideas does this spark for you?

#gamedev #gamejam #indiegame
August 13, 2025 at 12:11 PM
Tomorrow is #js13k 🤪
August 12, 2025 at 6:06 PM
🎮 Bevy Jam #6 is live! 9 days to build a cross-platform game with Bevy (Rust engine) 🦀

Theme: "Chain Reaction"

Rules: Open-source, have fun, learn stuff!

My turn to dive into the chaos...

#BevyJam #GameDev #GameJam
May 31, 2025 at 8:31 PM
Reposted by Maeevick (Aurel)
Starting a new YouTube channel so I can stick to the pure game dev niche. Please repost, share, and subscribe. Please.

🙏🙏🙏🙏

Leaving 20k subs behind for this 😬

youtube.com/shorts/rD3lI...

#gamedev #indiedev #gaming
My Balatro Addiction Led To Making The Next NBA Jam Game!
YouTube video by BOIS CLUB GAMES
youtube.com
April 4, 2025 at 11:49 PM
Just shipped: dodge & tackle in The Tinkerer's Tournament! 🎲

Leaving opponent's zone?
Dodge roll vs tackle roll.

Success = smooth moves
Failure = faceplant

#gamedev #indiedev #buildinpublic

🧵 1/5
March 16, 2025 at 11:00 AM
🎮 This week in The Tinkerer's Tournament: bug fixes, brawling, and a mysterious "Thingy" that's neither a ball nor a frisbee

Follow the dev adventure!

#gamedev #buildinpublic #sideproject

🧵 1/8
March 2, 2025 at 12:00 PM
🐛 When a pathfinding bug reminds you that YOLO mode (coding without TDD) comes with a price, even on solo side-projects...

A thread on debugging game mechanics & programming shame

#gamedev #buildinpublic

🧵 1/9
February 27, 2025 at 8:00 PM
🎮 Working on The Tinkerer's Tournament movement system this week.
Time for a story about AI, human experience, and the importance of reading the docs!

#gamedev #frontend #svelte

🧵 1/8
February 23, 2025 at 8:00 PM
How to move characters on my board without blowing everything up?

Walking into my lab, walls covered in diagrams, scattered notes on the floor, empty coffee cups everywhere

Welcome to another chaotic experiment at The Tinkerer's Tournament! #gamedev

🧵 1/10
February 18, 2025 at 8:00 PM
👾 Exploring Svelte 5 through GameDev!

Just planned a tiny dev log about The Tinkerer's Tournament adventure and my transition from Svelte 4 to 5 with its mystical runes.

Want a peek? Full story on my Substack this evening 🗞️

open.substack.com/pub/maeevick...

#gamedev #svelte #webdev
Maeevick's Bazaar - The Short Break 😱
How to take a break while continuing our side-project
open.substack.com
February 16, 2025 at 10:25 AM
Over-engineering isn't just about code...

This week, I trapped myself in the over-engineering rabbit hole while working on my game The Tinkerer's Tournament.

Three things blow on my nose #gamedev #softwareengineering

🧵 1/7
February 13, 2025 at 8:45 PM
🌶️ My secret sauce to rapid prototyping (#gamedev and #softwareengineering)? Back to basics!
Not talking about fancy tools but simple ones:
- paper 📄
- pencil 🖍️
- sticky notes 🟨

Sometimes, the simplest way is the most effective.

🧵 1/6
February 11, 2025 at 8:00 PM
This week at The Tinkerer's Tournament: when theory (almost) meets practice...

Time to map some game rules and bring them to life! 🎮
February 8, 2025 at 8:08 PM
Entity Component System (ECS) - when I thought #gamedev would be super complicated...
Here's what I've learned this week.🧠🧠🧠
February 6, 2025 at 10:15 PM
Entity Component System (ECS) - when I thought #gamedev would be super complicated...
Here's what I've learned this week.🧠🧠🧠
February 6, 2025 at 8:00 PM
After months of explaining Hexagonal Architecture like a PhD student, I'm switching to #gamedev!

Time to activate "explosive creativity" mode (a.k.a. Bonkers) 🧠
February 4, 2025 at 8:00 PM
What do you do while waiting to pick your next #sideproject?
Go meta of course! Build something to help you build faster 🦾

(Because solving one problem by creating three more interesting ones is just how we roll)
February 1, 2025 at 8:57 PM