Free time game development. Purebasic addicted.
https://mark-dowen.itch.io/
People can write about me, whatever they want, if they spell my name correctly
youtu.be/a2XSJXrbzPQ
#indiedev #indiegames #IndieGameDev #purebasic
#gamedev
youtu.be/a2XSJXrbzPQ
#indiedev #indiegames #IndieGameDev #purebasic
#gamedev
So, Happy Holidays everyone, see you next year, and be confident that #ruinsOfCalaworm will go Gold long before "Winds of Winter", "Star Citizen" and "Yandere Simulator". 😉
So, Happy Holidays everyone, see you next year, and be confident that #ruinsOfCalaworm will go Gold long before "Winds of Winter", "Star Citizen" and "Yandere Simulator". 😉
• Added tons of random hints: Basic Tutorials compressed into short blurbs (displayed during region traversal, and on Signposts).
• Toggle Random Hints in settings.
• Reroll God moods.
#ruinsOfCalaworm
• Added tons of random hints: Basic Tutorials compressed into short blurbs (displayed during region traversal, and on Signposts).
• Toggle Random Hints in settings.
• Reroll God moods.
#ruinsOfCalaworm
• Yes, to some extent.
Not in coding, graphics or music, tho - latter 2 were paid commissions. ChatGPT was used for spellchecking, brainstorming, tutorials, and the odd story blurb. None of them were copy/pasted, tho, they all went through a thorough revision. 🥹
• Yes, to some extent.
Not in coding, graphics or music, tho - latter 2 were paid commissions. ChatGPT was used for spellchecking, brainstorming, tutorials, and the odd story blurb. None of them were copy/pasted, tho, they all went through a thorough revision. 🥹
mark-dowen.itch.io/world-tools
#indiedev #IndieGameDev #tools #gamedev
mark-dowen.itch.io/world-tools
#indiedev #IndieGameDev #tools #gamedev
mark-dowen.itch.io/world-tools
mark-dowen.itch.io/world-tools
Had to refactor my message display function; still not perfectly clean code, more of a "let's gaslight the engine" kind of thing, but you can't see or tell.
This is the epilogue part of my #gameDev journey. Everything is coming together now ...
#ruinsOfCalaworm #roguelike
Had to refactor my message display function; still not perfectly clean code, more of a "let's gaslight the engine" kind of thing, but you can't see or tell.
This is the epilogue part of my #gameDev journey. Everything is coming together now ...
#ruinsOfCalaworm #roguelike
A (free 👀) Demo will be uploaded prior to release, and also remain available after.
Does that sound fair?🤔🥹
#ruinsOfCalaworm #roguelike @itchio.bsky.social
A (free 👀) Demo will be uploaded prior to release, and also remain available after.
Does that sound fair?🤔🥹
#ruinsOfCalaworm #roguelike @itchio.bsky.social
#ruinsOfCalaworm #gameDev
#ruinsOfCalaworm #gameDev
They are also being displayed if you manage to beat the game, in a more "beautiful" kind of way. This here is the skimmed down WoT-version, that's available from the Main Menu (crawl speed has been doubled for the video):
#ruinsOfCalaworm #gameDev #roguelike
They are also being displayed if you manage to beat the game, in a more "beautiful" kind of way. This here is the skimmed down WoT-version, that's available from the Main Menu (crawl speed has been doubled for the video):
#ruinsOfCalaworm #gameDev #roguelike
endless dungeons, endless worlds, on demand location creation, all connected with the base story, or an independent game mode :)
#indiegame #IndieGameDev #gamedev #RPG #action
#dungeoncrawler #adventure
endless dungeons, endless worlds, on demand location creation, all connected with the base story, or an independent game mode :)
#indiegame #IndieGameDev #gamedev #RPG #action
#dungeoncrawler #adventure
In #ruinsOfCalaworms there's these "Resolve Rolls" for various stuff, and this is exactly what the game is doing behind the curtain: it's rolling!
Only now with visuals, for that extra dopamine kick.😋🎲🥳
#gameDev
In #ruinsOfCalaworms there's these "Resolve Rolls" for various stuff, and this is exactly what the game is doing behind the curtain: it's rolling!
Only now with visuals, for that extra dopamine kick.😋🎲🥳
#gameDev
But got the Wisteria-situation resolved, and revisited some Tutorials, rewording them for more clarity + playtesting.
#ruinsOfCalaworm #gameDev
But got the Wisteria-situation resolved, and revisited some Tutorials, rewording them for more clarity + playtesting.
#ruinsOfCalaworm #gameDev
We need a term for this:
• REM-Refactoring
• Pillow Patching
• Dormant Debugging
#coding #gameDev #programming
We need a term for this:
• REM-Refactoring
• Pillow Patching
• Dormant Debugging
#coding #gameDev #programming
yes tehre will be random dungeons and worlds in "Leaves of Destiny"
#indiegame #indiedev #gamedev #RPG #action #retrogames
youtu.be/zYi4ACHHLl4?...
yes tehre will be random dungeons and worlds in "Leaves of Destiny"
#indiegame #indiedev #gamedev #RPG #action #retrogames
youtu.be/zYi4ACHHLl4?...
New demo build will drop as soon as this thing goes gold.🥇
New demo build will drop as soon as this thing goes gold.🥇
simple:expandable: procedural system of "SLIPSHOT" Engine,
today: "DUNGEONS", the more assets, the more variations.
simple:expandable: procedural system of "SLIPSHOT" Engine,
today: "DUNGEONS", the more assets, the more variations.
#CCR #Vietnam #Breadthreads #Bread #music
Si vous voulez rejoindre la newsletter: bit.ly/dc_newsletter
#indiegame #gamedev #indiedev #gaming
Si vous voulez rejoindre la newsletter: bit.ly/dc_newsletter
#indiegame #gamedev #indiedev #gaming