Alexander Karenovics
@erdbeerscherge.bsky.social
740 followers 380 following 360 posts
Working on #ruinsOfCalaworm Turn-based Dungeon Crawler after 90s german cult #roguelike "Die Gemäuer von #Kalawaum". Soundtrack: @composertom.bsky.social Key Art: @edjiearts.bsky.social DEMO: https://erdbeerscherge.itch.io/ruins-of-calaworm
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Reposted by Alexander Karenovics
snow-kiss.bsky.social
PixelArt practice — I’d love tips to improve.
Made with beep8’s low resolution and color limits.
#PixelArt #beep8 #IndieGames #IndieDev #GameDev #IndieGame #MinimalArt
y3ttpbio
erdbeerscherge.bsky.social
Please believe in me, folks! ❤️
Menu is getting a bit more done every day.
#ruinsOfCalaworm #roguelike #gameDev

"Recurrent thematic blurbs" may be set to either "Reset on New World Seed", "Reset on New Game" or "Never Reset". With 3rd option they will only show up once, then never bother you again.
Reposted by Alexander Karenovics
mkschmidt30.bsky.social
Just activated the Steam store page for Cyclopean II: The Dreamlands! #CRPG #Lovecraft #GameDev

store.steampowered.com/app/3998510/...
erdbeerscherge.bsky.social
- Credits/Highscore display are no brainers. Algorithms are already home and dry (cuz available within the game), so for the menu display I just need a couple of interface lines.
- Option Menu probably sucks the most, coding-wise, so gonna tackle that first.
- Writing Intro Story will be fun!🤗
erdbeerscherge.bsky.social
Things left to do, so #ruinsOfCalaworm can go gold:
- Difficulty sliders
- m/f archetype selection
- Name input
- Display Credits (in menu)
- Display Highscores (in menu)
- Option screen (custom keybindings)
- Write & display Intro Story
- 2 more maps

❤️ for your ongoing support and patience.❤️
a cartoon of daffy duck writing in a notebook
ALT: a cartoon of daffy duck writing in a notebook
media.tenor.com
erdbeerscherge.bsky.social
No work on #ruinsOfCalaworm this weekend, I am currently attending a movie festival, meeting friends, and filling up my batteries.🎥🍿🎬😍
Will resume on monday!
erdbeerscherge.bsky.social
Menu is slowly coming together. Lotsa sketchy tricks to gaslight my engine into doing stuff as intended ...😅👀
There's no Roguelite-style progression, but all Story- and Lore notes you find are persistent achievements, and now you can also browse them in the Main Menu:
#ruinsOfCalaworm #gameDev
erdbeerscherge.bsky.social
Reading DOOM GUY by @johnromero.bsky.social - the part, where he describes John Carmack's work ethics, solving problems as a means to an end, boy, can I relate! ❤️

Some years back I wrote my own A*-algorithm, just cuz I wanted to get behind the logic and the math. Crazy Eureka-moment!

Great read!
erdbeerscherge.bsky.social
Lol, got me. Thank's for the headsup, tho!😅
Reposted by Alexander Karenovics
dirgagames.bsky.social
The dungeons of Thysiastery will be spawning at #TokyoGameShow Steam event!

Wishlist now on Steam: shorturl.at/IM4jS
Join our Discord server: discord.gg/HBg347hWhq

#pixelart #ドット絵 #gamedev #turnbased #indiegame #trailertuesday #TGS2025
Reposted by Alexander Karenovics
alanwithtea.bsky.social
😭
bhaalspawn.bsky.social
The Nintendo GameCube (2001) is now as old as the Atari 2600 (1977) was when the Nintendo GameCube was released.
Reposted by Alexander Karenovics
bvnanadev.bsky.social
behold.. chimkin with a sword

took a while but for this new project i took the chance to rework the perspective on the playable character from top view to this one that i like more!

#godot #gamedev #screenshotsaturday #furry
erdbeerscherge.bsky.social
Love these! <3
Good, distinct use of limited palettes.
erdbeerscherge.bsky.social
Added a "Completion%"-display. Some content/tools automatically unlock based on progression (amount of Story/Lore pages collected), so for those who want to truly grind it out, I thought it would be nice to provide some basic feedback.
#gameDev #ruinsOfCalaworm
erdbeerscherge.bsky.social
I love #coding in #PureBasic. ❤️😌
Reposted by Alexander Karenovics
princemagz.bsky.social
some small mons

Finlash (Mind)
Mosqhemo (Blood-Poison)
Aquine (Water)

#gamedev #indiegame #indiedev #godot #pixelart
erdbeerscherge.bsky.social
Menu is now fully responsive for the Play/Quit options. There are two Background Screens (designed by @edjiearts.bsky.social), depending on whether you have an active game that you can continue, or whether you're about to embark into a fresh adventure.
#gameDev #roguelike #ruinsOfCalaworm
erdbeerscherge.bsky.social
Thank you.
I'm in the SIGIL 2-phase of #gameDev (a.k.a. Final Episode). Fun, but hard af.😅
Good luck to you as well!❤️
erdbeerscherge.bsky.social
#turnbasedThursday ❤️🎲♟️
curlygoblin.bsky.social
I’m delighted to host the official #TurnBasedThursday this week! 🌞

Don’t venture alone fellow #GameDev / #IndieDev! Reply to this post and add the hashtag to share your turn-based games! ✨

Love turn-based games? Make sure to comment, like and retweet the cool games in this thread. 💬❤️🔁
#TurnBasedThursday
erdbeerscherge.bsky.social
Congrats for hosting! 😍
I'm working on a turn-based dungeon crawler, inspired by an obscure german game from early 90s called "Die Gemäuer von Kalawaum".
Think Roguelike, but streamlined. No builds, no Skill Tree, just you and the Dungeon, bumping into Witches and Eldritch Horrors.
#ruinsOfCalaworm