Also making Unity videos at: youtube.com/GameDevGuide
"Those are the cricket eating guys and they work at the soil decontaminator and salvage yard." 😂
"Those are the cricket eating guys and they work at the soil decontaminator and salvage yard." 😂
📣 SVG Renderer for UI Toolkit 📣
➡️ Crisp, scalable SVGs
➡️ No mesh conversion
➡️ Works in Editor + Runtime
Out now on the asset store! Trailer below!
assetstore.unity.com/packages/too...
#unity #gamedev #uitoolkit #svg
📣 SVG Renderer for UI Toolkit 📣
➡️ Crisp, scalable SVGs
➡️ No mesh conversion
➡️ Works in Editor + Runtime
Out now on the asset store! Trailer below!
assetstore.unity.com/packages/too...
#unity #gamedev #uitoolkit #svg
Here's a look at some example SVGs rendering CRISPLY and CLEANLY within UI Builder/UITK.
Here's a look at some example SVGs rendering CRISPLY and CLEANLY within UI Builder/UITK.
It took an ABSURD amount of fiddlefucking with reflection to figure out how to get this working, but I can now view and edit custom styling values on my C# components.
No more switching back and forth!
It took an ABSURD amount of fiddlefucking with reflection to figure out how to get this working, but I can now view and edit custom styling values on my C# components.
No more switching back and forth!
SUCK IT UNITY. YOUR INTERNAL CLASSES CAN'T STOP ME.
SUCK IT UNITY. YOUR INTERNAL CLASSES CAN'T STOP ME.
Me: We'll see about that...
Me: We'll see about that...
So instead, I built a scene in Blender and rendered one using a Panoramic camera. This ended up being super fast, and really easy to iterate on. Highly recommend doing it this way!
So instead, I built a scene in Blender and rendered one using a Panoramic camera. This ended up being super fast, and really easy to iterate on. Highly recommend doing it this way!
Starfield is rad.
Starfield is rad.
I have a similar tool I've built for my own game that constructs buildings along splines via modular pieces. :D
I have a similar tool I've built for my own game that constructs buildings along splines via modular pieces. :D