Megus
@megus.org
340 followers 200 following 320 posts
Music producer and demoscener from 🇨🇦 Vancouver. I love retro computers and game consoles. https://megus.org
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megus.org
Megus @megus.org · Sep 5
It's #BandcampFriday! Today I'm releasing Uplink, my album with #zxspectrum music covers I made on Dirtywave #m8tracker. This album is my way of paying tribute to the music that shaped my taste and got me into making music in the first place. megus.bandcamp.com/album/uplink
Uplink, by Megus
13 track album
megus.bandcamp.com
Reposted by Megus
donutshoes.bsky.social
Chiptune is and has always been a social, community-oriented scene. Project files and tutorials are shared far and wide to help people learn how to make chiptune using predominately *free* tools made by revered members of our community. Turning your back to that and using AI is anti-social behavior.
chiptunemonthly.bsky.social
Now that we've had some time to get off work & confer & write things down, we've put out a quick statement, removed the albums from the October newsletter, and will be making sure that folks know when they submit their albums (which these were not, btw, we were tagged) that we won't promo AI "art."
CM's Stance on Generative AI in Chiptune | Chiptune Monthly
Get more from Chiptune Monthly on Patreon
www.patreon.com
megus.org
Megus @megus.org · 15h
The wait isn’t going to be long! I’m fixing a few bugs discovered while testing.
megus.org
Megus @megus.org · 15h
It’s so great making AY chiptunes in my #ChipNomad tracker while commuting to the office. The new alpha version coming soon!
Reposted by Megus
scjre.al
SCJ @scjre.al · 6d
PUNCTUATION Series Sampler - Out Now!!

A selection of four tracks from PUNCTUATION--a song-a-week project released across 2015--remastered and reworked to bring out the potential they always had!

Includes original 2015 versions as well. Sorry!

scjreal.bandcamp.com/album/punctu...
Reposted by Megus
megus.org
Megus @megus.org · 11d
One more #zxspectrum track from 1995. I like sci fi and everything about space, so quite a few of my songs have titles related to space. #chiptune youtu.be/KBoDzdZRBtE
Megacosmic Song 1 (ZX Spectrum chiptune, 1995)
YouTube video by Megus
youtu.be
megus.org
Megus @megus.org · 11d
One more #zxspectrum track from 1995. I like sci fi and everything about space, so quite a few of my songs have titles related to space. #chiptune youtu.be/KBoDzdZRBtE
Megacosmic Song 1 (ZX Spectrum chiptune, 1995)
YouTube video by Megus
youtu.be
Reposted by Megus
debiscomusic.com
Shouting it from the rooftops 🗣️

I REALLY NEED WORK!!!

I've currently got nothing on my plate aside from this game jam, and I'm available from now until the end of 2025~
megus.org
Megus @megus.org · 14d
And it also seems that Spotify is now issuing “Artificial Streaming Penalty” to artists now. I got one last month.
Reposted by Megus
jjbbllkk.bsky.social
Dear producers: take your music off of Spotify.
Reposted by Megus
chipzel.bsky.social
‼️ NEW CHIPZEL MUSIC

it's my birthday!!! happy my birthday to everyone
& happy rapture to all who celebrate

can't wait to ascend with you all 🥰
🍻 buy me 1/8th of a pint

🎧LISTEN & 🛍 BUY:
chipzelmusic.bandcamp.com/track/shaman
Shaman, by Chipzel
track by Chipzel
chipzelmusic.bandcamp.com
megus.org
Megus @megus.org · 16d
Another old track by me. After a few super simple tracks I wrote in 1994 (unfortunately, I lost them all), I tried to make something more interesting. It is still pretty simple, but trust me, it was a huge leap forward for me. #zxspectrum #chiptune youtu.be/VWfTEUHvWEY
Ultra Music (ZX Spectrum chiptune, 1995)
YouTube video by Megus
youtu.be
megus.org
Megus @megus.org · 16d
They surely deserve some rest
Reposted by Megus
scjre.al
SCJ @scjre.al · 17d
I'm real scared here, I have basically 36 hours to come up with rent or else I'm out on my ass. I'm also facing a number of other debts that are mounting and at risk of really derailing daily life entirely.

Details in the image below, links to donations to follow.

Sorry to do this again, folks...
megus.org
Megus @megus.org · 18d
I think it’s not Soundrop themselves. I’m sure it’s Spotify.
megus.org
Megus @megus.org · 18d
Here's this absurd penalty in the detailed report. "Partner fees" from Europe, my ass. Soundrop, could you grow some balls and openly write "Spotify"?
megus.org
Megus @megus.org · 18d
I've found even more fun in the detailed report from Soundrop. Negative revenue from Facebook! If this repeats next month too, I'm taking down my music from FB/Instagram too.
megus.org
Megus @megus.org · 18d
And here's this particular absurd penalty in the detailed report. "Partner fees" from Europe. Soundrop, can you have balls to just openly write "Spotify"?
megus.org
Megus @megus.org · 18d
I don't think it's 1 stream, I think it's a "cumulative" penalty for all "artificial streams". BTW, when I went to submit takedown requests, I noticed that one my album was already taken down. Probably, because of this bullshit "artificial streams". Look what else I've found in detailed report:
megus.org
Megus @megus.org · 18d
I decided not to test what happens if I keep receiving these nonsense "Artificial Streaming Penalty" and submitted request to takedown all my music from Spotify. I'm 100% sure this bullshit is coming from them. Farewell, Spotify, I'm not going to miss you.
megus.org
Megus @megus.org · 18d
Excuse me, what??? "Artificial Streaming Penalty"? Well, now I even want to wait and see what happens when my overall balance on Soundrop becomes negative. Will they make me pay for this bullshit? If yes - I'm quitting streaming services.
megus.org
Megus @megus.org · 19d
I stopped using Facebook for anything but Marketplace (which I need a couple times a year). Zero regrets
Reposted by Megus
breakintoprogram.co.uk
Hi to all my new followers! I’m writing a 3D games engine for the Spectrum Next. Currently working on filled polygon clipping, hence all the posts about triangles. It’s mostly in assembler, with functions easily callable from C in z88dk. The post below shows you where I’m up to on that.
breakintoprogram.co.uk
Hit a major milestone with the Spectrum Next 3D engine. The maths, rotate and render routines are now in assembler and easily callable from C or assembler. Still need to fix the filled triangle clipping, add filled circle clipping and write a vector circle routine. Other than that, job's a good-un.