Bartek Moniewski
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moniewski.bsky.social
Bartek Moniewski
@moniewski.bsky.social
Tech Artist at SONKA, working on Holstin!
I like and talk about: gamedev, graphics programming, tech art, procedural generation, shaders, blender, art in general.
I wanted to build some gunpla. I don't have runners stands, so I decided to design and 3D print them. I wanted to see real dimensions on my screen, but there is no such feature in #blender. :(
Anyway. I will be releasing an extension that zooms the viewport to real-world size.
December 15, 2024 at 11:28 PM
#Unity custom vertex #shader question. How to get proper selection and selection highlight in scene view?
I'm using the Amplify Shader Editor. What do I need to do to make meshes selectable by shapes from vertex shaders and not original mesh data?
December 14, 2024 at 4:48 PM
More work on this dude. Shapes are inconsistent right now, I know. I think I'll start working on articulation next.
#mech #mecha #robot #gunpla #blender3d
November 18, 2024 at 1:53 AM
How to reorder feeds? Now I'm unpinning everything and pining back in desired order, kinda tedious.
November 17, 2024 at 7:59 PM
*Text Editor. There are plenty examples.
November 16, 2024 at 10:42 PM
Rough blockout. Haven't modeled hard surface in ages. Gonna be fun. #b3d #mech #mecha #robot
November 16, 2024 at 5:26 AM