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neonarcadia.bsky.social
arcadia
@neonarcadia.bsky.social
They/She | 千里の道も一歩から
indie gamedev | fighting game/shmup enjoyer | pixel artist | aggressively anti-AI
oh right, also, check this out: it's tail time
November 26, 2025 at 7:49 AM
@0poole.bsky.social thanks so much for your tutorial!!! I was able to give my precious demon gremlin OC a ton of flexibility with just a few images to toggle between, I love this so much <3
November 26, 2025 at 7:45 AM
final update of today PROBABLY but I am figuring out animation now haha
November 24, 2025 at 3:32 AM
SHE'S ALIIIIIIIVE
November 24, 2025 at 1:48 AM
I AM IN BONE HELL (just kidding things are going well)
November 23, 2025 at 9:13 PM
auuuuuuuugh i wanted to get IK done tonight but i'm having issues with it and i'm exhausted ;~;
November 23, 2025 at 9:31 AM
Reposted by arcadia
earthbound lookin ass
November 22, 2025 at 10:04 PM
I opened up my old model of Nyx and improved how I did her muzzle area, because it's got backfaces culled so you only see it from the sides and other odd angles. I'm SO happy with it. Taking the things I've learned recently and going back to improve my first model is going WELL AS FUCK.
November 23, 2025 at 3:15 AM
I can confirm that Wendigo Blue is straight gas. It's so damn cool, and I can't wait to see how it shapes up. Valdis Story is a MASSIVELY underrated gem of a game, I felt like it never got its proper moment in the sun, and that dev is such a trooper, always making the coolest shit.
November 22, 2025 at 8:57 PM
Reposted by arcadia
It's in early access, but if you liked Absolum, don't overlook Wendigo Blue.

Similar roguelite brawler structure, but it goes heavier on both sides of the equation. Some nice crunchy stat stuff, but also technical, combo-heavy combat

Also set in the same world as Valdis Story, if you remember that
November 22, 2025 at 8:38 PM
Reposted by arcadia
Viewtiful Joe Sketch
[ twitch.tv/genczilla ]
November 22, 2025 at 2:17 AM
Reposted by arcadia
I've been cackling at the sight of this for the past 5 minutes he looks so fucking stupid
November 21, 2025 at 10:23 PM
Reposted by arcadia
There's always time for fun...It's Friday night.
November 22, 2025 at 12:00 AM
Reposted by arcadia
DARK MAGICIAN 🔮💜✨

Shares are appreciated 💖
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#yugioh #darkmagician
November 18, 2025 at 6:01 PM
Reposted by arcadia
Blender is struggling. it's the best piece of 3d software on the market, and it's free. I'm not going back to autodesk.
please donate if you can!
fund.blender.org
Blender Development Fund
Join the Development Fund and support Blender Foundation to work on core Blender development.
fund.blender.org
November 18, 2025 at 7:26 PM
we on linux now girlies <3
November 18, 2025 at 6:35 PM
Reposted by arcadia
got some placeholder animations in :D

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#pixelart #godot #gamedev
November 17, 2025 at 1:22 AM
Reposted by arcadia
November 16, 2025 at 9:25 PM
Reposted by arcadia
YOU GUYS WANNA SEE SOMETHING CURSED???? HOW ABOUT NEON GENESIS LEHIGH VALLEY PHANTOMS HOCKEY?????
November 16, 2025 at 11:25 PM
Reposted by arcadia
Formless Star is out now!

Travel to a mysterious ever-changing planet and gather data on the animals that live there.

There's 60 different creatures to find, all with unique behaviours and descriptions!

Get the game for free (or pay what you want) here!
splendidland.itch.io/formless-star
May 16, 2025 at 5:03 PM
Reposted by arcadia
November 13, 2025 at 10:00 PM
honestly though I'd rather be real and ridiculous than fake as hell. I will exist in my own little freak bubble and the moment I stop just know that I've been replaced by a robot
networking is an incredibly important part of maintaining a professional presence in your creative industry, but it can be daunting. have you tried being completely fucking ridiculous online
November 16, 2025 at 2:09 AM
MY PARTNER AND I GOT SOME AMAZING NEWS! WHICH MEANS I CAN FINALLY ANNOUNCE CONFIDENTLY.

I AM MOVING TO BE A FULL-TIME INDIE GAMEDEV. I GET TO LIVE MY FUCKING DREAMS. OH MY GOD. I'M FREAKING OUT.
November 15, 2025 at 9:18 PM
SOUNDSHOCK! VISUALSHOCK! SPEEDSHOCK! This is the Godot Engine Heart On Fire!

Nah but for real we have (placeholder) SFX!!! and thanks to my sensei's inexplicable talent for tech wizardry, we've got complex pathing AND really wild particle math that is gonna make level design and effect creation EZ
November 15, 2025 at 8:46 AM
Has anyone else ran into the issue of not understanding how the fuck to call a sound effect to coincide with the individual emission of a particle? For example: I have an explosion here, made up of five individual explosions. Every time it emits, I want to play a sound effect for EVERY EMISSION
November 14, 2025 at 11:08 PM