🕹️ Interests are: 🛠️Shaders, 📑Houdini, 🥤Blender, 🧨VFX
https://www.artstation.com/westoca
The Animations were achieved by packing the movement direction and index into a texture. The movement direction is determined by the rigid body simulation's velocity at the current frame.
The Animations were achieved by packing the movement direction and index into a texture. The movement direction is determined by the rigid body simulation's velocity at the current frame.
The goal is to make a better executed version of this piece currently in my portfolio. www.artstation.com/artwork/yJwlz5
#GameDev #TechArt #Unreal #UnrealEngine #Houdini
The goal is to make a better executed version of this piece currently in my portfolio. www.artstation.com/artwork/yJwlz5
#GameDev #TechArt #Unreal #UnrealEngine #Houdini
Also if anyone was curious I actually hand drew the contour lines and map them using screenspace x axis and the height in the material.
#blender
Also if anyone was curious I actually hand drew the contour lines and map them using screenspace x axis and the height in the material.
#blender
Project will be in godot!
#blender
Project will be in godot!
#blender
I was inspired by @deswalsh.bsky.social and took some photos!
I was inspired by @deswalsh.bsky.social and took some photos!
Raspberry pi zero w 2 wireless USB hub.
Sculpting a coin one hour making a little Linux server the next! Tech Artists are weird?
Raspberry pi zero w 2 wireless USB hub.
Sculpting a coin one hour making a little Linux server the next! Tech Artists are weird?
Wanted me to make a magical item to 3D print!
Hopefully the print turns out nice.
#Blender #DungeonsAndDragons #dnd
Wanted me to make a magical item to 3D print!
Hopefully the print turns out nice.
#Blender #DungeonsAndDragons #dnd
Here are some Shader Editor nodes I scripted to try and emulate how I make effects texture in substance designer. Far from usable but kind a cool.
Going to dive into some texture baking things next.
#blender
Here are some Shader Editor nodes I scripted to try and emulate how I make effects texture in substance designer. Far from usable but kind a cool.
Going to dive into some texture baking things next.
#blender
So just doodled Kamen Rider's Helmet.
So just doodled Kamen Rider's Helmet.
Tavern props and assets made by @skybii.bsky.social
#Blender #3DArtist #Gamedev
Tavern props and assets made by @skybii.bsky.social
#Blender #3DArtist #Gamedev
Technical Artist at a mobile games startup in Seattle. Mainly interested in PCG, Pipelines, and VFX. But do a lot of small project I want to start posting.
Technical Artist at a mobile games startup in Seattle. Mainly interested in PCG, Pipelines, and VFX. But do a lot of small project I want to start posting.