ROM download:
www.mediafire.com/file/dw62rxo...
#rom #sega #mastersystem #mark3 #demake #8bit #konami #sunsetriders
ROM download:
www.mediafire.com/file/dw62rxo...
#rom #sega #mastersystem #mark3 #demake #8bit #konami #sunsetriders
For example, I am working on this little sequence where the player will be raised up into the air on a rising column of stone. #nesdev
For example, I am working on this little sequence where the player will be raised up into the air on a rising column of stone. #nesdev
ROM download: www.mediafire.com/file/ibd0j93...
#rom #sega #mastersystem #mark3 #demake #8bit #konami #circus #circuscharlie #arcade #arcadegame #retrogaming
ROM download: www.mediafire.com/file/ibd0j93...
#rom #sega #mastersystem #mark3 #demake #8bit #konami #circus #circuscharlie #arcade #arcadegame #retrogaming
Minor spoiler for Dragon Ball Daima
#DragonBall
#8bit #pixelart
Minor spoiler for Dragon Ball Daima
#DragonBall
#8bit #pixelart
tinyurl.com/mukw9ym4
#NES #famicom #8bit #pixelart #chiptune #RetroGaming #retrogames #fc #ファミコン #IndieGameDev
tinyurl.com/mukw9ym4
#NES #famicom #8bit #pixelart #chiptune #RetroGaming #retrogames #fc #ファミコン #IndieGameDev
#NES #8bit #PixelArt #Retrogaming #Rodland
#NES #8bit #PixelArt #Retrogaming #Rodland
#PixelArt #RetroGaming #8bit #NES #GameDev #RetroGraphics #Rodland
#PixelArt #RetroGaming #8bit #NES #GameDev #RetroGraphics #Rodland
While i haven't verified the positions of every sprite on hardware, this'll work with unnoticably minimal to hopefully no adjustments, on the NES.
Both window sides are on the sprite layer to cover the parallax scroll on the background plane.
While i haven't verified the positions of every sprite on hardware, this'll work with unnoticably minimal to hopefully no adjustments, on the NES.
Both window sides are on the sprite layer to cover the parallax scroll on the background plane.
It was tricky to make it not glitch and keep as many colours on screen as possible. I think only #nesdev people might really appreciate it. Felt like doing demo coding again!
#nes
It was tricky to make it not glitch and keep as many colours on screen as possible. I think only #nesdev people might really appreciate it. Felt like doing demo coding again!
#nes
#nes #nesdev #gamedev
ROM Download:
www.mediafire.com/file/5o0xtms...
#rom #demake #sega #16bit #megadrive #segagenesis
#1990s #saturn #segasaturn #guardianheroes
ROM Download:
www.mediafire.com/file/5o0xtms...
#rom #demake #sega #16bit #megadrive #segagenesis
#1990s #saturn #segasaturn #guardianheroes
www.romhacking.net/hacks/5098/
www.romhacking.net/hacks/5098/
ROM download: www.mediafire.com/file/8anele5...
#rom #demake #sega #8bit #mastersystem #mark3 #capcom #wii #megaman #rockman #megaman10 #rockman10
ROM download: www.mediafire.com/file/8anele5...
#rom #demake #sega #8bit #mastersystem #mark3 #capcom #wii #megaman #rockman #megaman10 #rockman10
Scene for mountain village in project 'borscht'.
All NES compatible. 256 tiles reused across 5x2 screens' worth of map.
Posted alt palette version for it along with a lengthy writeup on my patreon blog.
www.patreon.com/posts/115603...
Scene for mountain village in project 'borscht'.
All NES compatible. 256 tiles reused across 5x2 screens' worth of map.
Posted alt palette version for it along with a lengthy writeup on my patreon blog.
www.patreon.com/posts/115603...