(Supporter)
Ask you opponent if they agree to have each player take a Prize card. If your opponent agrees, each take a Prize card. If they don't, you draw 4 cards.
(Supporter)
Ask you opponent if they agree to have each player take a Prize card. If your opponent agrees, each take a Prize card. If they don't, you draw 4 cards.
(Stadium)
Each player's Grass Pokémon may evolve into a Grass Pokémon on the turn they were played (except on that player's first turn)
(Stadium)
Each player's Grass Pokémon may evolve into a Grass Pokémon on the turn they were played (except on that player's first turn)
W - Riptide 20x
This attack does 20 damage for each Basic Water Energy card in your discard pile. Then shuffle those cards back into your deck.
WWC - Swirling Wave 130
Discard 2 Energy from this Pokémon.
W - Riptide 20x
This attack does 20 damage for each Basic Water Energy card in your discard pile. Then shuffle those cards back into your deck.
WWC - Swirling Wave 130
Discard 2 Energy from this Pokémon.
Ability: Explosiveness
If this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon.
C - Flare Turbo 50
Search your deck for up to 3 Basic Energy and attach them to your Benched Pokemon in any way you like. Shuffle your deck.
Ability: Explosiveness
If this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon.
C - Flare Turbo 50
Search your deck for up to 3 Basic Energy and attach them to your Benched Pokemon in any way you like. Shuffle your deck.
R - Blazing Pillar 50+
If you have 10 or more Basic Fire Energy cards in your discard pile, this attack does 100 more damage.
RR - Burn Up 180
Discard all Energy from this Pokémon.
R - Blazing Pillar 50+
If you have 10 or more Basic Fire Energy cards in your discard pile, this attack does 100 more damage.
RR - Burn Up 180
Discard all Energy from this Pokémon.
C - A'cell'sion
For each of your Benched Pokémon, search your deck for a card that evolves from that Pokemon and put it onto that Pokemon to evolve it. Then shuffle your deck.
C - Evo Lariat 40+
This attack does 40 more damage for each of your Evolved Pokemon in play.
C - A'cell'sion
For each of your Benched Pokémon, search your deck for a card that evolves from that Pokemon and put it onto that Pokemon to evolve it. Then shuffle your deck.
C - Evo Lariat 40+
This attack does 40 more damage for each of your Evolved Pokemon in play.
Ability: Dynamotor
Once during your turn, you may attach a Lightning Energy card from your discard pile to 1 of your Benched Pokémon.
Ability: Dynamotor
Once during your turn, you may attach a Lightning Energy card from your discard pile to 1 of your Benched Pokémon.
(Stadium)
Colorless Pokémon in play (both yours and your opponent's) have no Abilities.
(Stadium)
Colorless Pokémon in play (both yours and your opponent's) have no Abilities.
Ability: Rocket Brain
As often as you like during your turn, you may move 1 damage counter from 1 of your Team Rocket's Pokémon to another 1 of your Pokémon.
PCC - Psychic 40+
This attack does 40 more damage for each Energy attached to your opponent's Active Pokémon.
Ability: Rocket Brain
As often as you like during your turn, you may move 1 damage counter from 1 of your Team Rocket's Pokémon to another 1 of your Pokémon.
PCC - Psychic 40+
This attack does 40 more damage for each Energy attached to your opponent's Active Pokémon.
Commissioning Artists 👍🏽
Commissioning Artists 👍🏽
Thank you again to @vabbico.bsky.social @cocodotts.bsky.social @pallidcrest.bsky.social for letting me bring Connie to life 💚
Thank you again to @vabbico.bsky.social @cocodotts.bsky.social @pallidcrest.bsky.social for letting me bring Connie to life 💚