Kristofer Camp
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riksreverse.bsky.social
Kristofer Camp
@riksreverse.bsky.social
One of the founders of IconicArts, one of the creators of GoobnBalloonsDX, and occasionally an artist. :P Currently working on more Goob content, A card based RPG, and a Platformer about a little sprite.
at this point, it may become tradition in all our games going forward to crush the main character with our big meaty hands.
March 26, 2025 at 7:40 PM
For me personally, I was inspired by the kirby game over screens where a hand would come out and beat up kirby. But for the team, it was kinda nice after 2 years of dev time to be a little mean to our cute little goob. I remember we were all laughing histarically when we first saw it.
March 26, 2025 at 7:39 PM
When players delete their save in my game (GoobnballoonsDX) the disembodied hand of our programmer comes on screen, violently crushes the main character,and pulls them off screen while they scream.
store.steampowered.com/app/2279450/...
GoobnBalloonsDX on Steam
Fight off waves of evil balloons and save the galaxy - solo or co-op! Travel between worlds in an extensive story mode, save your friends, and recruit them to challenge dastardly bosses in this arcade...
store.steampowered.com
March 26, 2025 at 12:44 PM
Thank you! 😊 I was inspired by my desk buddy:
March 19, 2025 at 12:50 AM
I originally had a normal raycast, but in circumstances with slopes the player would occasionally phase through the ground and soft lock.
March 18, 2025 at 10:50 PM
I used a box raycast to detect the angle of whatever the player collides with. If the player collides with a wall that is at a 90 degree angle, it will change the player's state to "Wallbonk" off the wall.
March 18, 2025 at 10:50 PM
I made mead recently using a simalar process recently! very cool!
February 12, 2025 at 3:44 PM
If you are interested in a Megaman starforce-like, follow us (or me 😄) at @iconicartsllp.bsky.social
February 7, 2025 at 7:43 PM
Outer Wilds is my favorite game of all time. If you like OW you may like Tunic.
January 24, 2025 at 9:34 PM
I like green a bit more.
January 23, 2025 at 3:02 PM
I'm so excited for this event!
January 22, 2025 at 1:49 PM
I can't say the character designer for Parvus was inspired by Beelzebub (I don't think she knows what Sandland is), but I'm an Toriyama fan, and definitely channel Beelzebub energy while working on the game!
January 21, 2025 at 9:36 PM