Kristofer Camp
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riksreverse.bsky.social
Kristofer Camp
@riksreverse.bsky.social
One of the founders of IconicArts, one of the creators of GoobnBalloonsDX, and occasionally an artist. :P Currently working on more Goob content, A card based RPG, and a Platformer about a little sprite.
👋Long time since my last update, but here we are! The main player's dash now has collides with the wall, but you are able to dash up slopes. check out a breakdown of how I do this down below! 👇

#indiedev #gamedev #godot
March 18, 2025 at 10:50 PM
Here's some modelling/animation work I did for the first boss of Project Parvus, Baal the God eater 🕷️.

#gamedev #indiedev
February 7, 2025 at 7:43 PM
Animating edgelords is why I got into game design. #indiedev
#gamedev #blender
January 21, 2025 at 7:37 PM
Little Sprite Update: Wallbonking is now a thing! With this function out of the way, I play to redraw the main characters sprites. (Although, now that i think of it, I need to also figure out damage recoil🙃) Full write up on the wallbonk functionality below ⬇️

#indiedev #godot #devlog
January 21, 2025 at 4:56 PM
Heres a sketch I made a few years ago for another platform. I really struggle to stick with anime, but Yu Yu Hakusho is one I couldn't put down. There's something special about that era of #anime #art
January 21, 2025 at 1:36 AM
I love that my gifs don't work well on Bluesky! 🙃here's some 3D work from another post I made, but animated this time! Like I said in the other post, my fellow devs at @iconicartsllp.bsky.social were inspired by DS era 3D! #screenshotsaturday #indiedev #godot
January 18, 2025 at 5:43 PM
Ever since I played Mario Party 2, I have dreamt of a boss that would use a minigame selector to decide which attacks to use! I got my chance with the final boss of GoobnBalloonsDX! dieOS was a blast to animate/design with my fellow #gamedev @lexitoons.bsky.social 👋💻👍

#indiedev
#animation
January 3, 2025 at 9:23 PM
For #ScreenshotNotSaturday I have a new subtle mechanic to make my platformer a bit better. When the player faces right or left, the camera will now pan to show off more of the stage. I have details on how this works down in the comments below!⬇️ #indiedev #gamedev #GodotEngine
December 23, 2024 at 8:45 PM
Hello Bluesky gamedevs/gamers 👋! When I'm not making @iconicartsllp.bsky.social games, I work on my own projects! I'm trying to make a platformer that is approachable to all kinds of players, but has challenge for those who seek it. If you want to see more, follow! #indiedev #blackskygaming 🧹
December 16, 2024 at 8:54 PM