Bevy 0.17 release highlights #10: Val helper functions - until we have BSN and a proper scene file format 🤞 building #Bevy UI is a lot of boilerplate so any shorthand helpers like this are a life saver #val0-17/#val-helper-functions" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#val-helper-functions #rustlang #gamedev 🦀🎮 @bevy.bsky.social
October 13, 2025 at 7:00 PM
Bevy 0.17 release highlights #10: Val helper functions - until we have BSN and a proper scene file format 🤞 building #Bevy UI is a lot of boilerplate so any shorthand helpers like this are a life saver #val0-17/#val-helper-functions" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#val-helper-functions #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Bevy 0.17 release highlights #9: Per-Side UI Border Color - more UI love for #Bevy #UI #per0-17/#per-side-ui-border-colors" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#per-side-ui-border-colors #rustlang #gamedev 🦀🎮 @bevy.bsky.social
October 10, 2025 at 7:00 PM
Bevy 0.17 release highlights #9: Per-Side UI Border Color - more UI love for #Bevy #UI #per0-17/#per-side-ui-border-colors" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#per-side-ui-border-colors #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Bevy 0.17 release highlights #8: UI Gradiants is a big one! Already available as a crate and upstreamed now into #Bevy #ui-0-17/#ui-gradients" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#ui-gradients #rustlang #gamedev 🦀🎮 @bevy.bsky.social
October 9, 2025 at 7:00 PM
Bevy 0.17 release highlights #8: UI Gradiants is a big one! Already available as a crate and upstreamed now into #Bevy #ui-0-17/#ui-gradients" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#ui-gradients #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Bevy 0.17 release highlights #7: TextBackgroundColor for subsections of your text rendering - just another small but great improvement for #Bevy #UI #text-17/#text-background-colors" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#text-background-colors #rustlang #gamedev 🦀🎮 @bevy.bsky.social
October 8, 2025 at 7:00 PM
Bevy 0.17 release highlights #7: TextBackgroundColor for subsections of your text rendering - just another small but great improvement for #Bevy #UI #text-17/#text-background-colors" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#text-background-colors #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Bevy 0.17 release highlights #6: Text Drop Shadows - sounds small but very welcome incremental improvement for #UX #text2d7/#text2d-drop-shadows" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#text2d-drop-shadows #rustlang #gamedev 🦀🎮 @bevy.bsky.social
October 7, 2025 at 7:00 PM
Bevy 0.17 release highlights #6: Text Drop Shadows - sounds small but very welcome incremental improvement for #UX #text2d7/#text2d-drop-shadows" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#text2d-drop-shadows #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Bevy 0.17 release highlights #4: ViewportNode - a UI node that makes it easy to render a specific camera into a UI image - very handy #viewportnodewportnode" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#viewportnode #rustlang #gamedev 🦀🎮 @bevy.bsky.social
October 3, 2025 at 8:00 PM
Bevy 0.17 release highlights #4: ViewportNode - a UI node that makes it easy to render a specific camera into a UI image - very handy #viewportnodewportnode" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#viewportnode #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Bevy 0.17 release highlights #3: Headless UI Widgets - the unstyled functionality of standard UI widgets ready to be skinned to match your game (like Button, Slider etc.) - #headless#headless-bevy-ui-widgets-experimental" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#headless-bevy-ui-widgets-experimental #rustlang #gamedev 🦀🎮 @bevy.bsky.social
October 2, 2025 at 8:00 PM
Bevy 0.17 release highlights #3: Headless UI Widgets - the unstyled functionality of standard UI widgets ready to be skinned to match your game (like Button, Slider etc.) - #headless#headless-bevy-ui-widgets-experimental" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#headless-bevy-ui-widgets-experimental #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Bevy 0.17 release highlights #2 - Light Textures also known a light cookies after we got already projected textures in Bevy 0.16 - #light17/#light-textures" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#light-textures #rustlang #gamedev 🦀🎮
October 1, 2025 at 8:00 PM
Bevy 0.17 release highlights #2 - Light Textures also known a light cookies after we got already projected textures in Bevy 0.16 - #light17/#light-textures" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#light-textures #rustlang #gamedev 🦀🎮
Bevy 0.17 release highlights #1 - Feathers widget library the building blocks used for the upcoming Bevy Editor - #bevy-17/#bevy-feathers-widgets-for-tooling-experimental" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#bevy-feathers-widgets-for-tooling-experimental #rustlang #gamedev 🦀🎮 @bevy.bsky.social
September 30, 2025 at 8:04 PM
Bevy 0.17 release highlights #1 - Feathers widget library the building blocks used for the upcoming Bevy Editor - #bevy-17/#bevy-feathers-widgets-for-tooling-experimental" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link" target="_blank" rel="noopener" data-link="bsky">https://bevy.org/news/bevy-0-17/#bevy-feathers-widgets-for-tooling-experimental #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Did you miss our last virtual #Bevy meetup? Here are the recordings of the individual talks and the interesting panel discussion: https://www.youtube.com/playlist?list=PLbvvWoCXmXkIQgt14jQ0XcnFcP5JDGdU_ have a watch #rustlang #gamedev 🦀🎮
July 28, 2025 at 7:00 PM
Did you miss our last virtual #Bevy meetup? Here are the recordings of the individual talks and the interesting panel discussion: https://www.youtube.com/playlist?list=PLbvvWoCXmXkIQgt14jQ0XcnFcP5JDGdU_ have a watch #rustlang #gamedev 🦀🎮
Last week we held the 11th virtual #Bevy meetup - Give a big Thank You to our two awesome speakers from the Bevy community: Jan and Alix! If you have missed it checkout the recording on Youtube: https://youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
July 6, 2025 at 8:01 PM
Last week we held the 11th virtual #Bevy meetup - Give a big Thank You to our two awesome speakers from the Bevy community: Jan and Alix! If you have missed it checkout the recording on Youtube: https://youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
In our second talk in todays #Bevy meetup Alix tells us how they are using Bevy in production for Building Modeling at Metabuild: https://www.youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
July 3, 2025 at 5:39 PM
In our second talk in todays #Bevy meetup Alix tells us how they are using Bevy in production for Building Modeling at Metabuild: https://www.youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Our first talk of tonight of our virtual #Bevy meetup is on - Jan talks about How he makes 3D Games with Bevy: https://www.youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
July 3, 2025 at 5:09 PM
Our first talk of tonight of our virtual #Bevy meetup is on - Jan talks about How he makes 3D Games with Bevy: https://www.youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
We are live for the 11th virtual #Bevy Meetup, join us now on YouTube: https://youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
July 3, 2025 at 5:01 PM
We are live for the 11th virtual #Bevy Meetup, join us now on YouTube: https://youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Tomorrow 7pm CEST (24h from now) the 11th virtual #Bevy Meetup is going to be live-streamed on YouTube, don't miss it: https://youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
July 2, 2025 at 5:00 PM
Tomorrow 7pm CEST (24h from now) the 11th virtual #Bevy Meetup is going to be live-streamed on YouTube, don't miss it: https://youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
It is time to mark it in your calendars: The next virtual #Bevy meetup: https://www.meetup.com/bevy-game-development/events/308463394 with two great speakers from the community sharing insights into their Bevy usage #rustlang #gamedev 🦀🎮 @bevy.bsky.social
June 13, 2025 at 9:27 AM
It is time to mark it in your calendars: The next virtual #Bevy meetup: https://www.meetup.com/bevy-game-development/events/308463394 with two great speakers from the community sharing insights into their Bevy usage #rustlang #gamedev 🦀🎮 @bevy.bsky.social
The second talk of our last #Bevy meetup is also live on YouTube now - Tristan talks about his indie game "Greenfeet Haven" in his talk "From Zero to Demo" - https://www.youtube.com/watch?v=_FIDuLV0ZsA #rustlang #gamedev 🦀🎮 @bevy.bsky.social
June 10, 2025 at 5:00 PM
The second talk of our last #Bevy meetup is also live on YouTube now - Tristan talks about his indie game "Greenfeet Haven" in his talk "From Zero to Demo" - https://www.youtube.com/watch?v=_FIDuLV0ZsA #rustlang #gamedev 🦀🎮 @bevy.bsky.social
The recordings of our last #Bevy meetup are now cut and published on YouTube, if you have missed the last meetup, this is your chance to catch up with JPs presentation of his teams transition to a Bevy based engine: https://www.youtube.com/watch?v=cKSTCA-rc0Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
June 9, 2025 at 7:00 PM
The recordings of our last #Bevy meetup are now cut and published on YouTube, if you have missed the last meetup, this is your chance to catch up with JPs presentation of his teams transition to a Bevy based engine: https://www.youtube.com/watch?v=cKSTCA-rc0Y #rustlang #gamedev 🦀🎮 @bevy.bsky.social
I am beyond excited to see more and more progress on what is going to be the #Bevy editor: https://github.com/bevyengine/bevy_editor_prototypes #rustlang #gamedev 🦀🎮
June 6, 2025 at 5:30 PM
I am beyond excited to see more and more progress on what is going to be the #Bevy editor: https://github.com/bevyengine/bevy_editor_prototypes #rustlang #gamedev 🦀🎮
Proud to see GitUI - a fast terminal UI for git - being featured in the latest no boilerplate video: https://youtu.be/rWMQ-g2QDsI #rustlang #developer #experience 🦀
May 22, 2025 at 7:28 PM
Proud to see GitUI - a fast terminal UI for git - being featured in the latest no boilerplate video: https://youtu.be/rWMQ-g2QDsI #rustlang #developer #experience 🦀
New blog post about how to implement deep linking using URL Schemes on iOS and #Bevy: https://rustunit.com/blog/2025/05-18-bevy-ios-deep-linking/ #rustlang #gamedev 🦀🎮 @bevy.bsky.social
May 18, 2025 at 8:00 PM
New blog post about how to implement deep linking using URL Schemes on iOS and #Bevy: https://rustunit.com/blog/2025/05-18-bevy-ios-deep-linking/ #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Thanks to the growing interest in #Bevy for game and simulation development our YouTube channel has grown to over 700 subscribers! What a great milestone: https://www.youtube.com/@rustunit_com - follow us for more content from our virtual meetups and recordings #rustlang #gamedev 🦀🎮...
May 16, 2025 at 4:00 PM
Thanks to the growing interest in #Bevy for game and simulation development our YouTube channel has grown to over 700 subscribers! What a great milestone: https://www.youtube.com/@rustunit_com - follow us for more content from our virtual meetups and recordings #rustlang #gamedev 🦀🎮...
I am proud to share that our meetup.com group has reached over 600 members - it's a great way to stay up to date with our virtual events! This would be no fun without all your wonderful participation! #rustlang #gamedev 🦀🎮 @bevy.bsky.social
May 13, 2025 at 7:00 PM
I am proud to share that our meetup.com group has reached over 600 members - it's a great way to stay up to date with our virtual events! This would be no fun without all your wonderful participation! #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Last week we held our 10th virtual #Bevy meetup, with two great speakers from the community, if you missed it in the livestream checkout the recording on YouTube: https://www.youtube.com/live/ooaxjOqWkHE #rustlang #gamedev 🦀🎮 @bevy.bsky.social
May 11, 2025 at 7:30 PM
Last week we held our 10th virtual #Bevy meetup, with two great speakers from the community, if you missed it in the livestream checkout the recording on YouTube: https://www.youtube.com/live/ooaxjOqWkHE #rustlang #gamedev 🦀🎮 @bevy.bsky.social