Sovann Sey
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sovanns.bsky.social
Sovann Sey
@sovanns.bsky.social
Vfxing
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Very, VERY excited to share that in April 2026, we will be running our first Indie Showcase on @secondwindgroup.com!

I loved putting these on with the team back at The Escapist, and with the audience we have now I'm even more excited to get to do it here.

Stay tuned for more details!
November 17, 2025 at 4:59 PM
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Clouds are one of my favorite things to paint, but they can be tricky! Here’s a few tips I’ve learned along the way.

Questions welcomed!
November 13, 2025 at 6:20 PM
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Here it is . . . your moment of zen.
October 22, 2025 at 12:03 AM
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Wipeout 2097/XL, aka the first sequel to Wipeout, was released 29 years ago today.
October 18, 2025 at 10:33 PM
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My painting COASTAL EXPLORERS
October 15, 2025 at 2:45 PM
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mario bros commission!
October 4, 2025 at 6:10 AM
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October 3, 2025 at 11:12 PM
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Lake Willoughby Vermont
September 28, 2025 at 2:00 PM
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September 27, 2025 at 1:51 PM
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September 28, 2025 at 8:00 AM
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Some paintings
September 23, 2025 at 7:30 AM
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Valley view.
September 22, 2025 at 1:12 PM
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September 20, 2025 at 11:04 AM
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⭐ MERCH MERCH MERCH!!!
❤️ Ruffy is READY to come to your living room, your couch and every adventure you embark upon!
😃 Check it out now at www.symbiotestudios.com/online-store... - Ruffy cant wait for you!

#plushie #indiegames #ruffyandtheriverside #screenshotsaturday
September 20, 2025 at 8:33 AM
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Rollin' Rascal is a game with:
🏁 High-speed action platforming.
📖 A rich story mode full of colorful characters.
🛜 Online multiplayer racing.

🎮 You can play the free demo on Steam right now!
#RollinRascal
September 8, 2025 at 2:20 PM
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PART 2! To get the FREE monthly How to THINK When You draw digital MAGAZINE, (including NEW tutorials, a YEAR before they appear online) just send “Magazine, please!” to [email protected]
#anime #manga #comicart #conceptart #gamedev #animationdev #illustration
August 25, 2025 at 4:33 PM
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"Autumn Night" - my oil painting
August 23, 2025 at 10:49 PM
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Two years ago everyone bullied us into making this... And now it's real.

We're making a Bubsy 3D Sequel.
August 19, 2025 at 5:43 PM
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THE TERMINATOR (1984, James Cameron)
August 15, 2025 at 6:06 PM
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Rogue Trooper is 6 reels long, (an anachronistic system used during post production.)
Our mystery composer played @bazzybazbazbaz.bsky.social & I reel 2 today & it was so, so great, we giggled like loons!
That’s the 1st two reels done! Both brill!
I’m so excited to show you this feckin film.
💪🏼❤️🤞🏼
August 16, 2025 at 5:40 AM
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✨Release Date Announcement✨

Henry Halfhead comes to Steam, EGS, PS5 and Switch on:

👁️September 16, 2025 👁️
👃

Tell your friends, family and help us share this post!
August 11, 2025 at 1:00 PM
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One of my Stargate based fan designs.

F-322 Valkyrie

Enjoy.

#scifiart #scifi #fanart #stargate #stargatesg1
August 15, 2025 at 1:56 PM
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This is my friend. He's an AAA game dev. As a hobby, like scanning all historical Zelda art is a hobby for me, he's keeping track of all Zelda interviews for @hyruleinterviews.bsky.social It's a HUGE resource. If you can share to boost the reach of this that would be amazing
Long-shot:
I will pay $500 for a recording or transcript, with slides visible, of the 2017 CEDEC “Field Level Design” Breath of the Wild talk by Hidemaro Fujibayashi and Makoto Yunezu, if you’re ok with me sharing it.
August 12, 2025 at 6:56 AM
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I can't stop thinking about his answer - super concise, speaking broadly *and* citing specific examples from his career. Just absolutely spot-on perfect. And it coming from (probably) my favorite filmmaker of all time makes it that much better.
Jim Cameron on digital and physical effects: “It’s really the higher question of what are you trying to show, and what are you trying to say? I don’t attach some kind of dogmatic aesthetic around in-camera or practical... It’s really just a means to an end.”

source: youtu.be/v_x3OZlnkwM?...
August 11, 2025 at 11:18 PM
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Concept art for DreamWorks PIB.
August 11, 2025 at 3:17 PM