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Well at least it's more entertaining than another infamous 1993 RPG on the platform... *Shudder*
Well at least it's more entertaining than another infamous 1993 RPG on the platform... *Shudder*
Hillsfar doesn't take advantage of it though, and Curse never had a console port. So why they bothered releasing Hillsfar on NES at all is a mystery.
Hillsfar doesn't take advantage of it though, and Curse never had a console port. So why they bothered releasing Hillsfar on NES at all is a mystery.
The NES port's existence is baffling though, to say the least.
The NES port's existence is baffling though, to say the least.
So yeah... The NES version really has no reason to exist, unless you just really like mediocre minigame compilations.
So yeah... The NES version really has no reason to exist, unless you just really like mediocre minigame compilations.
Guess what the NES version leaves out.
Guess what the NES version leaves out.
The game does at least have a save system (with battery backup, not passwords) but I have to question the point when it's so short.
The game does at least have a save system (with battery backup, not passwords) but I have to question the point when it's so short.
Also instead of having to manage memorized spells you only have two casters - Goldmoon and Raistlin - who wield staves that have a finite number of charges to cast spells.
Also instead of having to manage memorized spells you only have two casters - Goldmoon and Raistlin - who wield staves that have a finite number of charges to cast spells.