Stephen
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stephenhaney.com
Stephen
@stephenhaney.com
Building Paper • paper.design
Indie game dev • summoners.io
Prev co-founder • Modulz, Stitches, Radix
Hey Jelle! Probably the easiest thing is just to try it out, heat.paper.design is free and doesn't require sign up.

It's early days but, in the long run, we'd like to be a general purpose design platform where you can accomplish all or many of your day-to-day design work
September 10, 2025 at 8:58 PM
Send me ideas any time!
September 9, 2025 at 6:05 PM
Make your logo in the heat map style:

heat.paper.design

Can't wait to see what you make!

Paper is a new design tool to help you create incredible UI and graphics. Our mission is to help designers do their best work.

Today we have open sign-ups. Send me what you make!
September 9, 2025 at 5:42 PM
Beautiful work! It really stands out against all the random retro tilesets.
July 30, 2025 at 4:00 AM
Hopefully Q2! I'd prefer to be open access :) But we still have more work to do before it's ready for daily use.
March 4, 2025 at 4:29 AM
Glad it helped! It's pretty much just the default fly.toml

app = 'app-name'
primary_region = 'sjc'

[build]
dockerfile = 'Dockerfile'

[env]
PORT = '3333'

[deploy]
strategy = 'rolling'

[[vm]]
memory = '2gb'
cpu_kind = 'shared'
cpus = 1
February 27, 2025 at 5:33 PM
Whoa that’s a new one, thanks for letting me know. We will dig in.
February 26, 2025 at 5:12 AM
Thanks Marshall! :D
February 26, 2025 at 1:34 AM
Oops! @2X monitor only issue. Fixed in v0.0.21. Thanks for finding this.
February 12, 2025 at 12:46 AM
Yeah, probably should define a size. In CodeSandbox it just rendered as a small rectangle 😅 can I see a screenshot?
February 12, 2025 at 12:13 AM
Paper Shaders is a performant effect library you can install from npm or design in @paper.design
February 11, 2025 at 9:45 PM
February 11, 2025 at 9:44 PM
yes! I hope it will make uniform color space more approachable for more people

we're actually trying the uniform map as the default... a lot of folks don't notice, and they just get upgraded color relationships
February 10, 2025 at 12:03 AM
Yesss!! This one should be on npm by next week if not sooner
January 22, 2025 at 7:05 PM
Ahh that'd be great! Glad to hear it's in the works. My videos are often like, 2MB over the limit and I have to move on rather than go re-cut it.
January 22, 2025 at 6:27 PM
Our new design tool: browser-based, very fast, can design with real code components, real flex, animations and shaders, all using browser tech. Lots more on the way :)
January 9, 2025 at 9:38 AM