Stephen
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stephenhaney.com
Stephen
@stephenhaney.com
Building Paper • paper.design
Indie game dev • summoners.io
Prev co-founder • Modulz, Stitches, Radix
Good morning!!

We are so excited to announce that @paper.design is open for sign ups today.

And we thought it'd be fun if everyone could see their logo like the Apple heat map invite.

So you can just upload your logo and see it.

Link in the thread. We think you're gonna love it!
September 9, 2025 at 5:42 PM
Good morning!!

We thought the Apple liquid metal invite was so cool. How fun would it be if everyone could see their logo in liquid?

So we made an app to let you make your logo in liquid. Just drag in your logo and see.

We think you're gonna love it!
liquid.paper.design
February 19, 2025 at 7:20 PM
"God Rays" shader is up on npm

Can't wait to see what you build with it

Code example in the thread
February 11, 2025 at 9:44 PM
Playing with the new Warp shader, coming to Paper Shaders next week
January 22, 2025 at 6:26 PM
going wild making presets for Paper Shaders

calling this one "first contact" (code in the reply)
December 12, 2024 at 8:46 PM
Neuro Noise by Ksenia Kondrashova, just merged into Paper Shaders (github.com/paper-design...)

Try it out:
colorFront="#c3a3ff"
colorBack="#030208"
speed={1} />
December 3, 2024 at 8:24 PM
aww yess
November 18, 2024 at 8:30 PM
working to make the best Layer Tree of all time
November 18, 2024 at 8:05 PM