Brad (Strideh)
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strideh.bsky.social
Brad (Strideh)
@strideh.bsky.social
Brad • hobbyist level designer • amateur texture guy • artstation.com/strideh • https://strideh.itch.io/
Oh dang, glad you're doing well!
January 21, 2026 at 8:31 PM
You'll hear it no matter where you are
January 21, 2026 at 11:36 AM
Resulted in an absolute wild west of game design with all sorts of unique control schemes and creative attempts at leveraging 3d. Honestly my absolute favourite period of gaming to explore.
January 17, 2026 at 8:49 PM
I'll see what I can do, I might have to move the currencies to a new sheet and come up with more symbols to fill it out!
January 17, 2026 at 6:08 PM
I also took some time to freshen up the thumbnails for my other packs recently. They were... pretty dull before.
January 17, 2026 at 5:23 PM
🙏
January 16, 2026 at 6:36 PM
January 16, 2026 at 12:42 PM
Also I want to take a stab at a big HUD icon + hazard pack something like Half-Life this year.
January 16, 2026 at 7:04 AM
Oh I can add flammable to the semiotics pack. I leaned towards retro sci-fi hazards (lasers!) and didn't even think about that.
January 16, 2026 at 6:58 AM
Might do some non stencil painted stuff too, like some basic graffiti?
January 15, 2026 at 9:29 PM
Every secret bunker needs this spray painted somewhere
January 15, 2026 at 7:47 PM
Blimey. You can re-read screen text by bringing up the console, though not ideal really.
January 15, 2026 at 7:44 PM
I'm now starting each session by tackling one biggie before I head over to the smaller ones. Mazu's 3 hour beast is gonna be a special occasion.
January 15, 2026 at 5:20 PM
Far and away the best Wolf game for my money. Huge mission variety and a classic Where Eagles Dare esque serial adventure.
January 15, 2026 at 1:30 PM
Just finished this, so good. Killer vibes and a great sense of place. Like a fever dream memory of some old Eastern Bloc sprawl. Took plenty of inspiring screenshots!
January 13, 2026 at 2:45 PM