Stu Horvath
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stuhorvath.com
Stu Horvath
@stuhorvath.com
Publisher at @unwinnable.com | TTRPG history at VintageRPG.com | Co-host of Games People Play on @wfmu.bsky.social | New book with @strangeattractor.bsky.social in 2026? | Links: https://linktr.ee/vintagerpg
Monsters (1976)

An excellent example of a children's monster book from the '70s. Read more here: https://www.vintagerpg.com/2026/01/monsters-1976/ #TTRPG
January 13, 2026 at 1:31 PM
My goal this year is to get one new subscriber for Unwinnable Monthly every day. Is that you, today? If you do it, you also get all 24 issues from 2025 right now, which is a pretty good distraction, if you want to be distracted.

unwinnable.com/subscribe/

@unwinnable.com
January 12, 2026 at 6:50 PM
A Fantastic Bestiary (1969)

Perhaps an important inspiration for the _Monster Manual_. Read more here: https://www.vintagerpg.com/2026/01/a-fantastic-bestiary-1969/ #TTRPG
January 12, 2026 at 1:30 PM
Dark Tower

Can you defeat the tower before the tower defeats you? Read more here: https://www.vintagerpg.com/2026/01/dark-tower-2/ #TTRPG
January 12, 2026 at 5:00 AM
Miniature Painting - 2022

Year One in a hobby chronicle. Read more here: https://www.vintagerpg.com/2026/01/miniature-painting-2022/ #TTRPG
January 12, 2026 at 1:42 AM
Behold! Unusual dice!
January 10, 2026 at 4:08 PM
Broke out my punk 7-inches to vent some spleen and The Dicks were the first one on the turntable. 1980. Describing the same violent, bullshit policing we still have 46 years later, and have had since time immemorial.

Maybe THIS time we'll stay angry enough to change things.
January 9, 2026 at 6:58 PM
The End (1995)

All the edginess of the '90s embodied in a single game. Read more here: https://www.vintagerpg.com/2026/01/the-end-1995/ #TTRPG
January 9, 2026 at 1:31 PM
I've resolved to be more energetic in promoting Unwinnable this year. Stories deserve to be read! Readers deserve thoughtful stories! These things should be bullshit-free!

In more measurable terms, I'd like to get a new subscriber for every day of 2026.

So, ahem: unwinnable.com/subscribe/
January 8, 2026 at 5:31 PM
For weird brain reasons, this immediately reminded me that some film posters/paperbacks for The Man Who Fell to Earth use what I now can't see as anything other than the Iron Maiden font.
January 8, 2026 at 2:57 PM
Millennium’s End (1993)

One of the most complicated RPGs ever created. Read more here: https://www.vintagerpg.com/2026/01/millenniums-end-1993/ #TTRPG
January 8, 2026 at 1:30 PM
Yesterday, I walked through all 14 stories in the April 2025 Unwinnable Monthly so you could see what goes into (and comes out of) the magazine EVERY month. This is what subscription dollars pay for.

Sign up now, you get all twelve 2025 issues for the price of one: unwinnable.com/subscribe/
January 7, 2026 at 5:33 PM
The Tome of Neverworld (1996)

The first Furry RPG? Read more here: https://www.vintagerpg.com/2026/01/the-tome-of-neverworld-1996/ #TTRPG
January 7, 2026 at 1:31 PM
And finally, a shout-out to the unsung hero of Unwinnable Monthly, designer @derekkinsman.com, who puts it all together and makes it handsome, readable and visually surprising.
January 7, 2026 at 2:20 AM
"I have never willingly read an 'a.i.' 'fanwork' because I do not read things that no one has written." @barelyconcealed.bsky.social on fanfiction, the scraping of AO3 and the malpractice of one of its community stewards.
Excerpt: tinyurl.com/4wtf3dnj
January 7, 2026 at 2:16 AM
"In the end, we’ll wake up one day and look around and realize that we sold the world a few memes and walked away with nothing." Editor-in-Chief @unwinnabledavid.bsky.social dismantles the lie of ethical "a.i."
Excerpt: unwinnable.com/2025/04/25/e...
January 7, 2026 at 2:06 AM
"[Generative 'a.i.'] has shown us how important that messy humanity really is, by demonstrating what 'creativity' might look like without it: something that is not creative." @orringrey.com tackles the importance of human craft in Lilo & Stitch.
Excerpt: tinyurl.com/3p8mx3ca
January 7, 2026 at 1:21 AM
Human vs. Nonhuman vs. Object. For @alyssawejebe.bsky.social, even fictional animals are more alive than "a.i."
tinyurl.com/yzau63r3
January 6, 2026 at 10:28 PM
Did you know that Microsoft created an "a.i." generated version of Quake II that you can play in your browser? @robsteinone.bsky.social thinks, "This is astronomically fucking stupid on every conceivable level."
unwinnable.com/2025/05/15/l...
January 6, 2026 at 9:37 PM
For Justin Reeve, the connection between technology and corruption in Breath of the Wild and Tears for the Kingdom couldn't be clearer.
tinyurl.com/mr2jfb3b
January 6, 2026 at 8:49 PM
@theautumnwright.bsky.social talked with @nickcapozzoli.bsky.social about the games landscape: "Make fun of the videogame industry at your own peril because whatever stupid thing is happening to us in that moment, it’s going to happen to you in about, say, a year and a half’s time."
January 6, 2026 at 8:37 PM
It turns out that @noahspringer.com's titular dark secret is as good an explanation as any I've seen for why Sam Altman always seems damp. tinyurl.com/5eu6hrmx
January 6, 2026 at 7:29 PM
Like Miyazaki's revulsion at "a.i." animation, @rubeck.bsky.social recoils at the thought of "a.i." poetry: "it wouldn’t be a dialogue, a communion with my fellow living beings – just a shout to the void and a striking and hollow voice in return." tinyurl.com/3zrv9e9e
January 6, 2026 at 7:00 PM
"What we have instead are many, many, narratives in which people imagine the future of this technology and how they could have sex with it." @nochshorn.bsky.social on the joy of making and the impossibility of "a.i." romance.
tinyurl.com/yuenpm9n
January 6, 2026 at 4:38 PM
We even do Space Jam takes. @unabridgedgamer.bsky.social makes the case that Space Jam: A New Legacy spits in the eye of the Machine God. "At every single step, the story is [about] how the ways Warner Bros. has embraced AI has tainted every facet of its intellectual property."
tinyurl.com/26ckzjhm
January 6, 2026 at 4:03 PM