Working on Elemental graphics library and Kanso (small micro kernel OS).
https://github.com/tdecroyere
#directx12 #vulkan #gamedev #indiedev #IndieGameDev
#directx12 #vulkan #gamedev #indiedev #IndieGameDev
#gamedev #indiedev #IndieGameDev
#gamedev #indiedev #IndieGameDev
The sample is written in C23. Check the source code here: github.com/double-buffe...
#gamedev #indiedev #IndieGameDev #apple #ios #ios26 #iphone
The sample is written in C23. Check the source code here: github.com/double-buffe...
#gamedev #indiedev #IndieGameDev #apple #ios #ios26 #iphone
Feel free to explore the source code: github.com/double-buffe...
#directx12 #vulkan #gamedev #IndieGameDev #dualsense
Feel free to explore the source code: github.com/double-buffe...
#directx12 #vulkan #gamedev #IndieGameDev #dualsense
The sample is written in C23. Check the source code here: github.com/double-buffe...
#directx12 #vulkan #gamedev #IndieGameDev
The sample is written in C23. Check the source code here: github.com/double-buffe...
#directx12 #vulkan #gamedev #IndieGameDev
To test it, what better way than to apply some cool motions to my 3D model viewer. 😊
The sample is written in C23. Check the source code here: github.com/double-buffe...
#directx12 #vulkan #gamedev
To test it, what better way than to apply some cool motions to my 3D model viewer. 😊
The sample is written in C23. Check the source code here: github.com/double-buffe...
#directx12 #vulkan #gamedev
#directx12 #vulkan #gamedev
#directx12 #vulkan #gamedev