A Chromo that's still GAMEDEVIN'!!
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thechromonaut.bsky.social
A Chromo that's still GAMEDEVIN'!!
@thechromonaut.bsky.social
part time gamedev, all time bungo,

Working on a FPS game called BITTER (Wishlist it for now!)
((STILL working on that demo! I know its been takin a bit!)
https://store.steampowered.com/app/1691180/BITTER/
the p r e - f i l t e r e d sourman

#BITTER #gamedev
November 11, 2025 at 6:23 AM
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Really nice test of a low poly Ridge Racer running in full 3D on the GBA. From Gustavo Valiente's RR project: gvaliente.itch.io/rr-project
November 10, 2025 at 10:14 PM
messing around with the 2021 BITTER build, ah man I need to add feet back in this such a fun detail to have #BITTER #gamedev
November 10, 2025 at 6:47 AM
on a lighter note finally got around to My Friendly Neighborhood, hey thats chill one!
November 10, 2025 at 5:00 AM
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still really proud of this rocket launcher i did for the quake 2 remaster back in 2023 even if i didn't have as much time to polish it up even more than i'd have liked
November 10, 2025 at 3:52 AM
had to pass on still-life drawing event, so we painted John Halo ovah here; #HaloCE
November 8, 2025 at 7:26 AM
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more qbj3 start map
November 7, 2025 at 9:29 PM
and thats a wrap on Halo CE, flubs it up in places around the latter half, but still a good time!
going thru Halo CE finally (by that I mean past level 4 lol)

man it really does feel like a console-ized Unreal at times,
good stuff
November 7, 2025 at 8:00 AM
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Godot 4.6 dev 3 completely overhauls SSR and the impact it's had on the overall visuals in the engine is insane.

This is one of the biggest leaps forward the engine has taken visually in a while!

godotengine.org/article/dev-...

github.com/godotengine/...
Dev snapshot: Godot 4.6 dev 3 – Godot Engine
Rocking a new look!
godotengine.org
November 6, 2025 at 3:25 PM
going thru Halo CE finally (by that I mean past level 4 lol)

man it really does feel like a console-ized Unreal at times,
good stuff
November 6, 2025 at 6:06 AM
imma get a lil libbed up tonight yessir
November 5, 2025 at 5:49 AM
great know im starting to notice AI sludge make its way into free sound websites :T
November 5, 2025 at 5:36 AM
spiritually punching the wall rn
November 2, 2025 at 5:07 AM
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Started working on a new enemy, a more stealthier one

#indiedev #gamedev #FPS #Unity #lowpoly #retroFPS #madewithunity #screenshotsaturday #boomershooter
November 1, 2025 at 4:38 PM
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October 24, 2025 at 3:44 PM
LRT’s man its genuinely impressive the work people do for free for modding, maybe I’m too capitalism-pilled but I can’t imagine putting the effort into stuff like that without the pretense maybe getting paid for it.

gotta respect it 🫡🫡
October 22, 2025 at 6:57 PM
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the undead, starting with the amalgam. a concrete column bursting with hungry mouths and lashing teeth. he's a floating area denial monster that spits out caltrops the player has to look out for while fighting
October 22, 2025 at 9:21 AM
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and lastly the player. her name is Rover (a bit of a play on Ranger from the original Quake). these whacky armor colors are what Quake uses to denote swappable player colors.
October 22, 2025 at 9:17 AM
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everyone's favorite (and mine) The Champion, or Deathknight. she stands at 7 feet tall with a sword as tall as some other units. the voice actor interpreted her as completely feral, so we didn't give her a radio. she just has handlers that point her in a direction to kill.
October 22, 2025 at 9:12 AM
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I wrote a post-mortem for Extraneum, to celebrate its first anniversary. I go over how it started, how development went, what went right and wrong, and what I have planned for the future.

davidjalbert.itch.io/extraneum/de...

#indiedev #gamedev #indiegame
Extraneum Post-Mortem, one year later
It’s been one year since I released Extraneum, so I figured I’d write a post-mortem to explain my process, what went right and wrong, and as a mean to reflect on my own experience. How it started...
davidjalbert.itch.io
October 21, 2025 at 10:33 PM
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I'm proud to announce the start of the Quake Brutalist Jam 3, featuring a custom near total conversion mod
www.slipseer.com/index.php?th...
October 20, 2025 at 6:39 AM
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喰らえ、エルドリッチ・アボミネーション……【FUCK-OFF DEATH LASER!】
October 20, 2025 at 10:27 AM
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October 11, 2025 at 4:15 AM
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Something from the ol' comfort zone for the beginning of autumn
October 6, 2025 at 3:47 PM
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more sloppa
October 17, 2025 at 1:29 PM