The Grungle
thegrungle.bsky.social
The Grungle
@thegrungle.bsky.social
Indie Game Developer from New Zealand!
Pinned
Today's the day!
I'm happy to announce that Bask: the Alchemist Frog, our student-led project from Skuxx Games, has released on Steam for FREE today!

Come check it out here:
store.steampowered.com/app/3174410/...

#frog #indiedev #freetoplay #indie #gamerelease #gamedev #unrealengine
Reposted by The Grungle
Hi, #PortfolioDay 🌿

I'm RJ, a 3D Artist with a love for stylised environments and props.

I'm still aiming to find my first break into the games industry though it has been a rough year.

Would deeply appreciate any guidance from fellow devs 💙

🌐 www.artstation.com/rjducats
✉️ [email protected]
October 14, 2025 at 8:19 AM
Reposted by The Grungle
Finally posted my recent project onto my portfolio! Kei-Cart market stall, made for The Rookies monthly challenge. 😊
www.artstation.com/artwork/5WGO5w
#Art #Portfolio #EnvironmentArt #UnrealEngine #UE5 #3D #Stylized #Props #OpenToWork
September 5, 2025 at 2:51 PM
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Incredibly honoured to have been selected as the winner of this months market challenge for The Rookies! There were so many lovely entries and finalist as well. Excited to get some clean renders and breakdowns done so I can share them! 💙 #art #3D #KeiTruck #MarketStall #TheRookies
August 27, 2025 at 7:18 AM
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Wow! Our artist @rjducats.bsky.social is a finalist in The Rookies Monthly Art Challenge: The Market!

His 3D skills are seriously out of this world these days.

Check out his entry in the replies!
August 26, 2025 at 3:25 AM
Reposted by The Grungle
Along with the original render inspired from Alariko's illustration, I've also had a play around and created some time variants of a sunset and night scene.
#art #3D #UnrealEngine #UE5 #EnvironmentArt #Stylized
July 26, 2025 at 3:14 PM
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Rendered and added audio to the export. Feels lovely seeing it finally come together. I like to keep the renders fairly high-res but it makes the files large, so it's difficult to share around.
#art #Unrealengine #UE5 #EnvironmentArt #3D
www.youtube.com/watch?v=tr3d...
Alakiro Repurposed Old Tower 3D Scene
YouTube video by RJducats
www.youtube.com
July 25, 2025 at 12:11 PM
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Was quiet for a few days just making micro-adjustments but things are looking basically done! I'll aim to get some nicer renders of the materials and beauty shots but it's been a lot of fun replicating Alariko's 2D illustration into a 3D scene! #art #unrealengine #UE5 #art (I forgot the sheeps oops)
July 21, 2025 at 12:39 PM
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every time I scroll too much on tiktok I delete it and then immediately get fucking furious when I try to open it again 100 second later
July 9, 2025 at 3:34 AM
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Was having trouble with the grass but got there with some help! Now it's looking nice and soft. Progress has been slow but I'm chipping away. Looking forward to getting the plaster on the hostel sorted, maybe some decals here and there too! #art #unreal #UE5 #grass #wip #foliage
July 4, 2025 at 9:06 AM
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Took a break from this and now I'm back onto it! Did a full restart and blocked it out again but this time I set up cameras in maya and unreal to help with proportion and composition. Setting up a 3x3 grid on the reference and camera is also super helpful!! #wip #3d #art #blockout #unrealengine #UE5
June 25, 2025 at 7:34 AM
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felt like I deserved to take some time to make another fish today 🐟
March 2, 2025 at 10:26 PM
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Have you ever wondered if the breakpoint you just hit is in code running on the server or a client? There's a way to output this information in Visual Studio and Rider.
February 16, 2025 at 12:55 PM
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Make unlit materials really unlit in #unrealEngine
#gamedev

www.protowlf.com/unreal/unrea...
[Unreal] Fixing Unlit Materials
Make unlit materials behave how you expect in Unreal
www.protowlf.com
February 3, 2025 at 11:58 AM
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Personal #UnrealEngine5 #RealTimeVFX Sketch,
Theme is Shock.
Used Model - #KitBash3D : Lightning Arrester, Gear System B

YT : youtu.be/E-nzHOP2Zec
AS : www.artstation.com/artwork/oJzOYW

#VFXFriday #gamedev #UE5 #VFX #Niagara #UnrealEngine
January 31, 2025 at 10:59 AM
After several launch-day bug reports and feedback, Bask: The Alchemist Frog Hotfix 1.0.1 is now live!

Some notable improvements include:
- Notes will no longer despawn
- Dialogue UI is more responsive
- Fixed several visual bugs

steamcommunity.com/games/317441...

#indiedev #gamedev #frog #skuxx
Steam :: Bask The Alchemist Frog :: Hotfix 1.0.1
Thank you to everyone who has played Bask so far, we appreciate your reviews and feedback. A few issues have been brought to our attention, and the team has been busy at work resolving them today! Imp...
steamcommunity.com
January 30, 2025 at 9:52 AM
Reposted by The Grungle
Bask: the Alchemist Frog has been released on Steam!
It’s a small capstone project our team created (a bit rough on the edges) to showcase our skills.

Check it out here!

store.steampowered.com/app/3174410/...

#devhumor #frog #indie #cosygame #gamedev #cottagecore #gamerelease #3Dart
January 28, 2025 at 11:29 AM
Today's the day!
I'm happy to announce that Bask: the Alchemist Frog, our student-led project from Skuxx Games, has released on Steam for FREE today!

Come check it out here:
store.steampowered.com/app/3174410/...

#frog #indiedev #freetoplay #indie #gamerelease #gamedev #unrealengine
January 28, 2025 at 10:10 AM
Reposted by The Grungle
If moths are so attracted to the light, just get up in the day.
January 26, 2025 at 8:51 AM
Reposted by The Grungle
Finally hit the button and published these on Artstation! Tons of neat beautyshots and some break downs on the assets too. new project time yippie.
www.artstation.com/rjducats
#Art #Gamedev #Gameart #Portfolio #Artstation #EnvironmentArt #UnrealEngine #UE5 #3D #Stylized #OpenToWork
January 24, 2025 at 9:44 AM
hey :)
January 24, 2025 at 9:36 AM
Reposted by The Grungle
🔦 Light Funtion Material

Someone on stream asked me how I added scattered light blobs to my scene, in this case, I used a light function material.
#ue5 #gamedev #streamhighlight
January 22, 2025 at 12:55 PM
Reposted by The Grungle
Some Zbrush sculpts! These were apart of a process to create assets for kitbashing / dressing the interior of a cave.
#gameart #Zbrush #art #rocks #stylized #wip
January 23, 2025 at 10:37 AM
Reposted by The Grungle
BREAKING: Game devs!

Steam now has a new FREE tool to preview how your game assets will actually look on the store!

Made by a dev, bought by Steam & given away free!

✅ Accurate Mockups
✅ Easy drag-and-drop in Figma
✅ See all your assets

#gamedev #steam #indiegamedev
January 22, 2025 at 10:12 PM
Reposted by The Grungle
Spent this morning sorting through renders. This stall didn't have a plan, I just wanted to dump some of the smaller props I made into one cohesive scene.
#art #gameart #props #stylized
January 17, 2025 at 11:34 PM
Reposted by The Grungle
thinking about showing some break downs or more than just beautyshots for this portfolio piece that's cooking. Though maybe dialling things down is safer. ´・ᴗ・` should be swag either way, will review things again in the mornin
#art #indiegame #gamedev #leveldesign #concept
January 20, 2025 at 11:25 AM