Totomakers
totomakers.bsky.social
Totomakers
@totomakers.bsky.social
❤️ Fullstack Typescript dev
Reposted by Totomakers
Good news!

Range syntax for style queries and if() functions has shipped in Chrome!

Check it out:

una.im/range-style-...
una.im | Range Syntax for Style Queries
Learn how to use the new range syntax for CSS style queries and the if() function.
una.im
November 12, 2025 at 10:55 PM
Reposted by Totomakers
Made some performance improvements to Terra Route, a JavaScript shortest path library. Here's a video at 4x CPU slowdown, comparing the next fastest library (green route) against my latest changes (purple route). Here's the link: github.com/jameslmilner...
September 14, 2025 at 11:27 AM
Reposted by Totomakers
I guess I finally found a use case for nested buttons. It was the only way to get text truncation to work here.
September 5, 2025 at 11:13 PM
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I love how you can make cool things just with CSS gradients!
Pattern Craft is a gallery of nice patterns backgrounds you can copy past in CSS. I really enjoy the Aurora dream ones, but, the geometric ones also give me ideas if I even want to redesign my own background.
patterncraft.fun/
September 3, 2025 at 12:31 PM
Reposted by Totomakers
🎉 Preact 11 beta is here! After years of thoughtful development, we're delivering major improvements with minimal breaking changes. Better hydration, forward refs by default, and performance upgrades - all while maintaining the stability you love about Preact X.
August 22, 2025 at 1:53 PM
Reposted by Totomakers
Apollo Client 4.0 is officially out!

Take a look at the release notes here:

github.com/apollographq...
Release @apollo/[email protected] · apollographql/apollo-client
Apollo Client 4.0 Release Notes Apollo Client 4.0 delivers a more modern, efficient, and type-safe GraphQL client experience through various architectural improvements and API refinements. This rel...
github.com
August 21, 2025 at 6:46 PM
Reposted by Totomakers
✂️ Knip v5.62.0 is out

→ Many plugins updated (Vite, Biome, ESLint, Angular)
→ Nice bunch of smaller improvements & bugfixes

5️⃣0️⃣0️⃣ releases, who would've thought... Massive shout-out to contributors & supporters, thank you! ❤️

Knip: knip.dev
Changelog: github.com/webpro-nl/kn...
July 18, 2025 at 11:24 AM
Reposted by Totomakers
Just spent a few days doing maintenance on GraphQLSP and gql.tada... honestly, diving back into this codebase and testing it on examples reminded me why I'm so proud of this project 🔥
GraphQL diagnostics, suggestions, types - everything just works

gql-tada.0no.co
gql.tada 🪄
Magical GraphQL query engine for TypeScript
gql-tada.0no.co
July 9, 2025 at 6:19 AM
Reposted by Totomakers
Spent 7 years in the GraphQL ecosystem. Here's what we got wrong:

❌ POST'ing documents as default
❌ Selling "versionless" APIs as realistic
❌ Ignoring HTTP caching entirely
❌ Making it complex for beginners

✅ The tech is solid. The guidance needs work.

www.jovidecroock.com/blog/graphql...
The GraphQL Asterisk Problem: When Benefits Come with Caveats
An exploration of the trade-offs and considerations when using GraphQL and its alternatives.
www.jovidecroock.com
June 30, 2025 at 2:56 PM
Reposted by Totomakers
CTHULOOT is at -35% during the Steam summer sales!
For less than 10€/$ you can play with up to 3 friends together and go for a treasure hunt in a cosy lovecraftian universe🥰

▶️ store.steampowered.com/app/2283410/...

#Steam #SteamSales #CoopGame #game #lovecraft
June 27, 2025 at 9:36 AM
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I just published a new blog post about two of my absolute favourite CSS tricks. ✨

www.joshwcomeau.com/animation/pa...
Partial Keyframes • Josh W. Comeau
CSS Keyframe animations are so much more powerful than most developers realize. In this tutorial, I’ll show you something that completely blew my mind, a technique that makes our keyframe animations s...
www.joshwcomeau.com
June 10, 2025 at 3:51 PM
Reposted by Totomakers
⚛️📝 New on Overreacted: RSC for Astro Developers
RSC for Astro Developers — overreacted
Islands, but make it fractal.
overreacted.io
May 6, 2025 at 3:36 AM
Reposted by Totomakers
CTHULOOT is a co-op arcade game where you explore strange places filled with treasures to collect. Cooperation, agility and cthonic chanting will be required to solve the mysteries that await you. 💎🐙

Available now!
store.steampowered.com/app/2283410/...

#indiedev @pixelnest.io
April 23, 2025 at 4:04 PM
Reposted by Totomakers
Indie 500 bonjour !!

@dmayance.com et @skia-ura.bsky.social débarquent des profondeurs de CTHULOOT de @pixelnest.io pour nous dévoiler tout les secrets autour de la création du jeu !

Bonne écoute à tous et toutes !

youtu.be/UqEiQyb9vG4

indie500.lepodcast.fr/cthuloot-lim...
April 18, 2025 at 5:55 PM
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🎉THANK YOU🎉

One hour before release we reached the 9,000 wishlists milestone!

Really, thank you all!☺️

CTHULOOT is coming to steam in less than 1 hour:
store.steampowered.com/app/2283410/...

#gamedev #indiegame #steam #game
April 14, 2025 at 2:14 PM
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🎉 Our new game CTHULOOT is now available on Steam for PC, Mac and Linux! 🎊

Get it on Steam
⭐️ store.steampowered.com/app/2283410/....

Watch the trailer
🎬 www.youtube.com/watch?v=tEXu...

#indiegame #gamedev #indiedev
CTHULOOT - PC Release Announcement: April 14, 2025
YouTube video by Pixelnest Studio
www.youtube.com
April 14, 2025 at 2:58 PM
Reposted by Totomakers
✍️ New Article: First Look at The Modern attr()

I explored the new attr() capabilities and shared my thoughts about it. Happy reading!

ishadeed.com/article/mode...
April 3, 2025 at 1:32 PM
Reposted by Totomakers
With 15 days to go before the release of CTHULOOT, we've compiled our marketing numbers and decided to share them with the world!

We'll reach 6000 wishlists thanks to several fests, events, ads and a demo.

Read it here:
pixelnest2.notion.site/cthuloot-in-...

#gamedev #indiedev #indiegame
March 31, 2025 at 8:40 PM
Reposted by Totomakers
I am extremely proud now with the Fragment arguments specification advancing to stage 2 and it being on GraphQL v17 alpha.

I guess it's time to start posting demos stackblitz.com/edit/sb1-h5w...
Fragment Arguments Demo Setup - StackBlitz
Starter project for Node.js, a JavaScript runtime built on Chrome's V8 JavaScript engine.
stackblitz.com
March 13, 2025 at 12:21 PM
Reposted by Totomakers
Salut, on est une toute petite équipe et on fait CTHULOOT 😊

Un jeu arcade coop multi qui peut aussi se jouer tout seul.
La démo est déjà dispo pour le Next Fest qui démarre dans quelques heures.

Merci beaucoup pour l'initiative !

store.steampowered.com/app/2283410/...
CTHULOOT on Steam
CTHULOOT is a cooperative arcade game in which you explore strange places filled with treasures to collect. Cooperation, agility and cthonic chanting will be required to solve the mysteries that await...
store.steampowered.com
February 24, 2025 at 3:33 PM
Reposted by Totomakers
@couchcoopgaming.bsky.social Hello!
I think you may like our new incoming game CTHULOOT, it's a full fun couch coop experience 🥰

A demo is already available:
store.steampowered.com/app/2283410/...

Cheers!
CTHULOOT on Steam
CTHULOOT is a cooperative arcade game for 2 to 4 players in which you explore strange places filled with treasures to collect. Cooperation, agility and cthonic chanting will be required to solve the m...
store.steampowered.com
February 11, 2025 at 8:43 AM
Reposted by Totomakers
exciting times! 🎉

mikro-orm 🤜🤛 kysely

github.com/mikro-orm/mi...
feat: replace knex with kysely by B4nan · Pull Request #6400 · mikro-orm/mikro-orm
Closes #5646
github.com
February 9, 2025 at 1:48 PM
Reposted by Totomakers
POV: you're looking for examples of your tech-art work to update your book.

#gamedev #techart
January 15, 2025 at 1:54 PM
Reposted by Totomakers
I keep importing the wrong thing in VS Code!

Pop an autoImportFileExcludePatterns in your settings file

Super helpful for Radix UI, Drizzle DB adapters, and node:test
December 13, 2024 at 7:53 PM
Reposted by Totomakers
#CSS scroll-state() container queries:
the "stuck" query

```css
@container scroll-state(stuck: top) {
box-shadow: var(--shadow-5);
border-radius: var(--radius-3);
margin: var(--size-5);
}
```

article coming soon!
(currently in Canary experiments)
December 5, 2024 at 12:55 AM