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Sip on these — Resources for Visual Artists
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Cyberpunk system drawings - December 16th 2024
December 17, 2024 at 4:18 AM
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Fitting 13 edges into a square shape, best I could think of was a rectangular cell with two extra edges (up and down)

My graph theory was that it would be easier to handle if it could be painted natively into a pixel grid. Even if it wasn't perfect square.
December 15, 2024 at 4:01 AM
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A water prototype that I built for Canvas of Kings to basically test the possibilities in terms of visualization and performance.

#dnd #indiegame #gamedev
December 7, 2024 at 3:59 PM
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Crocotile 3d v2.4.6 is now available!
🐊http://crocotile3d.com

Fixed various bugs and made a couple of improvements, so check the changelog for full details!
#screenshotsaturday #lowpoly #indiedev #pixelart #gamedev
December 7, 2024 at 8:11 PM
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Sticking with the #destruction theme...

I made this set of meshes with a mix of fracturing, surface noise and booleans in a big messy generator, made with #houdini

More info and shots here again: www.artstation.com/artwork/KOBlxB

#UE5 #nanite #gamedev #gameart #3dmodeling
December 9, 2024 at 5:25 PM
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Sample from the Swizzle Fun HyperGraph 1 material library that has a large collection (400) seamless textures with several trim sheets and fictional ui / computer interface & computer console panels.
December 10, 2024 at 6:46 AM
@hotzone-yes.bsky.social VFX Zone is better!
December 4, 2024 at 2:11 AM
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I love animated ui elements
that mix my love of marching ants
(stroke offset) with technical ideas.
#gamedev
#animation
#motiondesign
December 3, 2024 at 2:28 AM
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This is another animated ui element I made in 2020!
I call it the "electronic heart"
#ui #ux #animation
December 3, 2024 at 2:30 AM
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I recently made this set of 18 trimsheets
If you need #stained #glass #windows
for your video game or some other computer graphics project.

It's really good, check it out at rh2.gumroad.com/l/glass
December 3, 2024 at 12:11 AM
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This is the last marble and ceramic texture library you will ever need.

That's my goal!

#textures #materials #game #ar #vr #pbr
December 3, 2024 at 12:28 AM
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Some VFX explosions and stuff I made for #gamedev #shadergraph practice. Still can't upload GIFs. :[

Interactive demo here: https://koboldskeep.itch.io/vfx-demos
July 25, 2023 at 3:15 PM
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This is my result of taking a very good Houdini course by Erik Rasmussen on CGCircuit. I decided to challenge myself, go even further and blow up the barn to hell. It was fun!
Enjoy!
youtu.be/vvj28dxng_s
Music / SFX: Audiio
#houdini #sidefx #explosion #pyro #rbd #karmaxpu #cgcircuit #nuke #vfx #cgi
Houdini Explosion | Pyro & RBD | Karma XPU
YouTube video by Dmitry Miller
youtu.be
November 20, 2024 at 5:48 PM
I should make a ton of looping explosions, I think people could use those.
December 4, 2024 at 1:59 AM
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Waterfall #vfx breakdown for those interested. #indiedev #godotengine
@piponazo19.bsky.social, @rekystudios.com, @duskitten.cubiixproject.xyz, @realkotob.bsky.social

To make this, I used:
- meshes <-- uv scrolling shader (see next posts),
- billboarded animated sprites layered over mesh,
- volumetric fog volume,
- particles,
- point lights behind waterfall

1/3
November 25, 2024 at 2:22 PM
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Another early #UE5 game prototype that I made a mix of #destruction #vfx and simulations for.

Most were made in #Houdini and exported as vert animations for Unreal.

More here too: www.artstation.com/artwork/lDwwKO

#gamedev #indiegame #techart
December 3, 2024 at 5:38 PM
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These detailed feature update videos still fill me with glee. I just can't believe all this is available to use right now to anyone, for free 🥲

(Also, yay - color temp adjustment in view transform/compositor!)
Blender 4.3 New Features Official Overview
YouTube video by Blender
www.youtube.com
November 19, 2024 at 10:32 PM
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You Honor, the prosecution calls Mr. Louie to the stand…
got banned for life from the TaleSpin forums for suggesting that Baloo in TaleSpin is NOT the same bear as Baloo in The Jungle Book. People were screaming at me to shut the fuck up even though I provided EVIDENCE
November 27, 2024 at 7:11 PM
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Hoping to finally nab Worst Greenscreen Setup this year 🤞
October 17, 2024 at 12:46 AM
What's the most interesting vfx element?
December 4, 2024 at 1:54 AM