weph
weph.dev
weph
@weph.dev
Can someone fill me in on what's going on with #DOSember?
December 10, 2025 at 11:58 AM
Welcome to the family, 1702

#commodore #crt #retrocomputing
December 8, 2025 at 8:26 PM
Movie you’ve watched more than six times with a gif. Hard mode: no Stars (Wars nor Trek), LOTR, or Marvel, Disney Animated or Pixar.
December 8, 2025 at 5:28 PM
Reposted by weph
64x64 pixel dungeon crawler. Pac-quest.

Featuring Pac🟡Girl
December 8, 2025 at 3:30 AM
Poor standard palette...

#pixelart #retrogamedev #devhumor
December 2, 2025 at 3:29 PM
This week's video is part Q&A, part devlog, and part "wait… what do I actually wanna build?"

www.youtube.com/watch?v=_kDp...

#gamedev #retrogamedev #retrocomputing #retrogaming #msdos #indiedev #devlog #pascal #turbopascal
New Direction? - Week 6 of Back to the Pascal
www.youtube.com
December 1, 2025 at 2:55 PM
Reposted by weph
An early research build of Harmony Tree is now available on itch.io. This release presents CyberVGA, an original MS-DOS rendering engine built from the ground up, demonstrating classical raycasting with textured walls.

#dosember #retro #indie #gamedev #cybervga
December 1, 2025 at 3:01 AM
Last week I overengineered things, this week I paid for it… in frames per second

www.youtube.com/watch?v=xLAD...

#gamedev #retrogamedev #retrocomputing #retrogaming #msdos #indiedev #devlog #pascal #turbopascal
Did My Abstraction Slow Everything Down? - Week 5 of Back to the Pascal
www.youtube.com
November 25, 2025 at 10:40 AM
Reposted by weph
Pixel art thread. Consider sharing and following, I need a job. Bookmark in case you ever need a pixel artist. #pixelart #indiedev
November 21, 2025 at 8:19 AM
Reposted by weph
It's official! #PicoIDE, the open source IDE/ATAPI drive emulator I've been working on for the better part of this year, will be launching at Crowd Supply! Go there to sign up for updates and to be notified when the campaign is live: www.crowdsupply.com/polpotronics...
PicoIDE
An open source IDE/ATAPI drive emulator for vintage computers
www.crowdsupply.com
November 19, 2025 at 1:59 AM
Last week was mostly cleaning up a few weeks worth of sins... plus a healthy dose of overengineering. Not sure if I did myself a favor, but at least it was fun.

www.youtube.com/watch?v=-CtN...

#gamedev #retrogamedev #retrocomputing #retrogaming #msdos #indiedev #devlog #pascal #turbopascal
I Cleaned Up the Code and Created a Canvas - Week 4 of Back to the Pascal
www.youtube.com
November 17, 2025 at 7:20 AM
Improve bug? Yeah, no thanks, Jira... It's already perfect in all its brokenness

#jira #ai #SoftwareDevelopment
November 12, 2025 at 9:30 PM
What's stopping you from coding like this?

#retrocomputing #retrocomputer #msdos #turbopascal
November 10, 2025 at 3:33 PM
Reposted by weph
#pixelart #aseprite
Spell Practice (2022)
November 9, 2025 at 10:31 PM
Data on CF card #1 is scrambled. Card #2 is not even readable anymore. Prepared card #3 with FreeDOS but I can't boot from it. Something about invalid VBR signature... oh and my floppy drive stopped working too 😫

#retrocomputing #msdos
November 4, 2025 at 7:41 AM
Making the Map Scroll - Week 2 of Back to the Pascal
www.youtube.com
November 3, 2025 at 1:12 PM
Has anyone in my timeline ever used dual monitor mode in Turbo Pascal or Turbo C?

#retrocomputing #retrodev #dos #msdos
October 30, 2025 at 2:38 PM
Editing this one took ages, but it’s finally out. It's been a fun start to the project... curious what y'all think.

www.youtube.com/watch?v=eDpf...

#gamedev #retrogamedev #retrocomputing #retrogaming #msdos #indiedev #indiegame #devlog
Pixels, Tiles, Sprites - Week 1 of Back to the Pascal
www.youtube.com
October 26, 2025 at 9:18 PM
Week one of my "Back to the Pascal" project is almost done.
Now I "just" have to cut hours of footage into a short, fun video. No clue how long that'll take, but it's coming out by Sunday. One way or another 😅

#gamedev #retrogamedev #retrocomputing #retrogaming #msdos #indiedev #indiegame #devlog
October 24, 2025 at 7:54 AM
Reposted by weph
Distant Sanctuary

Starting a game of Bastionland with my playgroup. I'll be playing Cosmic Knight Otaivo, who can vanish to a realm just beyong reality by focusing when he sees the sky.

#pixelart #space
October 22, 2025 at 7:45 AM
Reposted by weph
Can we get browser HTML parsers to support self-closing tags for custom elements?

This,

<some-cool-element-without-children />

is nicer than this:

<some-cool-element-without-children></some-cool-element-without-children>
October 19, 2025 at 4:51 AM
I'm starting a new project: Rebuilding a game I wanted to make as a kid, back when I had no idea what I was doing.

www.youtube.com/watch?v=EeAz...

#gamedev #retrogamedev #retrocomputing #retrogaming #msdos
Trying to Finish the Game I Started 35 Years Ago
www.youtube.com
October 18, 2025 at 5:44 PM
Another one joined the collection. I guess I have more 90s game programming books now than I'll ever need.

#gamedev #retrogamedev #retrocomputing #retrogaming
October 14, 2025 at 5:16 AM
Good memories. I don't remember how many times I started over. It took a while to solve it 😅
📅 Happy 38th anniversary to Maniac Mansion!
💾 Maniac Mansion was released for the Commodore 64 in October 1987!
October 9, 2025 at 8:27 PM