matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
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zachnar.bsky.social
matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
@zachnar.bsky.social
27 he/him bigots/nazis get outta here
minors too in case i say the fuck word

game dev, artist, writer, TTRPG doer, creative person
i'm just here, dude. go do stuff with your life.

here's a link to some stuff i made
https://zachnar.itch.io
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MASTER POST
hey i'm matt and i make stuff i hope thats cool with you

hit me up if you ever want silly ideas, silly art, lil video games, whatever man.

right now i'm trying to make one video game a month i hope you like them

here's the link to some stuff i made
zachnar.itch.io
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
I LOVE ART MADE BY HUMANS I LOVE ART WITH MISTAKES I LOVE ART THAT LOOKS BAD I LOVE HANDMADE ART I JUST LOVE ART SM
December 27, 2025 at 9:02 PM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
December 25, 2025 at 12:03 AM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
hello Gay People
December 25, 2025 at 12:17 AM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
December 17, 2025 at 4:44 PM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
This is no longer a spoiler I can finally post my baby!!! It doesn't have a name yet, but here's Saïda’s (my DnD OC) familiar!

#DnD #Familiar #DnDFamiliar #art #artist #drawing #cat #wingedcat #tresym #digitalart #digitaldrawing #digitalartist #oc #ocart
December 16, 2025 at 8:53 PM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
"the lootboxes are okay, they're just cosmetic"
"we USE ai, but our game wont CONTAIN it" is a clarification that no one has ever cared about & now CEOs are using it as a wedge to get their foot in the door as a part of a long term plan into normalizing AI, just like how 'it's just placeholder' was used with E33. dont cede even an inch of ground
December 16, 2025 at 9:20 PM
makin a card/video game about wizards smooshing together elements to blow each other up. i think it might be a roguelike. one of the elements is disco. it's going okay.
December 14, 2025 at 3:45 PM
hey independent creatives. how do you do make it into job. and how to do with chronic depression. asking for a friend
December 14, 2025 at 1:23 AM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
December 10, 2025 at 3:54 PM
okay it looks like there was a lot of ai slop at the game awards too so i don't feel ashamed anymore
December 12, 2025 at 3:24 AM
i think the winner of the game awards should be the game that gets the "i liked it" award. should i be a little ashamed of how uninterested i am in the game awards with being a game dev?

probably
December 12, 2025 at 3:22 AM
thing from a drawing sesh with friends last night. wizard travelling towards you at increidbly hihg speed
December 1, 2025 at 2:56 AM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
HEALTH be like (synths)
(guitar)
(bass)
When you're sad... You always are...
(drop)
(video of Rei Ayanami fighting Hank Hill in the background)
November 20, 2025 at 8:42 PM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
November 29, 2025 at 4:45 AM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
Backlash surrounding Metroid Prime 4’s chatty supporting cast has inadvertently bled into one gamer’s relationship.
paletteswap.site/dif...
November 25, 2025 at 4:00 PM
i made an interface for a card game that's kinda neat. movin cards around feels snappy. now i just have to make it do things
November 25, 2025 at 6:52 PM
man the exchange i had in an ao3 comment section about a sisyphus roguelike sounds more and more tempting with every passing day
game design 101
November 21, 2025 at 10:05 PM
i zigged and zagged on em (myself) and instead of refining a game jam game i'm actually doing something else!!!!!
November 19, 2025 at 9:23 PM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
game development
November 18, 2025 at 2:07 AM
dipping my toes into shaders in godot and oh man i'm out of practice. i got a basic pulsing glow effect and that's about it for today. oof.
November 18, 2025 at 8:03 PM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
making art in the time of AI

lately i've been getting more questions (and occasionally downright accusations) of using AI in art and music. rest assured i have not and will never touch that garbage. thank you
November 16, 2025 at 2:53 AM
also #indiedevs and other independent creatives: how do you get your work out to more people? do you make discord servers? do you bug all your friends? do you annoy other, more successful creators?

do you do a funny dance? should i do a funny little dance? should i do a desperate little jig?
November 13, 2025 at 5:08 PM
looking at code I wrote a few months ago with the experience i've gained from doing more #gamejams is a fever dream

what do you mean i have three different scripts that keep completely independent lists of the same game objects

what four days to make a whole game does to a mf i guess
November 13, 2025 at 5:03 PM
Reposted by matt says: welcome to narnia, i'm fuckin, gump, hold on uuughhh
ZA team <3
November 13, 2025 at 1:58 AM
anyway! i'm gonna try to start up a game project, expanding on one of my jam games! apparently the splash art i made is so good that people are still clicking on it despite it being the least polished of my jams, so something about it must be compelling
November 12, 2025 at 3:41 PM