#Itchfunding
Just a few more backers to reach the goal ⚡ If u can't support this game,that's okay, u can help by sharing #YAKEMY Itchfunding!

A solo journaling #TTRPG about working as an underground biomechanic in a collapsing #cyberpunk metropolis 🔧

oddpress.itch.io/yakemy

#zime #zinemonth #zinequest
February 18, 2026 at 12:46 AM
Tomorrow I'll drop updates on #YAKEMY: some internal pages layout + details on the mechanics!

This is a solo #TTRPG where u work in a cyberpunk future fixing bodies, installing cyberware, and trying to survive.

On #itchfunding now! 🔧 oddpress.itch.io/yakemy

#zinemo #solorpg #rpglatam
YAKEMY by oddpress
A solo cyberpunk diary. Fix bodies. Take risks. Escape Belona 🔧
oddpress.itch.io
February 17, 2026 at 7:10 PM
this was A BLAST!!!! go check out the itchfunding for Bastardized Classics if you want to see what else lies in store! itch.io/s/179755/itc...
February 16, 2026 at 2:40 AM
#DevLog#YAKEMY is on itchfunding, and I want to talk a bit about the design, especially the choice of the term “biomechanic.” I know that in #cyberpunk culture there are already well-established terms like ripperdoc, tech-med, and others. It’s not that I want to invent something, but 👇
February 15, 2026 at 11:45 PM
We're not at the top, but we're on the front page of ‘New and Popular’ on @itch.io 📣

#YAKEMY is a solo journaling #TTRPG about working as an underground biomechanic in a collapsing cyberpunk metropolis.

Itchfunding now! oddpress.itch.io/yakemy
February 15, 2026 at 10:49 PM
There are several visits coming to #YAKEMY #itchfunding from #Substack, and I have no idea how that happened

I can't find the original publication, nothing

Buuuuut I'm very grateful haha 😀
a little girl is standing in a living room and saying `` i don 't know . ''
ALT: a little girl is standing in a living room and saying `` i don 't know . ''
media.tenor.com
February 15, 2026 at 9:56 PM
We're almost there!

Come adventure as an underground biomechanic in #YAKEMY, a solo cyberpunk #TTRPG 🦾 I'm very happy that u're interested in my game! I have lots of ideas and will soon share a preview of some pages.

Itchfunding now: oddpress.itch.io/yakemy

#solorpg #rpglatam #zimo #zinequest
February 15, 2026 at 9:14 PM
Cave of Fiends and the second set of Bastardized classics are itchfunding over at sivads-sanctum.itch.io/bastardized-...!

Wanna check out @loottheroom.bsky.social's amazing A Dungeon Game? Visit dungeon.loottheroom.uk

2/2
The Bastardized Classics by Sivad's Sanctum, ManaDawn Tabletop Games
a collection of adventures for you favorite fantasy rpg.
sivads-sanctum.itch.io
February 15, 2026 at 4:57 PM
🎲✨It’s #SundayCrowdfunday ✨🎲
Let’s lift #TTRPG #crowdfunding campaigns!
🫶 Share Projects
❤️ Like/Repost
📣 Shoutout Creators

TTRPG Rising Tide TTRPG Community Studio 2 Publishing Zack Applewhite 🐲 #IndieRPG #Kickstarter #Backerkit #Gamefound #Itchfunding
February 15, 2026 at 7:06 AM
Okay, bit by bit 😀 if u don't know yet, I'm running this itchfunding for #YAKEMY, a solo #journaling #TTRPG about working as an underground biomechanic in Belona, a cyberpunk city!

More here: oddpress.itch.io/yakemy
February 14, 2026 at 10:57 PM
YAKEMY is a solo journaling #TTRPG about working as an underground biomechanic in a collapsing cyberpunk metropolis. Set in the same city as FURYYA, Belona.

Itchfunding live now! ⚡

#journaling #ttrpgcommunity #itchfunding #zimo #zinequest
#YAKEMY is live for #zinemonth 📣

This is a solo #ttrpg where you manage an illegal workshop.

Roll your resources (d6), serve dangerous clients—from street punks to corporates—and try to scrape together enough money to flee the city before Stress ends you.

🔧 oddpress.itch.io/yakemy
YAKEMY by oddpress
Fix bodies. Take risks. Escape Belona. A solo cyberpunk diary 🔧
oddpress.itch.io
February 14, 2026 at 8:17 PM
The #YAKEMY #itchfunding page is almost ready! And this is Sansão [Samson] 😍
February 13, 2026 at 8:58 PM
Want to help even if you can’t support #YAKEMY on #itchfunding? Stick around, follow the updates, and share with your friends ;D

That already helps a lot. And check out my other games too — if you like #cyberpunk or #vampires (or both), you’ll love Furyya! oddpress.itch.io
oddpress
oddpress.itch.io
February 13, 2026 at 8:39 PM
Okay fam! Okay #zinemonth! ⚠️

Tomorrow we're going wild with #YAKEMY ‼️ a solo #journaling #TTRPG about working as an underground biomechanic in a collapsing #cyberpunk metropolis 🔧

Who's ready to get their hands dirty in this dystopian future? Hell YEAH! 🔥

#rpglatam #zimo #itchfunding #zinequest
February 13, 2026 at 1:08 PM
NULL_SPACE by @binarystar.games is itchfunding right now!

It uses the Total//Effect system which I am absolutely obsessed with right now. Binary is releasing more stuff for the game as we speak, so get in now!

binary-star-games.itch.io/null-space
NULL_SPACE by Binary Star Games
Freelancing in the solar system of the 24th century
binary-star-games.itch.io
February 10, 2026 at 5:13 PM
🎲✨It’s #SundayCrowdfunday ✨🎲
Let’s lift #TTRPG #crowdfunding campaigns!
🫶 Share Projects
❤️ Like/Repost
📣 Shoutout Creators

TTRPG Rising Tide TTRPG Community Studio 2 Publishing Zack Applewhite 🐲 #IndieRPG #Kickstarter #Backerkit #Gamefound #Itchfunding
February 8, 2026 at 7:05 AM
A new hard sci-fi game about freelancing in space by Binary Star Games, itchfunding now!
NULL_SPACE
<div class="kg-card kg-callout-card kg-callout-card-purple"><div class="kg-callout-text"><i><em class="italic" style="white-space:pre-wrap">This is a community submitted press release. Our Announcements section is free to post to and free to submit too, please help us keep this valuable industry resource available by </em></i><a href="https://www.rascal.news/your-newest-d-d-stationery-set-is-now-on-kickstarter/#/portal/"><i><em class="italic" style="white-space:pre-wrap">subscribing to Rascal</em></i></a><i><em class="italic" style="white-space:pre-wrap">.</em></i></div></div><figure class="kg-card kg-image-card"><a href="https://binarystar.games/null-space-itchfund"><img src="https://www.rascal.news/content/images/2026/02/image.png" class="kg-image" alt="Welcome to the 24th Century. Humanity is spreading across the solar system. The establishment of wormhole transit has enabled thriving, vibrant colonies to be established on Mars and Ganymede. Waypoint stations litter the space between those major colonies and beyond: the no man’s land known as Null Space. But with every new frontier comes exploitation and denigration. Governments crumble in favor of corporate rule. The rich and powerful grow more rich, and more powerful. Stations must squeeze profit out of food, water, and even oxygen. Workers are sent to far-off mining colonies and refineries, for meager pay or as punishment for minor crimes. You and your crew used to be some of those workers, but something changed for you. Maybe it was an accident, or maybe you were caught in political crossfire, or maybe it was just a lucky break – but legally, you’re not a person anymore. The corporation who owned your life failed you, then cast you aside. Now your life is as uncertain as the ownership of that vast expanse of space between planets: you’re now one of the disparate citizens of Null Space." loading="lazy" width="794" height="613" srcset="https://www.rascal.news/content/images/size/w600/2026/02/image.png 600w, https://www.rascal.news/content/images/2026/02/image.png 794w" /></a></figure><p>You are freelancers in the solar system of the 24th century. Experience the faded glory of Earth, the industrial warrens of Mars, and the futuristic dystopias of Ganymede; but especially, try to scrape by in the no man’s land between it all, <strong>Null Space.</strong></p><p><strong>NULL_SPACE </strong>is crowdfunding during Zine Month 2026! <a href="https://binarystar.games/null-space-itchfund" rel="noreferrer">You can find the itchfund here.</a></p><figure class="kg-card kg-image-card"><a href="https://binarystar.games/null-space-itchfund"><img src="https://www.rascal.news/content/images/2026/02/woman_spacesuit_helmet_off.png" class="kg-image" alt="A dithered picture of someone in profile facing right, in a spacesuit with its helmet off." loading="lazy" width="2000" height="3000" srcset="https://www.rascal.news/content/images/size/w600/2026/02/woman_spacesuit_helmet_off.png 600w, https://www.rascal.news/content/images/size/w1000/2026/02/woman_spacesuit_helmet_off.png 1000w, https://www.rascal.news/content/images/size/w1600/2026/02/woman_spacesuit_helmet_off.png 1600w, https://www.rascal.news/content/images/2026/02/woman_spacesuit_helmet_off.png 2333w" /></a></figure><h2 id="the-game-itself">The Game Itself</h2><ul><li><strong>A Very Familiar Setting: </strong>The solar system of the 24th Century has seen many advancements, to be sure; but ultimately one thing has never changed: the little guy is going to get squeezed for every drop of sweat available. There are no replicators or laser swords here. It's just people, what they're willing to do to themselves and one another, and the uncaring void.</li><li><strong>Get to work:</strong> Free agents are always in demand. Take on tasks and opportunities too reckless, dangerous, or annoying for stations and corporations to do on their own. There isn’t much room for error in space.</li></ul><figure class="kg-card kg-image-card kg-width-wide"><a href="https://binarystar.games/null-space-itchfund"><img src="https://www.rascal.news/content/images/2026/02/image-2.png" class="kg-image" alt="The Solar System of the 24th Century: A spread that details Earth, Mars, Ganymede, and Null Space." loading="lazy" width="794" height="613" srcset="https://www.rascal.news/content/images/size/w600/2026/02/image-2.png 600w, https://www.rascal.news/content/images/2026/02/image-2.png 794w" /></a></figure><ul><li><strong>Flexible in approach:</strong> A keyword-based challenge and complication system defines all kinds of conflict. Players are encouraged to take the kinds of jobs they want to take and handle them however they like - nonviolently or violently.</li><li><strong>Gear up:</strong> Equipment is also defined by a similar keyword-based system and is heavily restricted based on outfit. Players will have to choose a smart loadout for the job or make do with whatever they bring.</li></ul><figure class="kg-card kg-image-card kg-width-wide"><a href="https://binarystar.games/null-space-itchfund"><img src="https://www.rascal.news/content/images/2026/02/image-1.png" class="kg-image" alt="Characters How did we get here? Null space assumes that all of the players' characters have previously worked together. Before you make characters, decide how the came to be independent and mostly unemployable, how they have a ship, and how this ship is a problem. The right half of the spread is a few lists of ideas for previous employer, what happened, why they're unemployable, and the ship acquired. The background is someone in a helmet with a tube looking right in some kind of industrial setting, their face indistinct." loading="lazy" width="2000" height="1545" srcset="https://www.rascal.news/content/images/size/w600/2026/02/image-1.png 600w, https://www.rascal.news/content/images/size/w1000/2026/02/image-1.png 1000w, https://www.rascal.news/content/images/size/w1600/2026/02/image-1.png 1600w, https://www.rascal.news/content/images/2026/02/image-1.png 2200w" /></a></figure><ul><li><strong>Trouble’s brewing:</strong> Troubles are long-term implications that are tracked between jobs, ensuring players are never fully secure.</li><li><strong>A novel system:</strong> NULL_SPACE is built on <a href="https://binarystar.games/total-effect/" rel="nofollow noopener">Total//Effect</a>, a novel system that packs a lot into every roll. While it’s the same base system that Valiant Horizon is also built on, the two games could not be more different! </li><li><strong>Basic, but not exhaustive:</strong> The game is fully playable, but more supplements will arrive: pre-made jobs, new mechanics modules to help tables emphasize certain kinds of play, and more.</li></ul><h2 id="advance-praise">Advance Praise</h2><p>Some kind words from folks who saw a prerelease version of <a href="https://binarystar.games/null-space-itchfund" rel="noreferrer">NULL_SPACE</a>:</p><blockquote>Binary Star Games, a studio well and truly hitting its stride, pulls exactly zero punches with NULL_SPACE. Here’s a game wearing its heart on its sleeve - equal parts dark speculative fiction, cold gritty action, and witty economic horror. Its intuitive mechanics have just enough crunch to feel like they’ll last through a good few campaigns, but not so much that combat has that “spreadsheets in space” feel. It’s a game that could do Aliens, Firefly, and Battlestar Galactica, but not Star Trek or Star Wars, and it’s all the better for that lack of pathetic heroic action. In short: it’s sci-fi, Jim, but not as we know it.</blockquote><p>- Marx Shepherd, Editor and community manager for <a href="https://farhorizonscoop.carrd.co/" rel="noreferrer">Far Horizons CoOp</a></p><blockquote>NULL_SPACE is a fresh twist on the beloved blue-collar sci-fi genre, with innovative mechanics and a current sensibility.</blockquote><p>- Lyme, author of <a href="https://lymetime.itch.io/dawnoftheorcs" rel="noreferrer">Dawn of the Orcs</a></p><blockquote>These rules will hit your table like the Big Bang. Every innovation has another innovation hiding in its shadow. If you’re looking for a sci-fi game with teeth and tech, check it out.</blockquote><p>- Clayton Notestine of <a href="https://www.explorersdesign.com/" rel="noreferrer">Explorer’s Design</a></p><blockquote>The Total//Effect mechanical core of NULL_SPACE packs so much into a single dice pool throw. Both the total and individual dice matter. Combined with the ever increasing escalation track, Binary Star has created a tight, flexible system to play as discarded workers in the 24th century.</blockquote><p>- Exeunt Press, author of <a href="https://www.skeletoncodemachine.com/" rel="noreferrer">Skeleton Code Machine</a></p><h2 id="the-itchfund">The Itchfund</h2><p>The game is fully written. As soon as you get any tier of it, <strong>you will get a fully playable digital version of the game immediately. </strong>So why is it crowdfunding?</p><p>To get to this point, I've invested a little bit in making the game better; and while I can reasonably afford a little print run, I'd like a bigger and better one. This also gives me a good idea of how much demand there is for the game so I know what to prioritize in the future.</p><p>With that said, here's what you can get!</p><ul><li><strong>DIGITAL; </strong>just gets you the digital version of the game and digital versions of those pamphlet jobs for <strong>just $15</strong>. <strong>DIGITAL+; </strong>also gets you a free key to any future supplements.</li><li>If you want something in your hands, <strong>PHYSICAL; </strong>also gets you a booklet. (Ships in the USA and internationally.) <strong>PHYSICAL+; </strong>gets you printed copies of those pamphlet Jobs too!</li><li>If you want it all,<strong> (PHYSICAL+DIGITAL)++; </strong>gets you everything above. </li><li>(<strong>PHYSICAL+DIGITAL+VOID)++; </strong>gets you all of the above, plus a copy of <a href="https://shop.binarystar.games/products/void_shift" rel="noreferrer">VOID_SHIFT</a>, NULL_SPACE's sister card game!</li></ul><div class="kg-card kg-callout-card kg-callout-card-accent"><div class="kg-callout-text"><i><em class="italic" style="white-space:pre-wrap">Go back it RIGHT NOW at </em></i><a href="https://binarystar.games/null-space-itchfund"><i><em class="italic" style="white-space:pre-wrap">https://binarystar.games/null-space-itchfund</em></i></a><i><em class="italic" style="white-space:pre-wrap">!</em></i></div></div><div class="kg-card kg-signup-card kg-width-wide " style="background-color:#F0F0F0;display:none"> <div class="kg-signup-card-content"> <div class="kg-signup-card-text "> <h2 class="kg-signup-card-heading" style="color:#000000"><span style="white-space:pre-wrap">Sign up for Rascal News</span></h2> <p class="kg-signup-card-subheading" style="color:#000000"><span style="white-space:pre-wrap">Rascal is a tabletop roleplaying game and culture outlet striving to sustainably publish voicey journalism that is compelling, deeply-reported, and fearlessly honest. We’re also a little cheeky.</span></p> <div class="kg-signup-card-fields"> <input class="kg-signup-card-input" id="email" type="email" required="true" placeholder="Your email" /> <button class="kg-signup-card-button kg-style-accent" style="color:#FFFFFF" type="submit"> <span class="kg-signup-card-button-default">Subscribe</span> <span class="kg-signup-card-button-loading"><svg xmlns="http://www.w3.org/2000/svg" height="24" width="24" viewbox="0 0 24 24"> <circle cx="4" cy="12" r="3"></circle> <circle cx="12" cy="12" r="3"></circle> <circle cx="20" cy="12" r="3"></circle> </svg></span> </button> </div> <div class="kg-signup-card-success" style="color:#000000"> Email sent! Check your inbox to complete your signup. </div> <div class="kg-signup-card-error" style="color:#000000"></div> <p class="kg-signup-card-disclaimer" style="color:#000000"><span style="white-space:pre-wrap">No spam. Unsubscribe anytime.</span></p> </div> </div> </div>
www.rascal.news
February 4, 2026 at 4:16 PM
Researching #zinequest took me to Itchfunding, which brought me back to David's Jalopy Design articles, which brought me to this post I'd missed from a few months back. Such a cool idea to run his games in an Aquarium!
February 3, 2026 at 1:06 PM
NULL_SPACE IS ITCHFUNDING NOW!

Let me tell you a little more about it, if you don't know about it yet. 🧵

binarystar.games/null-space-i...
NULL_SPACE by Binary Star Games
Freelancing in the solar system of the 24th century
binarystar.games
February 3, 2026 at 12:15 PM
Happy ZiMoto all who celebrate!

Hype to see
- #ZineQuest at @kickstarter.com
- #ZineTopia at @backerkit.com
- @gamefound.bsky.social getting in w/ #ZineMonth
- Itchfunding at @itch.io
& folks just dropping cool projects on their own!

What projects are you excited about?

ttrpg.link/zimosite
Zine Month 2026 - I Want To Play ... Games!
Find your new favourite!
ttrpg.link
February 2, 2026 at 2:01 AM
You'll see complete projects, works in progress, and crowdfunding announcements for Kickstarter, Backerkit, Itchfunding, and more. Hopefully in a short, staple-bound package.

But don't let that stop you! Now is a great time to get started on a project or zine and celebrate along with everyone else!
February 1, 2026 at 5:31 PM
🎲✨It’s #SundayCrowdfunday ✨🎲
Let’s lift #TTRPG #crowdfunding campaigns!
🫶 Share Projects
❤️ Like/Repost
📣 Shoutout Creators

TTRPG Rising Tide TTRPG Community Studio 2 Publishing Zack Applewhite 🐲 #IndieRPG #Kickstarter #Backerkit #Gamefound #Itchfunding
February 1, 2026 at 7:05 AM
Okay, now it's 4 real! Furyya is being updated ⚡ #Itchfunding soon, if u don't want to miss, get your copy (community copies available).

A solo adventure (adaptable for party) about vampires in a cyberpunk future? Who's in?

oddpress.itch.io/furyya

#ttrpg #solorpg #rpglatam
January 31, 2026 at 12:59 PM
Bueno, esto es muy interesante.
Un itchfunding de un enemigo de Tier IV y varios más de tiers I-IV, asi como localizaciones y un marco de campaña para Daggerheart.
Los autores son gente conocida de la esfera de pathfinder y la últimamente omnipresente @thebreadwyrm.bsky.social
#rpg #ttrpg
Do you feel #Daggerheart does not have as many monsters as you may like? Do you need guidance on running the ultimate Big Bad Evil in your campaign?

Be sure to get the Crypt of the Nekrolych VILLAIN FRAME

tgimenezrgm.itch.io/crypt-of-the...
January 28, 2026 at 3:43 PM
🎲✨It’s #SundayCrowdfunday ✨🎲
Let’s lift #TTRPG #crowdfunding campaigns!
🫶 Share Projects
❤️ Like/Repost
📣 Shoutout Creators

TTRPG Rising Tide TTRPG Community Studio 2 Publishing Zack Applewhite 🐲 #IndieRPG #Kickstarter #Backerkit #Gamefound #Itchfunding
January 25, 2026 at 7:05 AM