#decompile
J'en ai pas parlé, mais c'était trop fun à faire omg...

En gros ; Eyuyu avait besoin de tips pour capturer un Psyché dans Animal Crossing Gamecube (insecte rare tombant des arbres).

Comme je savais que le code avait été entièrement décompilé récemment, je me suis dit que j'allais m'y plonger !
Eh bien tu sais quoi… J'avais l'information en tête qu'Animal Crossing NGC a été décompilé et…

KLDSJLKSDJFLSD voici la table des chances de tomber sur un Psyché selon l'heure de la journée !!!!

première fois que je lis du code pour en sortir des infos de ma VIE, c'était intéressant pahahaha
November 12, 2025 at 3:33 PM
It's just unique in having a massive fanbase that's willing to decompile and dissect every little thing about it

Armchair programmers really get under my skin, especially when they're video game modders that are way too deep into their fandom
November 5, 2025 at 10:08 PM
so with the pokecrystal decompile being a thing.

theoretically, seeing as I'm going to be removing the animations for sprites and *probably* the mobile stuff that's in the code

could I get it to compile for a DMG?

also if anyone knows that would be sick, but i'll prolly look into it
November 3, 2025 at 11:02 PM
This is why for any desktop release I do in the future I want to continue to use the normal C# binaries - even though C# now supports compiling to native binaries (great for Consoles) I want it to be easy to decompile the game.
October 29, 2025 at 6:49 PM
In a lot of ways it's similar to how it works on the GBC, but the code is much easier to decompile and thus it was easier to figure out.

To begin with, we have 10 characters again, however only 32 possible symbols for each one! This gives us 10 bytes with 5 bits each, with a total of 50 bits.
October 27, 2025 at 11:48 AM
Guillaume Lethuillier is working on a project to decompile the original Riven (1997) and explore the data set, like he did for Myst.

glthr.com/riven-naviga...
The Riven (1997) Navigator
A New Way to Explore the Original Riven
glthr.com
September 20, 2025 at 2:26 PM
Could #ai decompile arbitrary executable files, make the code intelligible to humans, and translate it into one's preferred programming language?
https://www.theregister.com/2024/08/12/opinion_column/

"It doesn't matter how proprietary, old or obscure the code is, this [would] open it up […]
Original post on fediscience.org
fediscience.org
August 13, 2024 at 1:00 PM
Deep at the core of Sonic 4 hides a genuinely fun game, but the level designs are so all over the place that you can never chain together its most fun tricks without being abruptly stopped. And yeah, the music is pretty bad. Wish I knew how to decompile this and make stages...
December 28, 2024 at 7:59 PM
Nothingness was upon us, a vacuum collapse of entropic oblivion; an un-immense, complexity shattering, pressureless waveform of absolute nothingness would decompile our realities, collapse our dimensions, erase and evaporate our pasts and futures.
December 8, 2024 at 4:41 AM
(1/3)the process fyi:
download a model from SFM Lab
import into blender 2.93 using Redeye's MDL import plugin
edit the model
decompile using crowbar to be able to edit the .qc file
export the new .dmx files after deleting the .smd ones (except the one in the anims folder)
compile and put in usermod.
May 12, 2025 at 3:25 PM
oh just decompile it bro. its literally that easy. i'm sure it wasn't hundreds of hours of work from multiple people or anything
June 17, 2025 at 1:03 PM
Tools like

github.com/GDRETools/gd...

will decompile it for you.

Tools like

github.com/char-ptr/gdke

defeat the (useless and optional) encryption offered.

Does this matter?

Not a lot, but sometimes games get decompiled and reuploaded to App Stores and it’s difficult to get them taken down
March 28, 2025 at 12:03 AM
How to detect if ship has blown up, sincerely, me who spent a couple hours trying to decompile & tinker to find out ::3
November 3, 2025 at 7:03 AM
I want to decompile an ActiveX control :-/ Probably not possible, huh
November 14, 2024 at 5:59 AM
Writing your malware in C# is goofy. How are you going to go to the effort to make an anti-analysis function for your malware but not take into account that C# exes take seconds to decompile.
January 27, 2025 at 6:25 PM
So, I saw a post that because of the technique used to bring Unleashed to the PC in the decompile, that it can be used for other 360 games.

So, we could theoretically get 06 ported and modded as well?
March 12, 2025 at 11:58 AM
⤴️ Hang on. THAT'S new. Ringo uses an abstract extraction tool to decompile a file she found, but no dice. This thing is... It's like it... doesn't exist? In terms of code, at least. It's layered in what looks like... DNA?!

"Okay, was NOT expecting that," she mumbles to herself. "Did you... ⤵️
March 30, 2025 at 6:35 PM
📲 Repairing Malformed APKs

This python script is designed to fix #APK files that have corrupt or non-standard ZIP headers. Cybercriminals often manipulate the ZIP headers of APKs to hinder analysis. So you can properly decompile and inspect APKs.

🔗 gist.github.com/drego85/f3fa...
Fix APK (Android Package) files that have corrupt or non-standard ZIP headers
Fix APK (Android Package) files that have corrupt or non-standard ZIP headers - apk-patcher.py
gist.github.com
November 20, 2024 at 10:38 AM
shit i was going to like screen record myself trying to decompile vib-ripple and post that but i dont think that constitutes being about vib-ripple itself as the focus is more on me trying to decompile it
February 14, 2025 at 7:14 AM
Hopper Disassembler v2

https://macintoshgarden.org/apps/hopper-disassembler-v2

Hopper is a reverse engineering tool for OS X, Linux and Windows, that lets you disassemble, decompile and debug (OS X only) your 32/64bits Intel Mac, Windows and iOS (ARM) […]

[Original post on bitbang.social]
February 12, 2025 at 10:32 PM
I gave up and figured out how to decompile it and read the joke, otherwise I'd never have made it through.
August 29, 2023 at 4:21 PM
does anyone know how to extract images from a 2005 ELF format thing cause this not very sense make lol

trying to decompile the Deal or No Deal uk arcade game but the graphics are not easy to get
December 19, 2024 at 8:02 PM
I would have to look at a decompile to truly say, but considering how UE5 works, I think they most likely had to rewrite some of the code to handle possessions/entities how UE5 does it. It's definitely not a clean parse of the scenes/objects like something like KEX.
April 22, 2025 at 5:20 PM