Scholar

Marcus Carter

H-index: 29
Computer science 21%
Materials science 15%
antmandan.bsky.social
I was in Canberra yesterday alongside other digital media experts to brief members of the cross bench and government on some of the key policies being debated at present, social media bans, age verification, and misinformation. @qutdmrc.bsky.social
Australian academic and civil society experts briefing federal politicians inside Parliament House. Screen capture from senator Pocock's Instagram feed. A member of the Australian Youth Affairs Coalition, anti-bullying expert and co-founder of Project Rocket Lucy Thomas OAM, Prof Amanda Third (WSU), and Prof Dan Angus (QUT DMRC)

Reposted by: Marcus Carter

ludopolitics.bsky.social
Teaching game design is way harder than anything else I've ever taught, because we make collaborative social rituals out of all of human experience... and then also sometimes have to balance spreadsheets about polearm damage.
marcuscarter.com
We're currently running a study interviewing game developers and games industry workers, particularly those involved in monetisation design. If you'd like to speak with us so that our research is better informed by industry perspectives please reach out!
marcuscarter.com
These key principles guide developers “to act in line with the European consumer protection legislation when offering in-game virtual currencies”. The headline is that purchases must disclose the 'real' value of purchases, but the principles go further than that commission.europa.eu/document/dow...
commission.europa.eu
marcuscarter.com
Our research provides further evidence to support action taken by the European Consumer Protection Cooperation Network who (just last Friday!) have released new Key Principles on the design of virtual currencies ...
marcuscarter.com
➡️ Parents feel that the way monetisation is designed in games becomes a barrier to teaching children healthy spending behaviours.
marcuscarter.com
➡️ Many children feel misled by the games they play, experiencing financial disappointment and family conflicts due to misleading spending features.
➡️ Children need better protections over access to the virtual items and accounts they spend time and money on, and should have easier access to refunds
marcuscarter.com
➡️ Random reward mechanics like loot boxes are deceptive and harmful, and still feature in many of the most popular Roblox games despite being banned for users under 15 in Australia in 2024.
marcuscarter.com
Our key findings:

➡️ Children are struggling with complex virtual currency systems, describing in-game currency conversions as “scary” and difficult to understand, often leading to unintentional overspending.
marcuscarter.com
Last year, we ran a study where we gave children a $20 pre-paid debit card to spend in any game. This method elicited incredible data showing how carefully children weigh their purchasing decisions, but also revealed the many minefields and deceptive practices they have to navigate.

Reposted by: Marcus Carter

yaronmeron.com
My DRS paper on graphic design and AI has just passed 15,000 downloads | dl.designresearchsociety.org/drs-conferen...
Screenshot of conference paper titled “Graphic design and artificial intelligence: Interdisciplinary challenges for designers in the search for research collaboration”

Reposted by: Marcus Carter

felipepepe.bsky.social
Agree, it's why I always recommend reading @brkeogh.bsky.social's book The Videogame Industry does not exist.

Games are a media, an art field. While it's understandable to want to help people pay bills, we undermine them by focusing so much on their monetization - especially when it's unrealistic.
Cover of the book "The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production", by Brendan Keogh.

Reposted by: Marcus Carter

afterclimate.com.au
God this is really annoying - but Adam Tooze posted the best thing he’s written in months *today*. It’s a wide ranging interview from a Chinese publication, but here’s the best (and most terrifying) description of the current AI bubble I’ve yet read

adamtooze.substack.com/p/chartbook-...
Ding Xiongfei: You believe AI is being overhyped, correct?

Adam Tooze: Honestly, I’m not sure. I think it's still in such an early stage, and we’re very much in the zone of the “Solow paradox,” where everyone is talking about it—it’s supposedly everywhere—but it hasn’t really started doing or changing much yet. I've been asked this question so many times in various talks that I ended up creating a “polycrisis” diagram for AI. There are so many possibilities that might spin out. What worries me the most is the massive bet being placed on AI in the American stock market right now, which is essentially predicated on the assumption of a huge leap in productivity. The flipside of that is a huge upheaval in white-collar, routine labor markets, which could be devastating for employment and social stability. What we’re seeing is a vast, leveraged financial gamble on social disruption. If things go “well,” we could see a real social revolution. If they don’t, investors will be disappointed, and there could be a collapse in stock market values.
marcuscarter.com
“the catchphrase might be that the Bullshit Jobs are now being done by the Bullshit Machine.”

Great read!
cjkarr.bsky.social
@himself.bsky.social knocks another one out of the park with his great piece on LLMs and the anticipated effects they will have on large organizations of all kinds.
himself.bsky.social
The Management Singularity - LLMs aren't going to transform the Fate of Mankind but they will remake how big organizations work. www.programmablemutter.com/p/the-manage...

Reposted by: Marcus Carter

cjkarr.bsky.social
@himself.bsky.social knocks another one out of the park with his great piece on LLMs and the anticipated effects they will have on large organizations of all kinds.
himself.bsky.social
The Management Singularity - LLMs aren't going to transform the Fate of Mankind but they will remake how big organizations work. www.programmablemutter.com/p/the-manage...
The Management Singularity
LLMs will transform the world - but quietly
www.programmablemutter.com

Reposted by: Marcus Carter

afterclimate.com.au
"The global venture capital sector has invested over USD 225 billion in AI startups over the past five years, compared to USD 143 billion over the same period in startups operating across all aspects of the clean energy sector"

From the IEA's 2024 World Energy Outlook (p186). Now that's a problem.
marcuscarter.com
I don’t listen to much music, but when I do …
marcuscarter.com
“As we have seen in the past bad policy designs leads to bad outcomes,” Rowland said last week. “It is important we take the time to get these reforms right.”

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