Score Studios LLC
@scorestudios.bsky.social
2.2K followers 1.9K following 1.8K posts
I am James Kay / Score Studios, a Tokyo-based independent videogame developer, creator of the Piczle series. Available for work: https://www.jcbkay.com/ Club Piczle: : www.piczle.club
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scorestudios.bsky.social
Piczle World of Puzzles will be the home of all Piczle-types of puzzles and will be FREE with paid DLC. It'll go into Early Access later this year!

Wishlist now!👉
store.steampowered.com/app/2174300/...

#hanjie #nonogram #indiegamedev #solodev #madewithunreal #お絵かきロジック #イラストロジック #solodev #gamedev
scorestudios.bsky.social
This is actually 90% pudding. The entire pink part is a strawberry mousse type thing, which was... fine.
Fondant is the devil, tho, in agree with you on that!
scorestudios.bsky.social
The Kirby car cake from Kirby Cafe Petit is super cute and really looks the part!
But how does it taste?
Yeah, it's fine. I guess. 🤷‍♂️
A cake shaped like Kirby swallowed a car
scorestudios.bsky.social
The sad passing of Diane Keaton really makes me want to rewatch a once-favourite Annie Hall, but i can't because f*ck W**dy *ll*n.
scorestudios.bsky.social
I try not to live with regrets but on my death bed I'll definitely reflect on today, when i chose to go through Tokyo station on a holiday weekend...
scorestudios.bsky.social
This is how you do it! 😘🤌
nomorerobots.io
Here's how we handle manchildren on the Steam forums at No More Robots:
Reposted by Score Studios LLC
junoryleejournalism.com
David Simon, creator of ‘The Wire’, being interviewed by Ari Shapiro (NPR)
SHAPIRO: OK, so you've spent your career creating television without Al, and I could imagine today you thinking, boy, I wish I had had that tool to solve those thorny problems...
SIMON: What?
SHAPIRO: ...Or saying...
SIMON: You imagine that?
SHAPIRO: ...Boy, if that had existed, it would have screwed me over.
SIMON: I don't think Al can remotely challenge what writers do at a fundamentally creative level.
SHAPIRO: But if you're trying to transition from scene five to scene six, and you're stuck with that transition, you could imagine plugging that portion of the script into an Al and say, give me 10 ideas for how to transition this.
SIMON: I'd rather put a gun in my mouth.
scorestudios.bsky.social
Aside from genAI being a pox, it's also terrible gamedev practice. Placeholders need to be obvious so you don't accidentally leave them in. Bright pink, big letters saying "PLACEHOLDER", coder art, anything that sticks out to remind you "oh, this needs replacing!"
scorestudios.bsky.social
I'm really too cack-handed to mess with electronics but I'm glad i managed to replace my 3DS's thumb stick because the price of these consoles even 2nd hand oy vey 🤐
a man in a suit and tie is talking about being a scientist myself
Alt: a man in a suit and tie is talking about being a scientist myself
media.tenor.com
scorestudios.bsky.social
I'm late middle -aged and i still don't know if it's pronounced GodOT or Go-DEAU and at this stage I'm afraid to ask...
scorestudios.bsky.social
Thanks for the cliff notes! It certainly sounds like all the best people on the internet doing their very best... 🥴
I bought a few early BMBooks and they were fine, but I just didn't have the space to buy anymore. Glad to know I don't have to feel guilty about that 😅
scorestudios.bsky.social
No clue what is going on but the first YT that came up while searching started blathering on about how Bluesky is tribal and ppl on X were nicer and the "definition of racism" and I noped out so hard, I still don't know what the story is...
Reposted by Score Studios LLC
scorestudios.bsky.social
Not much time left to grab three awesome Piczle nonogram games at massive discounts in the #SteamAutumnSale!

Get them now while you still can!
👉 store.steampowered.com/developer/Sc...

#hanjie #お絵かきロジック #イラストロジック #puzzle #logicpuzzle #nonogram #indiegamedev #solodev #madewithunreal
A wide banner show the three Piczle games on sale in the current Steam Autumn Sale, from left to right, Piczle Cross Adventure at 90% off, Piczle Cross: Story of Seasons at 50% off and Piczle Cross: Rune Factory a;sp at 50% off
scorestudios.bsky.social
My kid is dead set on visiting this museum. She's excited that she gets to choose two toys from there to bring home and that we'll eat at the restaurant there. It's a little far but she keeps talking about how she wants to go.

It's a dilemma, because it's not real; she's made the museum up. 😫
scorestudios.bsky.social
Not much time left to grab three awesome Piczle nonogram games at massive discounts in the #SteamAutumnSale!

Get them now while you still can!
👉 store.steampowered.com/developer/Sc...

#hanjie #お絵かきロジック #イラストロジック #puzzle #logicpuzzle #nonogram #indiegamedev #solodev #madewithunreal
A wide banner show the three Piczle games on sale in the current Steam Autumn Sale, from left to right, Piczle Cross Adventure at 90% off, Piczle Cross: Story of Seasons at 50% off and Piczle Cross: Rune Factory a;sp at 50% off
scorestudios.bsky.social
In my latest game any confirmation pop-up has a YES, NO and MAYBE button, just for the fun of it. One of the first comments on this was "As long as the odds are real and you're not fudging..." which had never even crossed my mind. 🤷 I think people are weirdly suspicious of random chance.
metacrab.org
The game in which the premise is "the odds are real but gamers struggle to conceptualize or even believe them" has negative reviews from gamers who don't believe the odds are real (game: Unfair Flips)
A 'Not Recommended' Steam review with 4 hours played

Review text reads: It's a decent idea for a game where you flip a coin and depending on your percentage chances you get heads or tails. However the odds are a lie. You will flip tails 100 percent more than you will heads no matter what your percentage is. Even when you get it up to 60% you will still flip tails way more often then you will heads.

The Dev can try to defend it, but when I flip the coin 2500 times and only hit heads a third of the time even when at 60% then the odds are broken or a lie. I've also watched gameplay and seen fellow players have the same flips so I know it isn't just me having bad luck.

Still not bad for $2, but I'm saying no because the game is coded against you instead of it being fully on chance and luck.
scorestudios.bsky.social
The life cycle of every platform:

We're making this for you, the users

Thanks to you this is a growing platform!

To keep it free for you we'll add adverts

To keep it safe for you we are implementing a subscription tier

We sold the platform to fascists for personal profit
dertherck.bsky.social
I think the thing we're just honestly gonna have to square with is that every single platform (yes, even the one you like) is owned and operated by companies that sell your labor (posts, engagement, traffic, and activity) to advertisers so... No. There will never be a GOOD platform.
scorestudios.bsky.social
I don't like factory games but how come noone making one has had the wherewithal to licence "Harder, Better, Faster, Stronger" for their trailer music?
Reposted by Score Studios LLC
ryocomint.bsky.social
#ピクセルクロス #ルンファク#NintendoSwitch
無料アプデで『龍の国』のボーナスパズルが追加された🌟
タイマー表示ありで間違った時に時間加算されるチャレンジモードもあったけど、通常モードであそぶことにした。
Reposted by Score Studios LLC
moomanibe.bsky.social
I don't give a shit so I _will_ name and shame here

Director, Gen AI for Games Director, Gen AI for Games with verification
Netflix · Los Angeles, CA (On-site)

Key Responsibilities

    Define and lead the Gen AI strategy across Netflix Games, helping to shape foundational infrastructure to player-facing features.
    Identify and evaluate opportunities to apply Gen AI across our portfolio and studios both in the creation of new experiences and improving our workflows and pipelines.
    Engage with game teams to develop prototype features and AI-native gameplay mechanics, ensuring technical viability and product-market fit.
    Partner with external researchers, developers, and companies pioneering work within the Gen AI 
    Stay on the forefront of AI research and emerging tools, separating hype from high-leverage opportunities that align with our development and player goals.
    Collaborate with our engineering and platform teams to build robust solutions and scale core capabilities (e.g., model inference, fine-tuning pipelines, data infrastructure, etc).
    Build relationships with external developers, startups, and research groups at the forefront of Gen AI, identifying where their innovations can meaningfully accelerate or complement our internal efforts. Chart clear, strategic paths for partnership, integration, or co-development.
    Influence broader company thinking around Gen AI, creative collaboration, and impact in games.
Reposted by Score Studios LLC
scorestudios.bsky.social
Piczle Cross: Rune Factory, currently 50% off in the Steam Autumn Sale, just got an update adding bonus puzzles based on the awesome Guardians of Azuma!!

store.steampowered.com/app/3134280/...

#お絵かきロジック #イラストロジック #nonogram #indiegamedev #solodev #madewithunreal #GuardiansofAzuma #RuneFactory
A promotional banner for Piczle Cross: Rune Factory showing the game's logo, the heroes Ares and Alice and the words "Bonus Puzzles".
scorestudios.bsky.social
Piczle Cross: Rune Factory, currently 50% off in the Steam Autumn Sale, just got an update adding bonus puzzles based on the awesome Guardians of Azuma!!

store.steampowered.com/app/3134280/...

#お絵かきロジック #イラストロジック #nonogram #indiegamedev #solodev #madewithunreal #GuardiansofAzuma #RuneFactory
A promotional banner for Piczle Cross: Rune Factory showing the game's logo, the heroes Ares and Alice and the words "Bonus Puzzles".