Adel Faure ⏚🍉
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adelfaure.bsky.social
Adel Faure ⏚🍉
@adelfaure.bsky.social
ASCII art, text mode, games, tools and live coding
He/him
https://www.adelfaure.net/
Cookie Collective, Mistigris, Textmode Friends
Support me on https://ko-fi.com/adelfaure
Pinned
Starting today, I am a full-time ASCII artist !
Good news on tv today

#textmode #pixelart
January 29, 2026 at 11:11 AM
Reposted by Adel Faure ⏚🍉
With the Cookie Collective we worked on a playful exhibition for an immersive experience. We used @godotengine.org to create games, received input from controllers with serial port, send events to an audio server through OSC and upload a 7286x380 video signal through NDI to 11 video projectors.
January 25, 2026 at 7:56 PM
Reposted by Adel Faure ⏚🍉
TOMORROW w/ Cookie Collective 🍪🔥

⚠️ CRASH PARTY ⁉️
📅 Samedi 24 janvier 2026
📍 Le Club, Communale Saint-Ouen, 93400

🖼️ Visuals by @adelfaure.bsky.social & @leondenise.bsky.social

Playful exhibition :
14h : Emilie Breslavetz, Léon Denise, Alice "NuSan" Zanuttini, Étienne Jacob, Adel Faure, Aka_rien
January 23, 2026 at 4:39 PM
Reposted by Adel Faure ⏚🍉
Si vous êtes sur Orléans en fin de semaine, c’est la nouvelle édition de #MatriculeBis un festival dédié au JV experimental et aux arts numériques ! 🕹️⚙️ www.matriculebis3d.esadorleans.fr
Matricule Bis 3D - Festival du jeu vidéo et des arts numériques 2026
Festival du jeu vidéo et des arts numériques Du 23 au 24 Janvier 2026 Orléans
www.matriculebis3d.esadorleans.fr
January 19, 2026 at 5:48 PM
Made some ascii free jazz

adelfaure.net/artware/asci...
January 21, 2026 at 8:57 AM
I think I'll try to make a little game as the specimen of my new font.

For now, I think I'll name it "10humps" but I'm not sure. Each glyph design is based on a 10x10 grid and I guess it look like it got humps.

#textmode #typography
January 20, 2026 at 11:46 AM
Reposted by Adel Faure ⏚🍉
textmode xenomorph from Alien
January 7, 2026 at 8:46 PM
Reposted by Adel Faure ⏚🍉
Do you have a videogame in mind but lack the assets?
Do you finally want to create your own Zelda-clone and need a pixel artist?
Do you need an illustration that demonstrates that pixelart is not a style but a medium?

If you answered yes to at least one question, don't hesitate to hire me!
Hi!
I'm Bat, as a pixel artist I work on videogames, comics and illustrations!

DM me for job or commissions!

#PortfolioDay
January 13, 2026 at 3:30 PM
My work on Mind the Nobz over the past few weeks was about finding solutions to two big issues: how to design the appearance of game's numerous elements and how to refine a gameplay that was too vague.

(1/9)
January 16, 2026 at 11:43 AM
Reposted by Adel Faure ⏚🍉
map generator update:

the current generator's connection pass + foliage are coming along. here's some uncurated output. i have an idea for a new room type which i'm very excited about.

i've added an orthogonal connection step which connects up islands. if you look carefully, you can see its work.
January 12, 2026 at 9:45 PM
Reposted by Adel Faure ⏚🍉
The developers of PEAK explain pricing
January 12, 2026 at 7:01 AM
Reposted by Adel Faure ⏚🍉
The entries of the 5th ATASCII Compo 2025 will be presented today, 7th Nov, at 7 pm CET. youtu.be/l52aaTAOIuc #ATASCII #ASCII #textart #pixlart #Atari #Atari8bit #retrocomputing #ドット絵 #demoscene
5th ATASCII Compo 2025 - Presentation
YouTube video by Logiker
youtu.be
November 7, 2025 at 6:47 AM
Reposted by Adel Faure ⏚🍉
Results of the Vintage Computing Christmas Challenge 2025. Includes all almost 200 size-coding entries plus 18 wild entries. Just in case you missed it! YouTube: youtu.be/9aazdLrXah8 #sizecoding #vintage #retro #vccc2025 #BASIC #assembler #6502 #z80 #advent #apl #MerryChristmas
Logiker's Christmas Challenge VCCC 2025 - The Presentation
YouTube video by Logiker
youtu.be
January 2, 2026 at 11:37 AM
Reposted by Adel Faure ⏚🍉
I'm calling this minigame "Asterboids" (named after the algorithm it's based on). Your workers swarm back and forth organically, collecting and dropping off ore while trying to avoid a field of asteroids.
#gamedev #indiedev #programming
December 22, 2025 at 8:22 PM
Reposted by Adel Faure ⏚🍉
December 24, 2025 at 10:38 PM
Reposted by Adel Faure ⏚🍉
Color harmony generator with Voronoi visualization! Rendered entirely in an ASCII DOS terminal simulation!
#programming #uiux #gamedev #indiedev #coding #indiegamedev
December 31, 2025 at 8:49 PM
A first draft for the 512 NoBz types. I made a little generator for this ( no ai or any crap, just coding ;-) ). They are themed according to their 8 main behaviors/uses in the game.

(1/4)

#pixelart #textmode #gamedev
December 30, 2025 at 5:34 PM
A very short thread about the designing of "Mind the NoBz" game elements.

First I planned to make 256 max differents types of NoBz (game's playable elements) but I found a way of generating 512 differents effects for them while automatically defining their rarity of generation accordingly.

(1/3)
December 28, 2025 at 4:52 PM
Reposted by Adel Faure ⏚🍉
another robot highlight for 2025: man wearing humanoid mocap suit kicks himself in the balls
December 27, 2025 at 5:27 PM
Did some UI
December 24, 2025 at 9:48 PM
A little thread about my first gameplay and visual design ideas for "Mind the NoBz" and their relationship to potential game data encoding.

(1/10)

#gamedev #gamedesign #programming #encoding
December 23, 2025 at 8:49 PM
I'm thinking of naming the game "Mind the NoBz". The "NoBz" being the little guys you collect and play with. What do you think ?
December 23, 2025 at 7:19 AM
Reposted by Adel Faure ⏚🍉
with everything that happened this year I can't believe I actually finished my survival horror card game Data or Death and it's real!

Worked on this for about 5 years, though the concept came together very quickly most of that game was tweaking the art and rules.
#graphicdesign #boardgame #cardgame
December 22, 2025 at 12:59 AM
Gameplay is slowly emerging

#gamedev
December 22, 2025 at 6:18 PM
Reposted by Adel Faure ⏚🍉
Mistigram: for the ANSI fans(i), the festive new MIST1225 artpack collection also includes a handful of #ANSIart screens, here parcelled out to fill nine cells on the screen.
December 22, 2025 at 7:18 AM