Animation Lord
@animationlord.bsky.social
8 followers 12 following 15 posts
It's me! The animation lord! Dabbling in all sorts of animation arcaneries, crafting programmatic elixirs, and unlocking the media mysteries! instrumentality.itch.io
Posts Media Videos Starter Packs
animationlord.bsky.social
It's basically just wrapping the existing set_volume, set_pan, set_audio_filter functions into statement form. I just find statements easier to work with than in-line python and typing out the entire path to the function.
animationlord.bsky.social
Finished up my little pack of audio statements for Ren'Py, making it easy to set the volume, pan, and audio filters of different channels :D

Free/Pay what you want!
instrumentality.itch.io/audio-statem...
Audio Statement Pack for Ren'Py by Studio Instrumentality
Creator-Defined Statements for controlling audio in Ren'Py
instrumentality.itch.io
Reposted by Animation Lord
renpytom.bsky.social
Just posted the new article to the Ren'Py Patreon, talking what's coming in Ren'Py 8.5.

www.patreon.com/post...
Reposted by Animation Lord
Reposted by Animation Lord
glitchprod.com
Knights of Guinevere is a psychological thriller that welcomes you to a planet-wide theme park in the clouds!… And the shadows below, where a broken Princess Android is two dreamers’ tickets to better lives, or the end of them. :3 💙
Reposted by Animation Lord
makevisualnovels.itch.io
Tomorrow I'll be releasing my Make Visual Novels! Speech Bubble Tools for RenPy over on itch.

These tools address some of the issues with managing and editing bubbles. It adds presets you can save & apply, uses drop down menus to select styles, and comes with a script to bake IDs into your lines.
Banner promo for a game asset called Speech Bubble Tools, featuring a speech bubble with a wrench and screwdriver coming from Stella, represented by her Vtuber model
Reposted by Animation Lord
animationlord.bsky.social
Showcase video, showing off all the super cool neat things you can do with Live2D ATL in Rn'Py!
Reposted by Animation Lord
animationlord.bsky.social
Define re-usable poses as transforms, and animate between them with whatever warpers your heart desires!
Reposted by Animation Lord
animationlord.bsky.social
Let's not forget motions! Get more control with how they are applied to your models, with control over the blend mode, speed, fps, weight, and more!
(All IN ADDITION to motions applied the normal way, through attributes!)
Reposted by Animation Lord
alienmelon.bsky.social
i’m just going to boost this again instead of 🤦 at how ignorant people are. any website that hosts your games FOR FREE, that doesn’t sell your data, or force exorbitant amounts off ads, is a public service & operates at a loss.
you are hurting the wrong people by setting revenue to them to 0.
alienmelon.bsky.social
on the payment processor situation from someone with experience in fintech…
voidfox.com/blog/payment...
“I guess I'm asking for some understanding, both of Itch's position, and the entire landscape, before declaring them at complete fault and dumping them in the sewer with all the other bad actors.”
“You can buy something on Itch and give Itch itself $0. Many people do.
Many more people are doing so now as some form of boycott or protest.
There are many anecdotes that say that Leafo runs Itch completely on their own, even going so far as to hand-process payouts and do their own social media and PR. I'd call that overworked, but that isn't the point either.
Recently a journalist (I don't want to even draw attention to the thread) reported Itch "knew for two years this was coming" (dubious), and did nothing about it mostly due to a lack of resources. They recommended boycotting Itch to punish them for this.
My take here is this: there was never a reality on the table where pressure would force Itch to somehow find a solution faster, or a better solution.
They lack the resources and can't absorb the fees of high risk processing.
The reality here is this pressure is more likely to kill Itch than improve the situation.
In my opinion, what they need is support coupled with the pressure to use that support to find a better solution. That may involve a surcharge on adult content and piping those transactions through a high risk MSP. That may involve saying "We have to institute a minimum share on purchases" and using those funds to expand staff and develop a better option.
To do so at this particular moment though would be the PR nail in the coffin. But regardless, if they didn't "do better" because of resources, denying them resources won't fix it!”
Reposted by Animation Lord
animationlord.bsky.social
And of course, easily control the Live2D Parameters through an ATL function and do some real cool stuff!
Reposted by Animation Lord
animationlord.bsky.social
I also used Ren'Py to make and display the convention map for @retromatsuri.bsky.social!
animationlord.bsky.social
Showcase video, showing off all the super cool neat things you can do with Live2D ATL in Rn'Py!
animationlord.bsky.social
And of course, easily control the Live2D Parameters through an ATL function and do some real cool stuff!
animationlord.bsky.social
Let's not forget motions! Get more control with how they are applied to your models, with control over the blend mode, speed, fps, weight, and more!
(All IN ADDITION to motions applied the normal way, through attributes!)
animationlord.bsky.social
Define re-usable poses as transforms, and animate between them with whatever warpers your heart desires!
animationlord.bsky.social
Easily set poses alongside standard ATL directly in Ren'Py, without ever having to touch the Live2D editor!
animationlord.bsky.social
I also used Ren'Py to make and display the convention map for @retromatsuri.bsky.social!
animationlord.bsky.social
It's not the usual use of Ren'Py, but I think this old TV guide is made to display the schedule at @retromatsuri.bsky.social came out pretty neat!
animationlord.bsky.social
I've had this account for a bit, but I really need to start posting!

Check out my tools and scripts (only 1 for now... but soon there will be more!) over on:

instrumentality.itch.io
Studio Instrumentality
instrumentality.itch.io