created slipstre.am
(...okay this is not that kind of unit test...but I am testing units...)
Definitely need to make the uppers / silhouettes stronger and the lower bodies softer
(...okay this is not that kind of unit test...but I am testing units...)
Definitely need to make the uppers / silhouettes stronger and the lower bodies softer
If the masses demand regression to the mean your task is to make something so strange its existence defies expectation.
If the masses demand regression to the mean your task is to make something so strange its existence defies expectation.
now I'm a (relatively) good programmer and I haven't been able to even START a serious project in years because I try to future-proof everything and write good code
just go with the spaghetti, make the damn game
1. Refactor the entire codebase from prototype spaghetti to a scalable, future-proof architecture in anticipation of features that are currently just bullet points on a roadmap that keeps getting longer. all undocumented.
2. Kill myself.
now I'm a (relatively) good programmer and I haven't been able to even START a serious project in years because I try to future-proof everything and write good code
just go with the spaghetti, make the damn game
1. Refactor the entire codebase from prototype spaghetti to a scalable, future-proof architecture in anticipation of features that are currently just bullet points on a roadmap that keeps getting longer. all undocumented.
2. Kill myself.
1. Refactor the entire codebase from prototype spaghetti to a scalable, future-proof architecture in anticipation of features that are currently just bullet points on a roadmap that keeps getting longer. all undocumented.
2. Kill myself.
the earliest I remember being mesmerized by a game was getting to casino night zone in sonic the hedgehog 2, still one of my happiest places
the earliest I remember being mesmerized by a game was getting to casino night zone in sonic the hedgehog 2, still one of my happiest places
Improvement comes with time too, it took me years to get to a decently comfy spot with my art but I still have a lot to go.
Improvement comes with time too, it took me years to get to a decently comfy spot with my art but I still have a lot to go.
Blasting out of the arcades to the Xbox 360 and PS3 in 2010 and long-since delisted, Climax put a fresh coat of shiny paint on the classic aviation rail shooter arcade action.
📺: After Burner: Climax, Sega AM2, 2006/2010 (captured from 360)