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❤️ : https://ko-fi.com/retrobytes
❤️ : patreon.com/SashasRetroBytes
I'm curious and passionate about a whole bunch of nerdy and cool stuff! I also publish a fortnightly retro gaming and anime 'zine and write on several blogs:
Scanlines zine: betweenthescanlines.itch.io
Main blog: scanlineartifacts.wordpress.com
📖: Naki Marvel Video Game Products Catalogue, 2002
📖: Naki Marvel Video Game Products Catalogue, 2002
A point-and-click and RPG hybrid that received an English translation in 2019.
📺: Makyouden, Nihon-Create, 1992 (PC-9801)
A point-and-click and RPG hybrid that received an English translation in 2019.
📺: Makyouden, Nihon-Create, 1992 (PC-9801)
With a slight smile on his lips, he says "What the hell took you so long? Don't you people read?"
With a slight smile on his lips, he says "What the hell took you so long? Don't you people read?"
A burst of Manga Video in the Analog Age.
A burst of Manga Video in the Analog Age.
The Toonami Arsenal web address watermark is a nice little timepiece in itself.
This moment here is probably the biggest 'Why, why did you say that?' of the entire run. ;o;
#VideoBytes
This moment here is probably the biggest 'Why, why did you say that?' of the entire run. ;o;
#VideoBytes
Also, the explicit reason why I refuse to promote or repost Substacks, no matter how interesting the content may be.
Remember the bits in Final Fantasy 7 when the camera would start pulling away into an FMV but you could still move Cloud about?
Remember the bits in Final Fantasy 7 when the camera would start pulling away into an FMV but you could still move Cloud about?
Immerse yourself completely in the pleasure generator... Rez.
Absolutely not talking about the Rez Dream Trance Vibrator there. Nope.
Immerse yourself completely in the pleasure generator... Rez.
Absolutely not talking about the Rez Dream Trance Vibrator there. Nope.
Sega Mega Drive between the sheets~
One image of a slideshow prod of carefully converted artwork from their original PC-98 colour palette and resolution to that of the Mega Drive, which I popped onto our MD's Everdrive to check out.
📺: Possessioner, Queen Soft, 1994
Sega Mega Drive between the sheets~
One image of a slideshow prod of carefully converted artwork from their original PC-98 colour palette and resolution to that of the Mega Drive, which I popped onto our MD's Everdrive to check out.
📺: Possessioner, Queen Soft, 1994
A game I mostly remember for having a colour palette that seemed to consist of various bluey-greys.
A game I mostly remember for having a colour palette that seemed to consist of various bluey-greys.
It's not TK bashing, so please don't just react to the thumbnail. It's an analysis of SoA and SoJ (and a little SoE) and the market conditions involved and the practices of both.
It's not TK bashing, so please don't just react to the thumbnail. It's an analysis of SoA and SoJ (and a little SoE) and the market conditions involved and the practices of both.
This issue: features on Jerry Lawson, 2000AD games on microcomputer, and the early days of id!
betweenthescanlines.itch.io/issue-thirty...
As much as we can spare from sales will be donated to the Black History Foundation.
This issue: features on Jerry Lawson, 2000AD games on microcomputer, and the early days of id!
betweenthescanlines.itch.io/issue-thirty...
As much as we can spare from sales will be donated to the Black History Foundation.
October 1987's cover with artwork from Takehiko Itō, best known for his mechanical designs in a myriad of mecha anime and video game character designs, plus the Outlaw Star manga!
Dragon Quest III, Faxanadu, and Ultima await you, adventurer...
October 1987's cover with artwork from Takehiko Itō, best known for his mechanical designs in a myriad of mecha anime and video game character designs, plus the Outlaw Star manga!
Dragon Quest III, Faxanadu, and Ultima await you, adventurer...
📺: Shadowgate, ICOM/Kenzo, 1987/89 (NES version)
📺: Shadowgate, ICOM/Kenzo, 1987/89 (NES version)
📺: Phantom Crash, Genki, 2002 (Xbox)
📺: Phantom Crash, Genki, 2002 (Xbox)
Ace Combat 4's Art Director Kazutoki Kono makes a heartfelt plea on a Namco promo disc in October 2001. We also get a snazzy bit of concept sketches for one of the animated cutscenes in the game.
Ace Combat 4's Art Director Kazutoki Kono makes a heartfelt plea on a Namco promo disc in October 2001. We also get a snazzy bit of concept sketches for one of the animated cutscenes in the game.
Where the E stands for Excellent. 💙
A lovely hi-res image (especially for the time) of a VMU from a Sega promo disc.
Where the E stands for Excellent. 💙
A lovely hi-res image (especially for the time) of a VMU from a Sega promo disc.
bundled free with the latest issue of Forgotten Worlds. It showcases independent video game magazines from around the world - each one introduced by the editor. More details 👇
@sharkabytes.bsky.social @pixelsandpolygons.net @mathewkumar.com @devilsblush.bsky.social
bundled free with the latest issue of Forgotten Worlds. It showcases independent video game magazines from around the world - each one introduced by the editor. More details 👇
@sharkabytes.bsky.social @pixelsandpolygons.net @mathewkumar.com @devilsblush.bsky.social
The Toonami Arsenal web address watermark is a nice little timepiece in itself.
The Toonami Arsenal web address watermark is a nice little timepiece in itself.