Antoine Latour
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antoinelatour.bsky.social
Antoine Latour
@antoinelatour.bsky.social
Gamedev, artist, part-time hermit
I made Maestria and Bomb Club. Currently working on a new game called Fakutori!
Pinned
Finally, Fakutori's demo is out! Combine element blocks, plan your production lines and chat with the wakas... Time to gather your tools and start automating! Have fun!

Play the demo and wishlist the game: store.steampowered.com/app/1459800/...

Trailer: www.youtube.com/watch?v=FAj2...
Fakutori - Demo trailer
YouTube video by Antoine Latour
www.youtube.com
Reposted by Antoine Latour
NEW DEMO: @toebeanclub.bsky.social just swung by #WholesomeSnack2025 to share some exciting news! Unleash your inner magical girl in this upcoming RPG adventure. See the new trailer and try the demo on Steam today! s.team/a/3838820
December 9, 2025 at 8:22 PM
Reposted by Antoine Latour
Prototyping on Sundays.
A long-term project that involves several R&D phases.

Game dev: "Don't make isometric games!"
Also game dev: make isometric games.

#indiegame #gamedev
December 7, 2025 at 3:12 PM
Reposted by Antoine Latour
BIG ANNOUNCEMENT!!! 🧙🪄
My indie puzzle game, Rhell, where you can use 100,000,000 spells and solve puzzles in your own unique way just got a release date!

Now you only have to wait a few months before you can play Rhell >:] (or play the demo now lol)

#indiegame #gamedev #indiedev
December 4, 2025 at 9:46 PM
Fakutori en français ! 🇫🇷
La plupart des menus sont maintenant traduits. Il manque encore des choses, je vais juste ajouter "franglais" dans les options et basta. C'est ça l'ingéniosité que le monde nous envie...

#gamedev #indiegame #indiedev
December 3, 2025 at 1:09 PM
Reposted by Antoine Latour
Since November, I'm working with a new team on a new project!
I'm giving a hand to Tohu Bohu and @quentinvijoux.bsky.social on their game Beware of the Cartographer!✨

I finalize colorization, add a few assets and give life to the panorama by animating some elements with frame-by-frame animation
December 2, 2025 at 1:02 PM
Reposted by Antoine Latour
Boom
November 28, 2025 at 3:09 PM
Fakutori key art, with the sketches! Look at that first one, clearly the work of someone who LOVES doing sketches...

It should give you an irresistible urge to wishlist Fakutori! is it working?
store.steampowered.com/app/1459800/...

#gamedev #indiegame #indiedev
November 28, 2025 at 1:25 PM
Reposted by Antoine Latour
The game isn’t what you play. It’s what you change.

The very first demo of Game Settings is now available on @itch.io

lozange-lab.itch.io/game-setting...

#indiegame
Game Settings (Demo) by Lozange Lab
What are you really configuring? And why does it feel like something, or someone, is watching what you change?
lozange-lab.itch.io
November 27, 2025 at 4:45 PM
Mousse au chocolat! 🍫

It's the vegan version, using chickpeas cooking water instead of eggs. It sounds weird, but it works wonder and it's delicious! It's vegan magic!
November 27, 2025 at 1:00 PM
Reposted by Antoine Latour
Fifteen Years

xkcd.com/3172/
November 26, 2025 at 10:32 PM
Antimatter will turn all other blocks into Void, which is very useful: when Void comes into contact with a concept block (here, Luck 🍀), it transforms into a copy of it!

(This is a rework of the old Void effect that was in the demo, lil' design thread below 🧵)

#gamedev #indiegame #indiedev
November 26, 2025 at 11:59 AM
I changed the recipe for Entropy!

Before: combine two energy blocks
Now: cool a Fire block with an Ice block

More interesting mechanically, and I didn't like that Entropy was much harder to make than other concept blocks. Much easier now!

#gamedev #indiegame #indiedev
November 25, 2025 at 1:35 PM
Reposted by Antoine Latour
using AI for code is great to get you 50% of the way there, especially if you were 80% there already
November 24, 2025 at 3:50 PM
Me: "I make niche games, I don't want to make a game everybody like, but one that is someone's all time favorite."

Also me: "One person didn't enjoy my game. I've decided to retire and turn into dust."
November 24, 2025 at 4:37 PM
Quick sketch from a while ago.
I should draw more often just for fun. But with what TIME??
November 24, 2025 at 11:37 AM
Reposted by Antoine Latour
get squished get flattened get squished get flattened get squished get flattened get squished get flattened get squished get flattened get squished get flattened get squished get flattened get squished get flattened get squished get flattened get squished get flattened

#gamedev #screenshotsaturday
November 22, 2025 at 4:09 PM
Reposted by Antoine Latour
The shapes are BACK!

♠️♥️♣️♦️
November 20, 2025 at 1:29 PM
Reposted by Antoine Latour
Hey #PitchYaGame!

LavaLoop is a music-driven 2D shooter inspired by "Cuphead" and "Crypt of a necrodancer"

🎹 Headphones on!
👾 Defeat the planet-killing machines
🔥 Enjoy a fast-paced arcade game
🏴‍☠️ Follow 3 punk musicians in a crazy dystopian world

Playtest on Steam: bit.ly/4c1v5MD

#solodev
June 6, 2025 at 1:05 PM
Let's play the symbols game! 5 element blocks, 5 symbols. Which goes with which? (I'm very curious to know if my symbols make sense)

#indiegame #gamedev
November 20, 2025 at 12:40 PM
This is a Clem appreciation post. Go on, appreciate her! (And play Fakutori) (It's very good) (She's in it)

#gamedev #indiegame #indiedev
November 19, 2025 at 12:55 PM
Reposted by Antoine Latour
They couldn't have OCTOPIX'd a better game for the jury prize!
🐙 OCTOPIX (Prix du Jury)
CARIMARA: Beaneath the forlorn limbs de @bastinusrex.bsky.social,
November 18, 2025 at 10:16 PM
Iron + Fizzy Water = Blood
Let's make a blood factory for reasons I'd rather not disclose! Normal stuff! Stop asking!

Have you wishlisted Fakutori yet? There's a demo too!
store.steampowered.com/app/1459800/...

#indiegame #gamedev #indiedev
November 18, 2025 at 1:12 PM
Clem found a bunch of new prophecies! Will you be able to discover all those legendary blocks?

#gamedev #indiegame #indiedev
November 17, 2025 at 12:26 PM
Reposted by Antoine Latour
I made a video of my process crafting some creatures of our game Alterfauna✨

I'm using watercolor and colored pencils, my scanner (aka my best friend), Photoshop and Spine

(sorry for the 1rst part's bad quality, I filmed with my shitty phone, I work at night and the light is horrible)
November 17, 2025 at 10:50 AM
Portal VFX for Fakutori

#gamedev #indiegame #indiedev #vfx
November 11, 2025 at 2:22 PM