Ed Smith
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edwardsmithwriter.bsky.social
Ed Smith
@edwardsmithwriter.bsky.social
I am the features editor at Edge magazine and one of the co-founders and co-editors of Bullet Points Monthly.
Pinned
I got a Steam library that's so backed up because the Q1 launch schedule is a large type asshole. I got a bunch of online friends. We're passing each other on the downslope of a weekly BF6 group, my third. 'Cos I spend all my time interviewing developers like you about their games. That's my life.
Reposted by Ed Smith
January 22, 2026 at 3:22 AM
Reposted by Ed Smith
Kill Ayoade.
January 23, 2026 at 9:02 AM
I have never seen an episode of Game of Thrones and I was challenged to identify five of the show's most prominent characters and their roles within the Game of Thrones world.
On a new Gone Shootin,' @reidmccarter.bsky.social and @edwardsmithwriter.bsky.social are going over the deal with Lara Croft, how to make the Sully story cooler, investment tips for upcoming games, and a new segment that will definitely not return: Botch the Throne. soundcloud.com/bullet-point...
January 22, 2026 at 7:09 PM
Reposted by Ed Smith
On a new Gone Shootin,' @reidmccarter.bsky.social and @edwardsmithwriter.bsky.social are going over the deal with Lara Croft, how to make the Sully story cooler, investment tips for upcoming games, and a new segment that will definitely not return: Botch the Throne. soundcloud.com/bullet-point...
January 22, 2026 at 3:08 PM
Reposted by Ed Smith
Do you care about how chicken plumage factors into game design? This, and many other insights from Warhorse, are covered in my making of Kingdom Come: Deliverance II in Edge 420.

Huge thanks to @edwardsmithwriter.bsky.social, Warhorse and their team for giving their time and bearing with me.
Edge 420 is out now, headlined by The Blood Of Dawnwalker, the debut game from The Witcher 3 director Konrad Tomaszkiewicz at his new studio, Rebel Wolves. Our report from the company’s HQ reveals a new approach to the fantasy RPG, emphasising the power of choice and consequence.
January 22, 2026 at 11:14 AM
Reposted by Ed Smith
Edge 420 is out now, headlined by The Blood Of Dawnwalker, the debut game from The Witcher 3 director Konrad Tomaszkiewicz at his new studio, Rebel Wolves. Our report from the company’s HQ reveals a new approach to the fantasy RPG, emphasising the power of choice and consequence.
January 22, 2026 at 10:04 AM
The new issue of Edge is out now:

- Simon Parkin on Blood of Dawnwalker

- Andrei Pechalin with the making of KCD2

-Guy Miquel-Albert on Lizardcube and reviving Sega classics

- Jon explores the world of scrolling beat 'em ups

- I profile horror developer Tim Oxton

- and speak to Cosmo D
Edge 420 is out now, headlined by The Blood Of Dawnwalker, the debut game from The Witcher 3 director Konrad Tomaszkiewicz at his new studio, Rebel Wolves. Our report from the company’s HQ reveals a new approach to the fantasy RPG, emphasising the power of choice and consequence.
January 22, 2026 at 10:46 AM
Reposted by Ed Smith
January 20, 2026 at 2:48 PM
January 20, 2026 at 11:40 PM
Have you ever seen this? It's the worst thing in the world.
January 20, 2026 at 7:46 PM
Project Zomboid developer The Indie Stone shared this article on its own Bluesky profile.
My first article of 2026 is about Dawn of the Dead, Project Zomboid and The Sims, and how they're connected by sadness and alienation.

bulletpointsmonthly.com/2026/01/14/p...
January 19, 2026 at 4:35 PM
My girlfriend painted Jiji for me
January 18, 2026 at 11:36 PM
I think this game might be unplayable
January 18, 2026 at 12:06 AM
I haven't played Resident Evil Village since it came out and even then I never got to the end.

Trying it again now. After two minutes I already want to turn it off.
January 18, 2026 at 12:00 AM
Ha! Look at this fucking idiot.
January 17, 2026 at 4:48 PM
January 16, 2026 at 2:00 PM
Reposted by Ed Smith
Every example of ai being useful begins with "okay imagine you're in a situation, and you are very dumb"
January 15, 2026 at 5:08 AM
January 14, 2026 at 10:39 PM
Come for the essay on Dawn of the Dead, stay for the essay on Project Zomboid.
Our Curios issue continues with @edwardsmithwriter.bsky.social on Project Zomboid. Read it right here: bulletpointsmonthly.com/2026/01/14/p...
January 14, 2026 at 10:38 PM
Reposted by Ed Smith
Our Curios issue continues with @edwardsmithwriter.bsky.social on Project Zomboid. Read it right here: bulletpointsmonthly.com/2026/01/14/p...
January 14, 2026 at 2:36 PM
Reposted by Ed Smith
A fantastic piece about one of the most unique gaming experiences out there.

In the most realistic zombie apocalypse, your biggest enemy truly is boredom.
Our Curios issue continues with @edwardsmithwriter.bsky.social on Project Zomboid. Read it right here: bulletpointsmonthly.com/2026/01/14/p...
January 14, 2026 at 3:40 PM
Reposted by Ed Smith
I tried to capture similar feelings when I wrote about Project Zomboid some years back (please be kind this was one of my first pieces ever)
The Lonely Apocalypse
Surviving the zombie apocalypse is a lonesome endeavor...but it doesn't have to be.
www.stopcar.ing
January 14, 2026 at 4:03 PM
Related.
Help us survive the zombie-ridden modern media landscape by supporting us on Patreon. You get stuff for doing it! www.patreon.com/bulletpoints
Get more from Bullet Points on Patreon
creating videogame criticism
www.patreon.com
January 14, 2026 at 3:23 PM