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Junichi Hosono, who has worked alongside Fumito Ueda for each of his projects, says that Ueda derived Yorda's name from Hilda, a character from the 1968 Toei film, 太陽の王子 ホルスの大冒険 (The Great Adventure of Horus, Prince of the Sun).
Image taken from Page 84 of the art book: 神話を紡ぐ
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Junichi Hosono, who has worked alongside Fumito Ueda for each of his projects, says that Ueda derived Yorda's name from Hilda, a character from the 1968 Toei film, 太陽の王子 ホルスの大冒険 (The Great Adventure of Horus, Prince of the Sun).
Image taken from Page 84 of the art book: 神話を紡ぐ
(1/2)
As first uncovered by dark0ssx in a YouTube video now 15 years old: Activating the 'Skeleton' feature of ICO's Debug Menu reveals a developer in-joke. An invisible wireframe office fan was placed in each map to help display the direction and speed of the wind.
youtu.be/Sf0vlvAhe_s&...
As first uncovered by dark0ssx in a YouTube video now 15 years old: Activating the 'Skeleton' feature of ICO's Debug Menu reveals a developer in-joke. An invisible wireframe office fan was placed in each map to help display the direction and speed of the wind.
youtu.be/Sf0vlvAhe_s&...
A mid-boss was planned for the West Arena. As shown in this art, it seemed to be a large amorphous shadow with dark tendrils emerging from it. In a 2002 interview Fumito Ueda had with Nice Games Magazine, he mentions that this segment was impossible to make, due to time restrictions.
A mid-boss was planned for the West Arena. As shown in this art, it seemed to be a large amorphous shadow with dark tendrils emerging from it. In a 2002 interview Fumito Ueda had with Nice Games Magazine, he mentions that this segment was impossible to make, due to time restrictions.
Featuring 54 unique illustrations, which leaves room for a lot of critically important side characters: www.fangamer.com/products/hom...
Featuring 54 unique illustrations, which leaves room for a lot of critically important side characters: www.fangamer.com/products/hom...