acvid
@genacvid.net
78 followers 110 following 470 posts
artist & gamedev https://genacvid.net/
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badideas.bsky.social
Holy shit someone uploaded the entire stage play adaptation of the Yakuza videogame series with English subtitles and it’s glorious and 500x better than the Amazon show youtu.be/Z2Msr4si6dU?...
Reposted by acvid
guykatsu.bsky.social
this is my favorite far side
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vgboxartdaily.bsky.social
Game: Papa Roach
Console: Game Boy Advance
Created by: Ranmakuu
Uploaded on: September 30th, 2007
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netscape.bsky.social
If it weren’t for the fact that you see Vasquez rocks in the background in a shot I’d assume this was AI generated. TOS production jokes are so tired
dailycosmicmarvel.bsky.social
First look at the ‘Wonder Man’ film in the Disney+ ‘WONDER MAN’ series.

The series will follow Simon Williams as he auditions for a role in a reboot of the classic ‘Wonder Man’ film.
genacvid.net
battlefield 6 is very bold. the amount of building destruction in downtown manhattan got me moving like norm macdonald trying to find my long lost brother.
Reposted by acvid
ethangach.bsky.social
NEW: Nearly 100 current and former developers at MindsEye studio Build A Rocket Boy slam Leslie Benzies and the rest of studio leadership for poor management and botched layoffs.

They say crunch was mandated leading up to release only for 250 people to be sacked afterwards.
genacvid.net
i love putting Burial's Rival Dealer over police chases, it makes them so much more badass
genacvid.net
SPIT YO SHIT 🗣️🗣️🗣️🗣️🗣️
Reposted by acvid
nameofthedj.bsky.social
i've been stuck in this maze for a significant portion of my life how do i get out help pleas e
genacvid.net
so, Samus' shoulders really do that, huh
genacvid.net
holy shit lol that's evil and also stupid as hell
testamentenjoyment.net
Spoilers for Absolum, but you actually might want to spoil yourself on this, because this is some of the worst meta-progression bait I've ever heard of

(Also a great review overall, one that's for once made from the perspective who gave beat 'em ups a deeper shot)
If you don’t believe that Absolum prioritizes the grind above all else, then I’ll have to pull out my trump card and talk about the last boss of the game. Don’t read the next paragraph if you don’t want that spoiled. Or do, honestly, because I recommend knowing this ahead of time so you don’t make the same mistake I did. Once you complete the game once, you find out that actually you need to beat the game again to fight the real final boss. Kind of obnoxious already, but sure. I immediately started another run, but died early due to the game introducing a new extra-hard challenge that I wanted to try out. No problem, I had unlocked one extra from the progression system. I decided to carry on and actually ended up all the way at the end to fight the final boss. 

Just before the fight, a merchant warned me that the boss had a fatal scream and recommended that I purchase an absurdly expensive extra life. I kind of figured that merchant was referring to some difficult to dodge attack and braced myself for it. No such luck - the final boss seemingly just instantly and unavoidably kills you at the start of the fight, so my run where I was otherwise super powerful and at full health ended right there. This more or less killed my interest in playing further.

The goal of this decision seems clear enough: the developers didn’t want you beating Absolum too fast and this insta-kill gimmick was a good way to keep you in the hamster wheel. Wouldn’t you know it, my very next permanent upgrade gave me another extra life on top of the two I had, so my next run would have definitely been the run! If I were the kind of person who got addicted to the progression system, I could easily see myself getting sucked by this bait, hook line and sinker. Sadly for Absolum, I am not that kind of person. I don’t have an addictive personality. Most of the psychological tricks that modern video games employ don’t work on me – I don’t need things to be addicted to, I want things that enrich my life or give me some personal satisfaction.
genacvid.net
any sensible person would look at this channel and think "aw damn, it got hijacked by scammers" and i mean, yeah, in a sense
genacvid.net
good christ what is going on over there
goldenaxedoom.bsky.social
This level of pathetic is going to be every AAA publisher in few years, except its going to be 'ai' generated CODs and ubislop open worlds pushed out every 8 months

This is what a "infinite growth" at all costs type of mindset looks like in action
genacvid.net
hassan petting his dog:
genacvid.net
i think bsky is trying to tell me something bc i got another