Giles Mullen
@gilesmullen.bsky.social
760 followers 750 following 230 posts
3D Artist | Portfolio: https://www.artstation.com/giles
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gilesmullen.bsky.social
DJ, spin it! #3dart 😴😂
Reposted by Giles Mullen
smoothstepped.bsky.social
I don't know where to start with putting together the final breakdown for this apartment visualization project 🤔

I built a lot of different features from scratch for this over the last ~3 months 😅 Chances are, I'll separate the project into two portfolio pages, with one just for presentation.
gilesmullen.bsky.social
Good question! The concept was “Ice Speeder”, so I think it’s meant to be a Star Wars type snow mobile. Soo, more wings than legs. 😬This was just a pose a mocked up in Zbrush.
gilesmullen.bsky.social
Friday night #3dart , keep revisiting this project. 😅 #b3d
Reposted by Giles Mullen
stylizedramen.bsky.social
Hi! I'm Ken and I'm a 3D stylized character and prop artist living in Ontario, Canada. Currently looking for my first industry role!

Happy #PortfolioDay everyone!

#art #3dart #gamedev #stylized #character
Reposted by Giles Mullen
smoothstepped.bsky.social
I'm getting started on some evening/nighttime lighting tests. I may need to make some changes to make the office area a bit less busy.
gilesmullen.bsky.social
Hiiii 👋 I had to make a new LinkedIn account after being locked out of my previous one.. I'd really appreciate reconnecting with everyone there! Here's a link to my new profile: www.linkedin.com/in/giles-mul... Thank you!!
www.linkedin.com
Reposted by Giles Mullen
smoothstepped.bsky.social
I designed and developed this Advanced, Procedural Concrete Generator last year using only Substance 3D Designer. It contained a total of 234 User Parameters. 107 of which contained custom Function Graphs.
Reposted by Giles Mullen
coolmechaart.bsky.social
Gundam Mk-II from Mobile Suit Zeta Gundam (機動戦士Ζガンダム) by kuronekokoubou
gilesmullen.bsky.social
Interesting! That's a great idea! Curious if you have any examples? 😎
gilesmullen.bsky.social
Ha! Maybe the next project! 🤪
gilesmullen.bsky.social
DJ, spin it! #3dart 😴😂
Reposted by Giles Mullen
deswalsh.bsky.social
It’s now 6 months from when I was let go so any shares of that post is very much appreciated. ⬇️
deswalsh.bsky.social
I have been in the industry 14 years now and have been part of 14 games and many of them and my personal work can be seen on my portfolio and I'm available for environment work in the UK, Here is some work for 4 of them titles.
#gamedev #3dart

www.artstation.com/pikminman
High poly helicopter made for jurassic world evolution Track for the racking game Stampede royal racing Level art for the game South of the Circle Park ride for Planet Coaster
gilesmullen.bsky.social
Updates to the textures! +Some new angles 😎 #3dart
Reposted by Giles Mullen
abdoubouam.bsky.social
breakdown of the process
I set up a modifier stack with axial and radial symmetry , subdivision surface, and "mesh to curve" (simple geometry nodes setup)
Then I remeshed it, added some details in sculpt and a fine noise texture for displacement
I exported everything to Painter to bake into an atlas
Reposted by Giles Mullen
cirocardoso.bsky.social
It has been a super busy week, but I managed to get back to my root-vine generator, optimize it a little bit more and adjust it so that I can use the Labs Tree Leaf Generator.

#houdini #vex #environment #3d #procedural
Reposted by Giles Mullen